Class
ASN2Tadpole
: ASN2Submersible : ASN2PossessableVehicle : ASN2BaseCharacter : ACharacter : APawn : AActor : UObject0x00x0C40
Members 35
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0990 | 0x10 | padding / unreflected | |||
| 0x04 | DefaultBankingModifier | float | 8 flags | 0.4 | |
| 0x04 | DefaultStrafeSpeedModifier | float | 8 flags | 0.8 | |
| 0x04 | DefaultSwimmingFriction | float | 8 flags | 0.5 | |
| 0x09AC | 0x04 | padding / unreflected | |||
| 0x28 | PowerCellItemType | TSoftObjectPtr<UUWEItemType> | 7 flags | <SoftObjectProperty> | |
| 0x08 | LeftExhaust | UUWELocalVelocitySampler* | 12 flags | /Script/Subnautica2.Default__SN2Tadpole.LeftExhaust | |
| 0x08 | RightExhaust | UUWELocalVelocitySampler* | 12 flags | /Script/Subnautica2.Default__SN2Tadpole.RightExhaust | |
| 0x08 | BottomExhaust | UUWELocalVelocitySampler* | 12 flags | /Script/Subnautica2.Default__SN2Tadpole.BottomExhaust | |
| 0x08 | RearExhaust | UUWELocalVelocitySampler* | 12 flags | /Script/Subnautica2.Default__SN2Tadpole.RearExhaust | |
| 0x08 | CollisionDamageComponent | USN2CollisionDamageComponent* | 12 flags | /Script/Subnautica2.Default__SN2Tadpole.CollisionDamageComp… | |
| 0x08 | SignalActorClass | TSubclassOf<AActor> | 9 flags | nullptr | |
| 0x08 | InventoryRouterComponent | USN2TadpoleInventoryRouterComponent* | 12 flags | /Script/Subnautica2.Default__SN2Tadpole.InventoryRouterComp… | |
| 0x08 | PowerInventoryComponent | UUWEInventoryComponent* | 12 flags | /Script/Subnautica2.Default__SN2Tadpole.PowerInventoryCompo… | |
| 0x08 | UpgradeInventoryComponent | UUWEInventoryComponent* | 12 flags | /Script/Subnautica2.Default__SN2Tadpole.UpgradeInventoryCom… | |
| 0x08 | PowerInventoryInteraction | UUWEInventoryInteractionComponent* | 12 flags | /Script/Subnautica2.Default__SN2Tadpole.PowerInventoryInter… | |
| 0x08 | UpgradeInventoryInteraction | UUWEInventoryInteractionComponent* | 12 flags | /Script/Subnautica2.Default__SN2Tadpole.UpgradeInventoryInt… | |
| 0x10 | OnChassisOverlapBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnChassisOverlapEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnChassisAttach | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnChassisDetach | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnChassisFullyDetached | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnChassisFullyAttached | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMovementTypeChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnFootstepLeft | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnFootstepRight | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | CameraSocketName | FName | 7 flags | ik_camera | |
| 0x08 | CurrentChassis | AActor* | NetTransient+10 flags | nullptr | |
| 0x28 | CurrentChassisClass | TSoftClassPtr<AActor> | Protected+6 flags | <SoftClassProperty> | |
| 0x10 | ChassisSaveGuid | FGuid | Protected+10 flags | {A=0, B=0, C=0, D=0} | |
| 0x04 | ChassisDepenetrationAcceleration | float | Protected+7 flags | 350 | |
| 0x01 | MovementType | EUWEVehicleMovementType | NetRepNotify+10 flags | Submersible | |
| 0x0B0D | 0x03 | padding / unreflected | |||
| 0x04 | MinSpeedForMotionSounds | float | Protected+9 flags | 110 | |
| 0x0B14 | 0x0C | padding / unreflected | |||
| 0x08 | SignalActor | AActor* | 6 flags | nullptr | |
| 0x0B28 | 0x30 | padding / unreflected | |||
| 0x08 | OverlappingChassis | AActor* | 6 flags | nullptr | |
| 0x08 | DetachTimerHandle | FTimerHandle | 3 flags | {Handle=0} | |
| 0x0B68 | 0xB0 | padding / unreflected | |||
| 0x08 | AttachChassisAtBeginPlay | AActor* | 6 flags | nullptr | |
| 0x0C20 | 0x20 | unreflected bytes to end of ASN2Tadpole | |||
Inherited from ASN2Submersible 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x50 | AngularMotion | FSN2AngularMotion | Protected+4 flags | {bEnabled=true, Rotation={X=0, Y=0, Z=0, W=1}, AngularVeloc… | |
| 0x04 | AngularAcceleration | float | Protected+9 flags | 110 | |
| 0x04 | AngularDrag | float | Protected+9 flags | 2 | |
| 0x04 | RollCorrectionRate | float | Protected+9 flags | 80 | |
| 0x04 | PitchCorrectionRate | float | Protected+9 flags | 100 |
Inherited from ASN2PossessableVehicle 28
