0x00x00C8
Members 10
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x50 | AnimData | TMap<EAnimWeaponType, FAnimStanceData> | 3 flags | |
| 0x01 | bRestartIfAlreadyPlaying | bool | 7 flags | |
| 0x0059 | 0x03 | padding / unreflected | ||
| 0x04 | MaxRandomDelay | float | 7 flags | |
| 0x04 | Cooldown | float | 7 flags | |
| 0x01 | bNoCanPlayWhileStrafing | bool | 7 flags | |
| 0x01 | bNoCanPlayWhileNotStrafing | bool | 7 flags | |
| 0x01 | bCanQueue | bool | 7 flags | |
| 0x01 | bCanAnimationBeInterupted | bool | 7 flags | |
| 0x50 | OverrideAnimation | TMap<TSubclassOf<ABaseItem>, FName> | 3 flags | |
| 0x10 | CanOnlyBeInteruptedBy | TArray<FString> | 4 flags | |