Class
UCustomizationWidget
: UCommonActivatableWidget : UCommonUserWidget : UUserWidget : UWidget : UVisual : UObject0x00x0A10
Members 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x50 | CustomizationEquipEvents | TMap<ECustomizationType, UFMODEvent*> | Protected+3 flags | <TMap> | |
| 0x10 | OnCustomizationPresetApplied | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnAvailableCustomizationPresetsChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | LoadoutManager | ULoadoutManager* | Transient+5 flags | nullptr | |
| 0x08 | Profile | UBaseProfile* | Transient+5 flags | nullptr | |
| 0x0498 | 0x08 | padding / unreflected | |||
| 0x2E8 | CurrentLoadout | FSavedLoadout | Transient+1 flags | {Name="", PresetName="", ActiveLoadoutPreset=None, Primary=… | |
| 0x08 | PreviewCharacter | AReadyOrNotCharacter* | Transient+5 flags | nullptr | |
| 0x10 | CachedPrimaryWeapons | TArray<ULoadoutWeapon*> | Transient+3 flags | [] | |
| 0x10 | CachedSecondaryWeapons | TArray<ULoadoutWeapon*> | Transient+3 flags | [] | |
| 0x10 | CachedLongTacticalItems | TArray<ULoadoutEquipment*> | Transient+3 flags | [] | |
| 0x10 | CachedTacticalItems | TArray<ULoadoutEquipment*> | Transient+3 flags | [] | |
| 0x10 | CachedArmorItems | TArray<ULoadoutEquipment*> | Transient+3 flags | [] | |
| 0x10 | CachedHelmetItems | TArray<ULoadoutEquipment*> | Transient+3 flags | [] | |
| 0x140 | CurrentCustomization | FSavedCustomization | Transient+1 flags | {PresetName="", Character=nullptr, Voice=nullptr, Helmet=nu… | |
| 0x10 | CachedCustomizationItems | TArray<ULoadoutCustomization*> | Transient+3 flags | [] | |
| 0x10 | CachedCustomizationFamilies | TArray<ULoadoutCustomization*> | Transient+3 flags | [] | |
| 0x50 | ItemToSkinsMap | TMap<FName, FCompatibleItemsArray> | Transient+1 flags | <TMap> | |
| 0x50 | ItemToHelmetsMap | TMap<FName, FCompatibleItemsArray> | Transient+1 flags | <TMap> | |
| 0x08 | CustomizationTargetPrimaryWeapon | ABaseItem* | Transient+6 flags | nullptr | |
| 0x08 | CustomizationTargetSecondaryWeapon | ABaseItem* | Transient+6 flags | nullptr | |
| 0x08 | CustomizationTargetArmor | ABaseItem* | Transient+6 flags | nullptr | |
| 0x08 | CustomizationTargetHelmet | ABaseItem* | Transient+6 flags | nullptr | |
Inherited from UCommonActivatableWidget 18
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bIsBackHandler | bool | Protected+6 flags | false | |
| 0x01 | bIsBackActionDisplayedInActionBar | bool | Protected+6 flags | false | |
| 0x01 | bAutoActivate | bool | Protected+6 flags | false | |
| 0x01 | bSupportsActivationFocus | bool | Protected+6 flags | true | |
| 0x01 | bIsModal | bool | Protected+6 flags | false | |
| 0x01 | bAutoRestoreFocus | bool | Protected+6 flags | false | |
| 0x01 | bOverrideActionDomain | bool | Protected+8 flags | false | |
| 0x02F7 | 0x01 | padding / unreflected | |||
| 0x08 | InputMapping | UInputMappingContext* | Protected+6 flags | nullptr | |
| 0x04 | InputMappingPriority | int32 | Protected+6 flags | 0 | |
| 0x0304 | 0x04 | padding / unreflected | |||
| 0x28 | ActionDomainOverride | TSoftObjectPtr<UCommonInputActionDomain> | Protected+6 flags | <SoftObjectProperty> | |
| 0x10 | BP_OnWidgetActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | BP_OnWidgetDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | bIsActive | bool | 7 flags | false | |
| 0x0351 | 0x07 | padding / unreflected | |||
| 0x10 | VisibilityBoundWidgets | TArray<TWeakObjectPtr<UCommonActivatableWidget>> | Transient+5 flags | [] | |
| 0x0368 | 0xA8 | padding / unreflected | |||
| 0x01 | bSetVisibilityOnActivated | bool | Protected+6 flags | false | |
| 0x01 | ActivatedVisibility | ESlateVisibility | Protected+6 flags | SelfHitTestInvisible | |
| 0x01 | bSetVisibilityOnDeactivated | bool | Protected+6 flags | false | |
| 0x01 | DeactivatedVisibility | ESlateVisibility | Protected+6 flags | Collapsed | |
Inherited from UCommonUserWidget 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bDisplayInActionBar | bool | Protected+8 flags | false | |
| 0x01 | bConsumePointerInput | bool | 8 flags | false |
Inherited from UUserWidget 21
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 7 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x14 | ForegroundColor | FSlateColor | 3 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x01D4 | 0x04 | padding / unreflected | |||
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E8 | 0x18 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 6 flags | {Left=0, top=0, Right=0, bottom=0} | |
| 0x04 | Priority | int32 | 7 flags | 0 | |
| 0x01 | bIsFocusable : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 1 | bool | 5 flags | false | |
| 0x0215 | 0x03 | padding / unreflected | |||
