Zdexby TheHolyOneZ
42,610 classes
Dreamteck.Splines.SplineFollower, Dreamteck.Splines 0x02E0 (736 B) inherited 0x0288 Dreamteck.Splines.dll
0x00x02E0

Members 14

OffsetSizeNameTypeFlagsDefault
0x04wrapModeWrapPublic—
0x04followModeFollowModePublic—
0x01autoStartPositionboolPublic—
0x01_followboolPrivate—
0x02920x06padding / unreflected
0x08_startPositiondoublePrivate—
0x01preserveUniformSpeedWithOffsetboolPublic—
0x02A10x07padding / unreflected
0x08onEndReachedAction<System.Double>Private—
0x08onBeginningReachedAction<System.Double>Private—
0x04_followSpeedfloatPrivate—
0x04_followDurationfloatPrivate—
0x08_speedModifierFollowerSpeedModifierPrivate—
0x08_unityOnEndReachedFloatEventPrivate—
0x08_unityOnBeginningReachedFloatEventPrivate—
0x08lastClippedPercentdoublePrivate—
Inherited from SplineTracer 18
OffsetSizeNameTypeFlagsDefault
0x01applyDirectionRotationboolPublic—
0x01useTriggersboolPublic—
0x01AA0x02padding / unreflected
0x04triggerGroupintPublic—
0x04_directionDirection1 flags—
0x01_dontLerpDirectionbool1 flags—
0x01B50x03padding / unreflected
0x04_physicsModePhysicsMode1 flags—
0x01BC0x04padding / unreflected
0x08_motionTransformModule1 flags—
0x08targetRigidbodyRigidbody1 flags—
0x08targetRigidbody2DRigidbody2D1 flags—
0x08targetTransformTransform1 flags—
0x40_resultSplineSample1 flags—
0x40_finalResultSplineSample1 flags—
0x08onNodeJunctionHandlerPrivate—
0x08onMotionAppliedEmptySplineHandlerPrivate—
0x08triggerInvokeQueueSplineTrigger[]Private—
0x08nodeConnectionQueueList<Dreamteck.Splines.SplineTracer.NodeConnection>Private—
0x04addTriggerIndexintPrivate—
—0x08MIN_DELTAdoublePrivateStatic+1 flags4517329193108106637
Inherited from SplineUser 28
OffsetSizeNameTypeFlagsDefault
0x04updateMethodUpdateMethodPublic—
0x001C0x04padding / unreflected
0x08_splineSplineComputerPrivate—
0x01_autoUpdateboolPrivate—
0x00290x07padding / unreflected
0x08_rotationModifierRotationModifier1 flags—
0x08_offsetModifierOffsetModifier1 flags—
0x08_colorModifierColorModifier1 flags—
0x08_sizeModifierSizeModifier1 flags—
0x40_clipFromSampleSplineSamplePrivate—
0x40_clipToSampleSplineSamplePrivate—
0x01_loopSamplesboolPrivate—
0x00D10x07padding / unreflected
0x08_clipFromdoublePrivate—
0x08_clipTodoublePrivate—
0x04animClipFromfloatPrivate—
0x04animClipTofloatPrivate—
0x08_sampleCollectionSampleCollectionPrivate—
0x01rebuildboolPrivate—
0x01getSamplesboolPrivate—
0x01postBuildboolPrivate—
0x00FB0x05padding / unreflected
0x08_trsTransformPrivate—
0x01_hasTransformboolPrivate—
0x01090x07padding / unreflected
0x40_workSampleSplineSamplePrivate—
0x04_sampleCountintPrivate—
0x04_startSampleIndexintPrivate—
0x40evalResultSplineSample1 flags—
0x01multithreadedboolPublic—
0x01buildOnAwakeboolPublic—
0x01buildOnEnableboolPublic—
0x019B0x05padding / unreflected
0x08onPostBuildEmptySplineHandlerPrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 24

SignatureFlagsNativeParams
float get_followSpeed()Public+1 flags0x04
void set_followSpeed(float value)Public+1 flags0x04
Direction get_direction()Public+2 flags0x04
void set_direction(const Direction& value)Public+2 flags0x04
float get_followDuration()Public+1 flags0x04
void set_followDuration(float value)Public+1 flags0x04
bool get_follow()Public+1 flags0x01
void set_follow(bool value)Public+1 flags0x01
void add_onEndReached(Action<System.Double> value)Public+1 flags0x08
void remove_onEndReached(Action<System.Double> value)Public+1 flags0x08
void add_onBeginningReached(Action<System.Double> value)Public+1 flags0x08
void remove_onBeginningReached(Action<System.Double> value)Public+1 flags0x08
FollowerSpeedModifier get_speedModifier()Public+1 flags0x08
void Start()2 flags0x00
void LateRun()2 flags0x00
void PostBuild()2 flags0x00
void Follow()Private0x00
void Restart(double startPosition)Public0x08
void SetPercent(double percent, bool checkTriggers, bool handleJunctions)Public+1 flags0x08
void SetDistance(float distance, bool checkTriggers, bool handleJunctions)Public+1 flags0x04
void Move(double percent)Public0x08
void Move(float distance)Public0x04
double DoTravel(double start, float distance, float moved)3 flags0x08
void .ctor()Public+1 flags0x00