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnBrokenChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnStopPilotingFailed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | PilotAttachSlot | FName | 9 flags | None | |
| 0x10 | OnPilotEnteredCallback | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnPilotExitedCallback | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnInputPitch | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnInputYaw | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnInputRoll | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | AttachmentOwnerComponent | UUWEPawnAttachmentOwner* | Protected+12 flags | /Script/Subnautica2.Default__SN2PossessableVehicle.PawnAtta… | |
| 0x08 | FirstPersonCamera | UCameraComponent* | Protected+12 flags | /Script/Subnautica2.Default__SN2PossessableVehicle.Camera | |
| 0x08 | VolumeTracker | UVolumeTrackerComponent* | Protected+12 flags | /Script/Subnautica2.Default__SN2PossessableVehicle.VolumeTr… | |
| 0x08 | HealthSetComponent | UUWEHealthSetComponent* | Protected+12 flags | /Script/Subnautica2.Default__SN2PossessableVehicle.HealthSe… | |
| 0x08 | MechanicalSetComponent | UUWEMechanicalSetComponent* | Protected+12 flags | /Script/Subnautica2.Default__SN2PossessableVehicle.Mechanic… | |
| 0x08 | MovementSetComponent | UUWEMovementSetComponent* | Protected+12 flags | /Script/Subnautica2.Default__SN2PossessableVehicle.Movement… | |
| 0x08 | PilotVehicleInteraction | USN2PilotVehicleComponent* | Protected+12 flags | /Script/Subnautica2.Default__SN2PossessableVehicle.PilotVeh… | |
| 0x08 | OutOfBoundsCheckComponent | USN2OutOfBoundsCheckComponent* | Protected+12 flags | /Script/Subnautica2.Default__SN2PossessableVehicle.OutOfBou… | |
| 0x08 | Pilot | APawn* | NetRepNotify+11 flags | nullptr | |
| 0x08 | EnterCueTag | FGameplayTag | Protected+7 flags | {TagName=None} | |
| 0x08 | ExitCueTag | FGameplayTag | Protected+7 flags | {TagName=None} | |
| 0x28 | WidgetClass | TSoftClassPtr<UCommonUserWidget> | Protected+7 flags | <SoftClassProperty> | |
| 0x08 | CurrentWidget | UCommonUserWidget* | TransientProtected+10 flags | nullptr | |
| 0x04 | ExplodeDamage | float | Protected+9 flags | 30 | |
| 0x04 | ExplodeRadius | float | Protected+9 flags | 350 | |
| 0x04 | ExplodePushback | float | Protected+9 flags | 900 | |
| 0x04 | PilotDeathEjectionDistance | float | Protected+9 flags | -1 | |
| 0x08 | ExplodeCueTag | FGameplayTag | Protected+7 flags | {TagName=None} | |
| 0x01 | bIsAttaching | bool | Protected+7 flags | false | |
| 0x0909 | 0x01 | padding / unreflected | |||
| 0x01 | bBroken | bool | NetRepNotify+6 flags | false | |
Inherited from ASN2BaseCharacter 18
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | AttachedToOwner | UUWEPawnAttachmentOwner* | Protected+12 flags | nullptr | |
| 0x08 | CollisionImpactComponent | UUWECollisionImpactComponent* | Protected+12 flags | /Script/Subnautica2.Default__SN2BaseCharacter.CollisionImpa… | |
| 0x08 | AIPerceptionStimuliSourceComponent | UAIPerceptionStimuliSourceComponent* | Protected+12 flags | /Script/Subnautica2.Default__SN2BaseCharacter.AIPerceptionS… | |
| 0x08 | DefaultInputMappingContext | UInputMappingContext* | Protected+8 flags | nullptr | |
| 0x08 | ClassicInputMappingContext | UInputMappingContext* | Protected+8 flags | nullptr | |
| 0x08 | AlternateInputMappingContext | UInputMappingContext* | Protected+8 flags | nullptr | |
| 0x04 | InputMappingPriority | int32 | Protected+7 flags | 0 | |
| 0x06E4 | 0x04 | padding / unreflected | |||
| 0x08 | SaveComponent | UUWESaveComponent* | Protected+12 flags | /Script/Subnautica2.Default__SN2BaseCharacter.SaveComponent | |
| 0x10 | EnteredWaterCurrents | TArray<AUWEOverlapWaterCurrent*> | Protected+4 flags | [] | |
| 0x0700 | 0x08 | padding / unreflected | |||
| 0x10 | OnPossessedChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x18 | CameraBaseAimRotation | FRotator | 8 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x02 | UWERemoteViewYaw | uint16 | NetProtected+5 flags | 0 | |
| 0x02 | UWERemoteViewPitch | uint16 | NetProtected+5 flags | 0 | |
| 0x0734 | 0x04 | padding / unreflected | |||
