Class
ABP_WaterSlug_C
: ABP_BasePickupItem_C : ASN2PickupItem : ASN2BaseItem : AUWEBaseItem : AActor : UObjectimplements IUWESkeletalMeshScalabilityInterface
0x00x0418
Members 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Bubble Breath Marker | UUWEWorldFXMarkerComponent* | 6 flags | nullptr | |
| 0x08 | AIPerceptionStimuliSource | UAIPerceptionStimuliSourceComponent* | 6 flags | nullptr | |
| 0x08 | UWEPawnAttachmentOwner | UUWEPawnAttachmentOwner* | 6 flags | nullptr | |
| 0x08 | UWESkeletalMeshComponentManaged | UUWESkeletalMeshComponentManaged* | 6 flags | nullptr | |
| 0x08 | UWEAssetData | UUWEAssetDataComponent* | 6 flags | nullptr | |
| 0x04 | PlayersInRange | int32 | NetRepNotify+7 flags | 0 | |
| 0x0404 | 0x04 | padding / unreflected | |||
| 0x10 | OnPlayersInRangeChanged | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
Inherited from ABP_BasePickupItem_C 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} |
Inherited from AUWEBaseItem 25
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnUnequippedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnEquippedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnDroppedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnHolsteredDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnHolsteringDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnSetLifeSpanDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | PhysicsController | UUWEChaosPhysicsController* | 12 flags | /Script/UWEInventory.Default__UWEBaseItem.PhysicsController | |
| 0x08 | VolumeTrackerComponent | UVolumeTrackerComponent* | 12 flags | /Script/UWEInventory.Default__UWEBaseItem.VolumeTrackerComp… | |
| 0x10 | OnPostPickupItem | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x04 | UWEItemMaxAutoPickupTime | float | 6 flags | 1 | |
| 0x04 | UWEItemMagnetismInterpSpeed | float | 6 flags | 6 | |
| 0x04 | UWEItemMagnetismDistance | float | 6 flags | 50 | |
| 0x04 | MagnetismMinDistance | float | 6 flags | 0 | |
| 0x04 | UWEItemMagnetismRemoteClientDelay | float | 6 flags | 0.3 | |
| 0x01 | PickupDisabled | bool | 6 flags | false | |
| 0x01 | AutoPickupDisabled | bool | 6 flags | false | |
| 0x0366 | 0x02 | padding / unreflected | |||
| 0x08 | ItemType | UUWEItemType* | 8 flags | nullptr | |
| 0x01 | bHasBeenPickedUp : 1bit 0 | bool | 6 flags | false | |
| 0x0371 | 0x03 | padding / unreflected | |||
| 0x08 | EquippedByActor | TWeakObjectPtr<AActor> | 8 flags | nullptr | |
| 0x037C | 0x04 | padding / unreflected | |||
| 0x08 | Mesh | UStaticMeshComponent* | Protected+12 flags | /Script/UWEInventory.Default__UWEBaseItem.Mesh | |
| 0x10 | AbilitySpecHandles | TArray<FGameplayAbilitySpecHandle> | Protected+4 flags | [] | |
| 0x0398 | 0x04 | padding / unreflected | |||
| 0x04 | ItemPickupCooldown | float | Protected+9 flags | 0.5 | |
| 0x01 | bReplicatedSimulatePhysics | bool | NetRepNotify+11 flags | false | |
| 0x01 | bReplicatedCollisionEnabled | bool | NetRepNotify+11 flags | true | |
| 0x03A2 | 0x02 | padding / unreflected | |||
| 0x08 | MagnetActor | TWeakObjectPtr<AActor> | 6 flags | nullptr | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x0064 | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x0066 | 0x01 | padding / unreflected | |||
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 0 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x006B | 0x01 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0178 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x019D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x10 | UWEActorID | FGuid | NetRepNotify+8 flags | {A=0, B=0, C=0, D=0} | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0218 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
void ItemPickedUp(AActor* PickupActor, const bool& bHandled)Script4 statements · 47 bytes of bytecode0x0000Bubble Breath Marker.SetMarkerEnabled(false);0x0021bHandled = false;0x002Creturn;0x002E// end of script | EventPublic | 0x09 | |
void OnRep_PlayersInRange()Script3 statements · 31 bytes of bytecode0x0000OnPlayersInRangeChanged.Broadcast(PlayersInRange);0x001Creturn;0x001E// end of script | 0x00 | ||
void OutOfRangeCallback_954953694E3292BEC9F12C9B9C0C64D6()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_WaterSlug(1131);0x000Freturn;0x0011// end of script | 0x00 | ||