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+3 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+5 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+3 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x10 | Extensions | TArray<UUserWidgetExtension*> | 5 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+7 flags | nullptr | |
| 0x01 | bHasScriptImplementedTick : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 1 | bool | 3 flags | true | |
| 0x0269 | 0x17 | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x0281 | 0x03 | padding / unreflected | |||
| 0x10 | DesiredFocusWidget | FWidgetChild | 5 flags | {WidgetName=None, WidgetPtr=nullptr} | |
| 0x0294 | 0x04 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+8 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 12 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x18 | ToolTipText | FText | 3 flags | <FText> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x08 | ToolTipWidget | UWidget* | 11 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x38 | RenderTransform | FWidgetTransform | 4 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x10 | RenderTransformPivot | FVector2D | 7 flags | {X=0.5, Y=0.5} | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 7 flags | Inherit | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x01 | bIsVolatile : 1bit 4 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 8 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 7 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 7 flags | Visible | |
| 0x00E5 | 0x03 | padding / unreflected | |||
| 0x04 | RenderOpacity | float | 7 flags | 1 | |
| 0x01 | PixelSnapping | EWidgetPixelSnapping | 7 flags | Inherit | |
| 0x00ED | 0x03 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 8 flags | nullptr | |
| 0x08 | Navigation | UWidgetNavigation* | 11 flags | nullptr | |
| 0x0100 | 0x58 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+3 flags | [] | |
Functions 36
| Signature | Flags | Native | Params |
|---|---|---|---|
| void SetSecondaryWeapon(ULoadoutWeapon* Item) | FinalNative+1 flags | 0x08 | |
| void SetSecondaryAttachment(UWeaponAttachment* Attachment) | FinalNative+1 flags | 0x08 | |
| void SetPrimaryWeapon(ULoadoutWeapon* Item) | FinalNative+1 flags | 0x08 | |
| void SetPrimaryAttachment(UWeaponAttachment* Attachment) | FinalNative+1 flags | 0x08 | |
| void SetLongTactical(ULoadoutEquipment* Item) | FinalNative+1 flags | 0x08 | |
| void SetHelmet(ULoadoutEquipment* Item) | FinalNative+1 flags | 0x08 | |
| void SetCustomizationItem(ULoadoutCustomization* Item) | FinalNative+1 flags | 0x08 | |
| void SetArmor(ULoadoutEquipment* Item) | FinalNative+1 flags | 0x08 | |
| void SetActiveSwatMember(const EEquippingSwat& InSwat) | FinalNative+1 flags | 0x01 | |
| void SecondarySet(TSubclassOf<ABaseItem> Class) | EventPublic | 0x08 | |
| void PrimarySet(TSubclassOf<ABaseItem> Class) | EventPublic | 0x08 | |
| void PreviewCustomizationPreset(const FString& Name) | FinalNative+1 flags | 0x10 | |
| void PreviewCustomizationItem(ULoadoutCustomization* Item) | FinalNative+1 flags | 0x08 | |
| void OnLoadoutPresetApplied(const FString& Name, FSavedLoadout& Loadout) | FinalNative+1 flags | 0x2F8 | |
| void OnCustomizationPresetApplied__DelegateSignature(const FString& Name) | Public | 0x10 | |
| void OnCurrentCustomizationUpdated() | EventProtected | 0x00 | |
| void OnAvailableCustomizationPresetsChanged__DelegateSignature() | Public | 0x00 | |
| void HelmetSet(TSubclassOf<ABaseItem> Class) | EventPublic | 0x08 | |
| TArray<ULoadoutEquipment*> GetTacticalItems() | FinalNative+1 flags | 0x10 | |
| TArray<ULoadoutWeapon*> GetSecondaryWeapons() | FinalNative+1 flags | 0x10 | |
| ULoadoutWeapon* GetSecondaryWeapon() | FinalNative+1 flags | 0x08 | |
| TArray<ULoadoutWeapon*> GetPrimaryWeapons() | FinalNative+1 flags | 0x10 | |
| ULoadoutWeapon* GetPrimaryWeapon() | FinalNative+1 flags | 0x08 | |
| TArray<ULoadoutEquipment*> GetLongTacticalItems() | FinalNative+1 flags | 0x10 | |
| ULoadoutEquipment* GetLongTactical() | FinalNative+1 flags | 0x08 | |
| TArray<ULoadoutEquipment*> GetHelmetItems() | FinalNative+1 flags | 0x10 | |
| ULoadoutEquipment* GetHelmet() | FinalNative+1 flags | 0x08 | |
| ULoadoutCustomization* GetEquippedCustomizationItem(const ECustomizationType& Type) | FinalNative+1 flags | 0x10 | |
| TArray<ULoadoutCustomization*> GetCustomizationItems(const ECustomizationType& Type, bool bFamiliesOnly) | FinalNative+1 flags | 0x18 | |
| TArray<ULoadoutEquipment*> GetArmorItems() | FinalNative+1 flags | 0x10 | |
| ULoadoutEquipment* GetArmor() | FinalNative+1 flags | 0x08 | |
| EEquippingSwat GetActiveSwatMember() | FinalNative+1 flags | 0x01 | |
| void ExitCustomization() | FinalNative+1 flags | 0x00 | |
| void ClearCustomizationPreview() | FinalNative+1 flags | 0x00 | |
| bool CanCustomizeType(const ECustomizationType& Type) | FinalNative+1 flags | 0x02 | |
| void ArmorSet(TSubclassOf<ABaseItem> Class) | EventPublic | 0x08 |