Zdexby TheHolyOneZ
42,610 classes
Class

Rigidbody2D

: Component : Object : Object
UnityEngine.Rigidbody2D, UnityEngine.Physics2DModule 0x0018 (24 B) inherited 0x0018 UnityEngine.Physics2DModule.dll
0x00x0018

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 19

SignatureFlagsNativeParams
Vector2 get_position()Public+1 flags0x08
void set_position(const Vector2& value)Public+1 flags0x08
float get_rotation()Public+1 flags0x04
void set_rotation(float value)Public+1 flags0x04
void MovePosition(const Vector2& position)Public0x08
void MoveRotation(float angle)Public0x04
void MoveRotation_Angle(float angle)Private0x04
Vector2 get_velocity()Public+1 flags0x08
void set_velocity(const Vector2& value)Public+1 flags0x08
float get_angularVelocity()Public+1 flags0x04
void set_angularVelocity(float value)Public+1 flags0x04
void AddForce(const Vector2& force)Public0x08
void AddForce(const Vector2& force, const ForceMode2D& mode)Public0x08
void get_position_Injected(const Vector2&& ret)Private+1 flags0x08
void set_position_Injected(const Vector2&& value)Private+1 flags0x08
void MovePosition_Injected(const Vector2&& position)Private0x08
void get_velocity_Injected(const Vector2&& ret)Private+1 flags0x08
void set_velocity_Injected(const Vector2&& value)Private+1 flags0x08
void AddForce_Injected(const Vector2&& force, const ForceMode2D& mode)Private0x08

Used by 29

types with a member, parameter or interface of this type