void InRangeCallback_954953694E3292BEC9F12C9B9C0C64D6()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_WaterSlug(359);0x000Freturn;0x0011// end of script | 0x00 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_WaterSlug(898);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ShowSkeletalMesh()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_WaterSlug(903);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void HideSkeletalMesh()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_WaterSlug(1010);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void BPOnEquipped(bool bFirstEquip)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_bFirstEquip = bFirstEquip;0x0012ExecuteUbergraph_BP_WaterSlug(1083);0x0021return;0x0023// end of script | EventPublic | 0x01 | |
void BPOnUnequipped(AActor* OldEquippedByActor)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_OldEquippedByActor = OldEquippedByActor;0x0012ExecuteUbergraph_BP_WaterSlug(1107);0x0021return;0x0023// end of script | EventPublic | 0x08 | |
void ItemDropped(AActor* FromActor)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_FromActor = FromActor;0x0012ExecuteUbergraph_BP_WaterSlug(1136);0x0021return;0x0023// end of script | EventPublic | 0x08 | |
void ExecuteUbergraph_BP_WaterSlug(int32 EntryPoint)Script65 statements · 1,144 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000ABubble Breath Marker.SetMarkerEnabled(true);0x002Bgoto Label_0475;0x0030Label_0030:0x0030MarkPropertyDirtyFromRepIndex(this, 13, FName(PlayersInRange));0x004DOnRep_PlayersInRange();0x005Bgoto Label_0475;0x0060Label_0060:0x0060FlushNetDormancy();0x006ACallFunc_Add_IntInt_ReturnValue = Add_IntInt(PlayersInRange, 1);0x0094PlayersInRange = CallFunc_Add_IntInt_ReturnValue;0x00AFgoto Label_0030;0x00B4Label_00B4:0x00B4OnRep_PlayersInRange();0x00C2goto Label_0475;0x00C7Label_00C7:0x00C7MarkPropertyDirtyFromRepIndex(this, 13, FName(PlayersInRange));0x00E4goto Label_00B4;0x00E9Label_00E9:0x00E9FlushNetDormancy();0x00F3CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(PlayersInRange, 1);0x011DCallFunc_Max_ReturnValue = max(CallFunc_Subtract_IntInt_ReturnValue, 0);0x0147PlayersInRange = CallFunc_Max_ReturnValue;0x0162goto Label_00C7;0x0167goto Label_0060;0x016CLabel_016C:0x016CCallFunc_HasAuthority_ReturnValue = HasAuthority();0x0180if (!(CallFunc_HasAuthority_ReturnValue)) goto Label_0475;0x018EK2Node_MakeStruct_UWERangeTrackerRange.Lower = 0;0x01B2K2Node_MakeStruct_UWERangeTrackerRange.Upper = 300;0x01D6K2Node_MakeStruct_UWERangeTrackerRange.InfiniteUpper = false;0x01EAK2Node_MakeStruct_UWERangeTrackerRange.EnableTargetViewConeCheck = false;0x01FEK2Node_MakeStruct_UWERangeTrackerRange.TargetViewConeHalfAngle = 1.570796;0x0222K2Node_MakeStruct_UWERangeTrackerPeerRangeConfig.Tag = GameplayTag{FName(None)};0x0258K2Node_MakeStruct_UWERangeTrackerPeerRangeConfig.Range = K2Node_MakeStruct_UWERangeTrackerRange;0x027CK2Node_MakeStruct_UWERangeTrackerPeerRangeConfig.AddTagToGAS = false;0x0290CallFunc_ListenPlayerInRange_ReturnValue = ListenPlayerInRange(this, K2Node_MakeStruct_UWERangeTrackerPeerRangeConfig);0x02AECallFunc_IsValid_ReturnValue = IsValid(CallFunc_ListenPlayerInRange_ReturnValue);0x02CBif (!(CallFunc_IsValid_ReturnValue)) goto Label_0475;0x02D9K2Node_CreateDelegate_OutputDelegate.Bind(this, InRangeCallback_954953694E3292BEC9F12C9B9C0C64D6);0x02F0CallFunc_ListenPlayerInRange_ReturnValue.InRangeCallback += K2Node_CreateDelegate_OutputDelegate;0x0319K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OutOfRangeCallback_954953694E3292BEC9F12C9B9C0C64D6);0x0330CallFunc_ListenPlayerInRange_ReturnValue.OutOfRangeCallback += K2Node_CreateDelegate_OutputDelegate_1;0x0359CallFunc_ListenPlayerInRange_ReturnValue.Activate();0x037Dgoto Label_0475;0x0382goto Label_016C;0x0387Label_0387:0x0387Mesh.SetVisibility(false, false);0x03A9UWESkeletalMeshComponentManaged.SetVisibility(true, false);0x03CBMesh.SetHiddenInGame(false, true);0x03EDgoto Label_0475;0x03F2Label_03F2:0x03F2Mesh.SetVisibility(true, false);0x0414UWESkeletalMeshComponentManaged.SetVisibility(false, false);0x0436goto Label_0475;0x043BBPOnEquipped(K2Node_Event_bFirstEquip);0x044Egoto Label_0387;0x0453BPOnUnequipped(K2Node_Event_OldEquippedByActor);0x0466goto Label_03F2;0x046Bgoto Label_00E9;0x0470goto Label_000A;0x0475Label_0475:0x0475return;0x0477// end of script | Final | 0x04 | |
void OnPlayersInRangeChanged__DelegateSignature(int32 PlayersInRange)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x04 |