Zdexby TheHolyOneZ
5,221 classes
Class

AReadyOrNotLevelScript

: ALevelScriptActor : AActor : UObject
/Script/ReadyOrNot.ReadyOrNotLevelScript 0x1128 (4,392 B) align 8 inherited 0x02A8 vtable /Script/ReadyOrNot
0x00x1128

Members 37

OffsetSizeNameTypeFlagsDefault
0x01WorldGenerationTypeEGenerationType6 flagsGT_RandomScenarios
0x02A90x07padding / unreflected
0x08TAASharpenFilterUMaterial*5 flags/Game/ReadyOrNot/Assets/Advanced/Postprocess/M_PP_TAA_Sharp…
0x04FlashlightIntensityfloat7 flags6500
0x04FlashlightIntensityBoostfloat6 flags0
0x04FlashlightBouncedIntensityBoostfloat6 flags0
0x02C40x04padding / unreflected
0x10BlockingVolumesInLevelTArray<ABlockingVolume*>5 flags[]
0x10VisibilityBlockingVolumesInLevelTArray<AVisibilityBlockingVolume*>5 flags[]
0x10TriggerVolumesInLevelTArray<AReadyOrNotTriggerVolume*>5 flags[]
0x08ConversationManagerAConversationManager*5 flagsnullptr
0x50LightingScenariosTMap<ELightType, FName>2 flags<TMap>
0x01LightingTypeELightTypeNet+5 flagsLT_None
0x01bDrawCoverDebugbool6 flagsfalse
0x03520x06padding / unreflected
0x8D0LevelDataFLevelDataLookupTable5 flags{FriendlyLevelName=<FText>, LevelNickname=<FText>, LevelPic…
0x08MusicDataUMusicData*8 flagsnullptr
0x08ItemDataUItemData*8 flagsnullptr
0x08SoundDataUSoundData*8 flagsnullptr
0x10Delegate_OnOutOfBoundsTimeLimitEndedFMulticastScriptDelegate4 flags<delegate>
0x04OutOfBounds_MaxTimeLimitfloat8 flags10
0x04OutOfBoundsTimeRemainingfloat7 flags10
0x0C580x08padding / unreflected
0x10AudioSourcesInLevelTArray<AAmbientSound*>5 flags[]
0x10FMODAudioSourcesInLevelTArray<AFMODAmbientSound*>5 flags[]
0x0C800x10padding / unreflected
0x10AudioVolumesTArray<AReadyOrNotAudioVolume*>5 flags[]
0x10AIRequestingCoverTArray<ACyberneticCharacter*>3 flags[]
0x01bUseDarknessbool8 flagsfalse
0x0CB10x03padding / unreflected
0x04MinimumLightIntensityForSourcefloat8 flags1000
0x04DarknessSightRangeMultiplierfloat8 flags0.2
0x01bIncludeWorldLightsAsSourcesbool8 flagsfalse
0x01bRainingbool8 flagsfalse
0x01bSpawnSwatbool7 flagstrue
0x0CBF0x01padding / unreflected
0x08LevelSequenceMVPULevelSequence*6 flagsnullptr
0x08LevelSequenceTeamULevelSequence*6 flagsnullptr
0x08LastPlayedSequenceULevelSequencePlayer*5 flagsnullptr
0x0CD80x10padding / unreflected
0x10TOCCharacterNameOverrideFString5 flags""
0x01bOverrideLoadoutbool7 flagsfalse
0x01bOverrideCustomizationbool7 flagsfalse
0x0CFA0x06padding / unreflected
0x2E8LoadoutOverrideFSavedLoadout3 flags{Name="", PresetName="", ActiveLoadoutPreset=None, Primary=…
0x140CustomizationOverrideFSavedCustomization3 flags{PresetName="", Character=nullptr, Voice=nullptr, Helmet=nu…
Inherited from ALevelScriptActor 1
OffsetSizeNameTypeFlagsDefault
0x01bInputEnabled : 1bit 0bool3 flagstrue
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 2bool3 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x01bActorEnableCollision : 1bit 7bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 0boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 5boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00710x03padding / unreflected
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x70ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01600x08padding / unreflected
0x08InputComponentUInputComponent*8 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01850x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+3 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x01B00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01F00x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>5 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>7 flags[]

Functions 20

SignatureFlagsNativeParams
void StopOutOfBoundsCountdown()FinalNative+1 flags0x00
void Stop3DAudioVisualizer()FinalNative+1 flags0x00
void StartOutOfBoundsCountdown()FinalNative+1 flags0x00
void Start3DAudioVisualizer()FinalNative+1 flags0x00
void SetLoadoutOverride(const FSavedLoadout& InNewLoadout)FinalNative+1 flags0x2E8
void SetCustomizationOverride(const FSavedCustomization& InNewCustomization)FinalNative+1 flags0x140
void PlayMVPSequence()FinalNative+1 flags0x00
void OnTeamSequenceFinished()FinalNative+1 flags0x00
void OnPiracyCheckUpdate_Private(bool bIsPirated, const FString& ProgramDetected)FinalNative+1 flags0x18
void OnPiracyCheckUpdate(bool bIsPirated, const FString& ProgramDetected)NativeEvent+1 flags0x18
void OnOutOfBoundsTimeLimitEnded__DelegateSignature()Public0x00
void OnOutOfBoundsTimeLimitEnded()NativeEvent+1 flags0x00
void OnMVPSequenceFinished()FinalNative+1 flags0x00
bool IsVisualizingAudioSources()FinalNative+1 flags0x01
bool IsOutOfBoundsEnabled()FinalNative+1 flags0x01
bool IsCountingDownForOutOfBounds()FinalNative+1 flags0x01
AConversationManager* GetConversationManager()FinalNative+1 flags0x08
void EnableOutOfBounds()FinalNative+1 flags0x00
void DisableOutOfBounds()FinalNative+1 flags0x00
bool AllAudioVolumesTicked()FinalNative+1 flags0x01

Used by 2

types with a member, parameter or interface of this type