| 0x08 | CurrentMappingContext | UInputMappingContext* | Protected+4 flags | nullptr | |
| 0x10 | AddedMappingContexts | TArray<UInputMappingContext*> | Protected+2 flags | [] | |
| 0x80 | SaveData | FSN2BaseCharacterSaveData | NetProtected+3 flags | {Transform={Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0… | |
| 0x08 | UWEAbilitySystemComponent | UUWEAbilitySystemComponent* | Protected+12 flags | nullptr | |
| 0x01 | bPossessed | bool | NetRepNotify+6 flags | false | |
Inherited from ACharacter 40
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Mesh | USkeletalMeshComponent* | 12 flags | /Script/Engine.Default__Character.CharacterMesh0 | |
| 0x08 | CharacterMovement | UCharacterMovementComponent* | 12 flags | /Script/Engine.Default__Character.CharMoveComp | |
| 0x08 | CapsuleComponent | UCapsuleComponent* | 12 flags | /Script/Engine.Default__Character.CollisionCylinder | |
| 0x48 | BasedMovement | FBasedMovementInfo | Protected+3 flags | {BaseID=0, bServerHasBaseComponent=false, bRelativeRotation… | |
| 0x48 | ReplicatedBasedMovement | FBasedMovementInfo | NetRepNotify+4 flags | {BaseID=0, bServerHasBaseComponent=false, bRelativeRotation… | |
| 0x04 | ReplicatedServerLastTransformUpdateTimeStamp | float | NetProtected+5 flags | 0 | |
| 0x04 | ReplayLastTransformUpdateTimeStamp | float | NetRepNotify+6 flags | 0 | |
| 0x20 | BaseRotationOffset | FQuat | Protected+4 flags | {X=0, Y=0, Z=0, W=1} | |
| 0x18 | BaseTranslationOffset | FVector | Protected+5 flags | {X=0, Y=0, Z=0} | |
| 0x18 | ReplicatedGravityDirection | FVector_NetQuantizeNormal | NetProtected+5 flags | {} | |
| 0x0440 | 0x18 | padding / unreflected | |||
| 0x04 | AnimRootMotionTranslationScale | float | NetProtected+5 flags | 1 | |
| 0x04 | CrouchedEyeHeight | float | 7 flags | 32 | |
| 0x01 | bInBaseReplication : 1bit 0 | bool | Protected+3 flags | false | |
| 0x01 | bIsCrouched : 1bit 1 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bProxyIsJumpForceApplied : 1bit 2 | bool | NetTransient+3 flags | false | |
| 0x01 | bPressedJump : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bClientUpdating : 1bit 4 | bool | Transient+3 flags | false | |
| 0x01 | bClientWasFalling : 1bit 5 | bool | Transient+3 flags | false | |
| 0x01 | bClientResimulateRootMotion : 1bit 6 | bool | Transient+3 flags | false | |
| 0x01 | bClientResimulateRootMotionSources : 1bit 7 | bool | Transient+3 flags | false | |
| 0x01 | bSimGravityDisabled : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bClientCheckEncroachmentOnNetUpdate : 1bit 1 | bool | Transient+3 flags | true | |
| 0x01 | bServerMoveIgnoreRootMotion : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bWasJumping : 1bit 3 | bool | Transient+8 flags | false | |
| 0x01 | ReplicatedMovementMode | uint8 | NetProtected+5 flags | 0 | |
| 0x0463 | 0x01 | padding / unreflected | |||
| 0x04 | JumpKeyHoldTime | float | Transient+10 flags | 0 | |
| 0x04 | JumpForceTimeRemaining | float | Transient+10 flags | 0 | |
| 0x04 | ProxyJumpForceStartedTime | float | Transient+10 flags | 0 | |
| 0x04 | JumpMaxHoldTime | float | Net+7 flags | 0 | |
| 0x04 | JumpMaxCount | int32 | Net+7 flags | 1 | |
| 0x04 | JumpCurrentCount | int32 | 10 flags | 0 | |
| 0x04 | JumpCurrentCountPreJump | int32 | 10 flags | 0 | |
| 0x0480 | 0x08 | padding / unreflected | |||
| 0x10 | OnReachedJumpApex | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | LandedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | MovementModeChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnCharacterMovementUpdated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x48 | SavedRootMotion | FRootMotionSourceGroup | Transient+1 flags | {bHasAdditiveSources=false, bHasOverrideSources=false, bHas… | |
| 0x70 | ClientRootMotionParams | FRootMotionMovementParams | Transient+2 flags | {bHasRootMotion=false, BlendWeight=0, RootMotionTransform={… | |
| 0x10 | RootMotionRepMoves | TArray<FSimulatedRootMotionReplicatedMove> | Transient+3 flags | [] | |
| 0xC8 | RepRootMotion | FRepRootMotionMontage | NetRepNotify+2 flags | {Animation=nullptr, bIsActive=false, bRelativePosition=fals… | |
