0x00x02C0
Members 39
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | Archetype | UAIArchetypeData* | 8 flags | |
| 0x50 | GameModeArchetypeOverride | TMap<ECOOPMode, UAIArchetypeData*> | 5 flags | |
| 0x01 | bCanRoam | bool | 8 flags | |
| 0x0061 | 0x07 | padding / unreflected | ||
| 0x10 | Faction | FDataTableRowHandle | 5 flags | |
| 0x01 | bIsLeaderOfFaction : 1bit 0 | bool | 6 flags | |
| 0x0079 | 0x07 | padding / unreflected | ||
| 0x20 | AllowedSquadsActivityRoles | FGameplayTagContainer | 4 flags | |
| 0x98 | DefaultMoveData | FAIMoveDataBlock | 4 flags | |
| 0x48 | MovementStyle | FAIMovementStyleData | 5 flags | |
| 0x01 | bCanAutoMoveWhenArrested | bool | 8 flags | |
| 0x0181 | 0x07 | padding / unreflected | ||
| 0x10 | WeaponLoadouts | TArray<FSavedWeaponLoadout> | 5 flags | |
| 0x10 | ForcedAIItems | TArray<TSoftClassPtr<ABaseItem>> | 6 flags | |
| 0x04 | ChanceToFireGunOnDeath | float | 8 flags | |
| 0x01AC | 0x04 | padding / unreflected | ||
| 0x10 | AIBodyArmourSelection | TArray<FName> | 5 flags | |
| 0x10 | AIHelmetSelection | TArray<FName> | 5 flags | |
| 0x28 | AIBodyArmourOverride | TSoftClassPtr<ASuspectArmour> | 6 flags | |
| 0x01 | SpawningTeamType | ETeamType | 8 flags | |
| 0x01F9 | 0x07 | padding / unreflected | ||
| 0x28 | CharacterClass | TSoftClassPtr<ACyberneticCharacter> | 6 flags | |
| 0x10 | RandomCharacterMesh | TArray<FCharacterMesh> | 6 flags | |
| 0x01 | bOverrideControllerClass : 1bit 0 | bool | 6 flags | |
| 0x0239 | 0x07 | padding / unreflected | ||
| 0x28 | ControllerClass | TSoftClassPtr<AAIController> | 6 flags | |
| 0x10 | Tags | TArray<FName> | 5 flags | |
| 0x01 | bChanceToSurrenderWithItem : 1bit 0 | bool | 6 flags | |
| 0x01 | bOverrideSurrenderWithItemChance : 1bit 1 | bool | 6 flags | |
| 0x0279 | 0x03 | padding / unreflected | ||
| 0x04 | SurrenderWithItemChance | float | 8 flags | |
| 0x10 | SurrenderItems | TArray<FString> | 5 flags | |
| 0x01 | bCanEverSuicide | bool | 8 flags | |
| 0x01 | bOverrideSuicideChance | bool | 8 flags | |
| 0x0292 | 0x02 | padding / unreflected | ||
| 0x04 | SuicideChance | float | 8 flags | |
| 0x01 | bImmuneToGas | bool | 8 flags | |
| 0x01 | bImmuneToToxicGas | bool | 8 flags | |
| 0x01 | bOverrideHealth | bool | 8 flags | |
| 0x029B | 0x01 | padding / unreflected | ||
| 0x04 | Health | float | 8 flags | |
| 0x01 | bOverrideSuspectAccuracy | bool | 8 flags | |
| 0x02A1 | 0x03 | padding / unreflected | ||
| 0x04 | SuspectAccuracy | float | 8 flags | |
| 0x01 | bOverrideShrinkAccuracyConeAtRangeScale | bool | 8 flags | |
| 0x02A9 | 0x03 | padding / unreflected | ||
| 0x04 | ShrinkAccuracyConeAtRangeScale | float | 8 flags | |
| 0x01 | bOverrideStressUntilWeaponRaise | bool | 8 flags | |
| 0x02B1 | 0x03 | padding / unreflected | ||
| 0x04 | StressUntilWeaponRaise | float | 8 flags | |
| 0x01 | bIsUnique | bool | 8 flags | |
| 0x02B9 | 0x07 | unreflected bytes to end of FAIDataLookupTable | ||