Zdexby TheHolyOneZ
9,486 classes
Class

ABP_BasePickupItem_C

: ASN2PickupItem : ASN2BaseItem : AUWEBaseItem : AActor : UObject
/Game/Blueprints/Items/BP_BasePickupItem.BP_BasePickupItem_C 0x03D0 (976 B) align 8 inherited 0x03C8 14 scripted vtable /Game/Blueprints/Items/BP_BasePickupItem
0x00x03D0

Members 1

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
Inherited from AUWEBaseItem 25
OffsetSizeNameTypeFlagsDefault
0x10OnUnequippedDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnEquippedDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnDroppedDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnHolsteredDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnHolsteringDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnSetLifeSpanDelegateFMulticastScriptDelegate4 flags<delegate>
0x08PhysicsControllerUUWEChaosPhysicsController*12 flags/Script/UWEInventory.Default__UWEBaseItem.PhysicsController
0x08VolumeTrackerComponentUVolumeTrackerComponent*12 flags/Script/UWEInventory.Default__UWEBaseItem.VolumeTrackerComp…
0x10OnPostPickupItemFMulticastScriptDelegate4 flags<delegate>
0x04UWEItemMaxAutoPickupTimefloat6 flags1
0x04UWEItemMagnetismInterpSpeedfloat6 flags6
0x04UWEItemMagnetismDistancefloat6 flags50
0x04MagnetismMinDistancefloat6 flags0
0x04UWEItemMagnetismRemoteClientDelayfloat6 flags0.3
0x01PickupDisabledbool6 flagsfalse
0x01AutoPickupDisabledbool6 flagsfalse
0x03660x02padding / unreflected
0x08ItemTypeUUWEItemType*8 flagsnullptr
0x01bHasBeenPickedUp : 1bit 0bool6 flagsfalse
0x03710x03padding / unreflected
0x08EquippedByActorTWeakObjectPtr<AActor>8 flagsnullptr
0x037C0x04padding / unreflected
0x08MeshUStaticMeshComponent*Protected+12 flags/Script/UWEInventory.Default__UWEBaseItem.Mesh
0x10AbilitySpecHandlesTArray<FGameplayAbilitySpecHandle>Protected+4 flags[]
0x03980x04padding / unreflected
0x04ItemPickupCooldownfloatProtected+9 flags0.5
0x01bReplicatedSimulatePhysicsboolNetRepNotify+11 flagsfalse
0x01bReplicatedCollisionEnabledboolNetRepNotify+11 flagstrue
0x03A20x02padding / unreflected
0x08MagnetActorTWeakObjectPtr<AActor>6 flagsnullptr
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x00640x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x00660x01padding / unreflected
0x01bAsyncPhysicsTickEnabled : 1bit 0boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x006B0x01padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01780x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x019D0x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C80x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x10UWEActorIDFGuidNetRepNotify+8 flags{A=0, B=0, C=0, D=0}
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02180x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 14

SignatureFlagsNativeParams
void OnAnimStateReturn()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_BasePickupItem(15);0x000Freturn;0x0011// end of script
Public0x00
void StopMontageOnEquipped(UAnimMontage* Montage, double BlendOutTime)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Montage_1 = Montage;0x0012PersistentFrame.K2Node_Event_BlendOutTime = BlendOutTime;0x0024ExecuteUbergraph_BP_BasePickupItem(20);0x0033return;0x0035// end of script
Public0x10
void EndAbility()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_BasePickupItem(25);0x000Freturn;0x0011// end of script
Public0x00
void EndAnimation(UAnimSequenceBase* Animation)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Animation = Animation;0x0012ExecuteUbergraph_BP_BasePickupItem(30);0x0021return;0x0023// end of script
Public0x08
void PlayMontageOnEquipped(UAnimMontage* Montage, double PlayRate, bool StopAllMontages)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Montage = Montage;0x0012PersistentFrame.K2Node_Event_Playrate = PlayRate;0x0024PersistentFrame.K2Node_Event_StopAllMontages = StopAllMontages;0x0036ExecuteUbergraph_BP_BasePickupItem(35);0x0045return;0x0047// end of script
Public0x11
void UpdateAnimationEventTags(const FGameplayTag& Gameplay Tag)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Gameplay_Tag = Gameplay Tag;0x0012ExecuteUbergraph_BP_BasePickupItem(40);0x0021return;0x0023// end of script
Public0x08
void OnToolIsUnequipped()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_BasePickupItem(45);0x000Freturn;0x0011// end of script
Public0x00
void OnAttachPlayerDriver(AActor* PlayerDriver, bool AttachPlayer)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_PlayerDriver = PlayerDriver;0x0012PersistentFrame.K2Node_Event_AttachPlayer = AttachPlayer;0x0024ExecuteUbergraph_BP_BasePickupItem(50);0x0033return;0x0035// end of script
Public0x09
void OnSyncedAnimationBegin(bool bUseAITarget, bool bDrivePlayer, const FAnimNotifyEventReference& EventReference, const FF_AnimSyncSettings& AnimSyncSettings)
Script7 statements · 90 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_bUseAITarget = bUseAITarget;0x0012PersistentFrame.K2Node_Event_bDrivePlayer = bDrivePlayer;0x0024PersistentFrame.K2Node_Event_EventReference = EventReference;0x0036PersistentFrame.K2Node_Event_AnimSyncSettings = AnimSyncSettings;0x0048ExecuteUbergraph_BP_BasePickupItem(55);0x0057return;0x0059// end of script
Public0x90
void OnSyncedAnimationEnd()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_BasePickupItem(60);0x000Freturn;0x0011// end of script
Public0x00
void SetupAndBeginSyncedAnimation(AActor* DrivenActor, bool AttachDriven)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DrivenActor = DrivenActor;0x0012PersistentFrame.K2Node_Event_AttachDriven = AttachDriven;0x0024ExecuteUbergraph_BP_BasePickupItem(65);0x0033return;0x0035// end of script
Public0x09
void SendPoseSnapshot(const FPoseSnapshot& PoseSnapshot)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_PoseSnapshot = PoseSnapshot;0x0012ExecuteUbergraph_BP_BasePickupItem(70);0x0021return;0x0023// end of script
Public0x38
void SetCurrentToolEnergy(double Energy)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Energy = Energy;0x0012ExecuteUbergraph_BP_BasePickupItem(10);0x0021return;0x0023// end of script
Public0x08
void ExecuteUbergraph_BP_BasePickupItem(int32 EntryPoint)
Script16 statements · 73 bytes of bytecode
0x0000goto [EntryPoint];0x000Agoto Label_0046;0x000Fgoto Label_0046;0x0014goto Label_0046;0x0019goto Label_0046;0x001Egoto Label_0046;0x0023goto Label_0046;0x0028goto Label_0046;0x002Dgoto Label_0046;0x0032goto Label_0046;0x0037goto Label_0046;0x003Cgoto Label_0046;0x0041goto Label_0046;0x0046Label_0046:0x0046return;0x0048// end of script
Final0x04

Subclasses 7