Inherited from APawn 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bUseControllerRotationPitch : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bUseControllerRotationYaw : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bUseControllerRotationRoll : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bCanAffectNavigationGeneration : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bIsLocalViewTarget : 1bit 6 | bool | TransientProtected+3 flags | false | |
| 0x02C9 | 0x03 | padding / unreflected | |||
| 0x04 | BaseEyeHeight | float | 7 flags | 64 | |
| 0x01 | AutoPossessPlayer | EAutoReceiveInput | 6 flags | Disabled | |
| 0x01 | AutoPossessAI | EAutoPossessAI | 6 flags | PlacedInWorld | |
| 0x02 | RemoteViewPitch16 | uint16 | NetProtected+5 flags | 0 | |
| 0x01 | RemoteViewPitch | uint8 | Net+5 flags | 0 | |
| 0x02D5 | 0x03 | padding / unreflected | |||
| 0x08 | AIControllerClass | TSubclassOf<AController> | 7 flags | /Script/AIModule.AIController | |
| 0x08 | PlayerState | APlayerState* | NetRepNotify+8 flags | nullptr | |
| 0x08 | LastHitBy | AController* | Transient+8 flags | nullptr | |
| 0x08 | Controller | AController* | NetRepNotify+6 flags | nullptr | |
| 0x08 | PreviousController | AController* | Transient+6 flags | nullptr | |
| 0x0300 | 0x04 | padding / unreflected | |||
| 0x01 | ReceiveControllerChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | ReceiveRestartedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0306 | 0x02 | padding / unreflected | |||
| 0x18 | ControlInputVector | FVector | TransientProtected+5 flags | {X=0, Y=0, Z=0} | |
| 0x18 | LastControlInputVector | FVector | TransientProtected+5 flags | {X=0, Y=0, Z=0} | |
| 0x08 | OverrideInputComponentClass | TSubclassOf<UInputComponent> | Protected+7 flags | nullptr | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x0064 | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x0066 | 0x01 | padding / unreflected | |||
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 0 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x006B | 0x01 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0178 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x019D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x10 | UWEActorID | FGuid | NetRepNotify+8 flags | {A=0, B=0, C=0, D=0} | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0218 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 21
| Signature | Flags | Native | Params |
|---|---|---|---|
| void UpdateEnergy() | NativeProtected | 0x00 | |
| void TadpoleMovementTypeChanged__DelegateSignature(const EUWEVehicleMovementType& NewMovementType) | Public | 0x01 | |
| void TadpoleFootstep__DelegateSignature(float Speed) | Public | 0x04 | |
| void SetSignalActive(bool bActive) | FinalNative+1 flags | 0x01 | |
| void SetMovemenType(const EUWEVehicleMovementType& InMovementType) | FinalNative+1 flags | 0x01 | |
| void OnUpgradeRemoved(FUWEInventoryItem& InventoryItem) | FinalNative+1 flags | 0x40 | |
| void OnUpgradeAdded(FUWEInventoryItem& InventoryItem) | FinalNative+1 flags | 0x40 | |
| void OnSignalCreated(AActor* InSignalActor) | EventPublic | 0x08 | |
| void OnRep_MovementType(const EUWEVehicleMovementType& OldMovementType) | FinalNative+1 flags | 0x01 | |
| void OnRep_CurrentChassis(AActor* OldChassis) | FinalNative+1 flags | 0x08 | |
| void OnPowerCellRemoved(FUWEInventoryItem& InventoryItem) | FinalNative+1 flags | 0x40 | |
| void OnPowerCellAdded(FUWEInventoryItem& InventoryItem) | FinalNative+1 flags | 0x40 | |
| void OnChassisAttachmentProhibited(const EChassisAttachmentProhibitedReason& Reason) | EventPublic | 0x01 | |
| void OnCapsuleHeightChanged(float HalfHeight) | FinalNative+1 flags | 0x04 | |
| EUWEVehicleMovementType GetMovementType() | FinalNative+1 flags | 0x01 | |
| AActor* GetCurrentChassis() | FinalNative+1 flags | 0x08 | |
| float GetBankingModifier() | FinalNative+1 flags | 0x04 | |
| void DetachCurrentChassis() | FinalNative+1 flags | 0x00 | |
| void ChassisDelegate__DelegateSignature(AActor* Chassis) | Public | 0x08 | |
| void AttachChassis(AActor* InChassis) | FinalNative+1 flags | 0x08 | |
| void AddInputRotator(const FRotator& InRotator) | FinalNative+1 flags | 0x18 |