| void SetTriangleUVs(const FVector2D& A, const FVector2D& B, const FVector2D& C) | FinalNative+1 flags | | 0x30 |
| void SetTrianglePoints(const FVector& A, const FVector& B, const FVector& C) | FinalNative+1 flags | | 0x48 |
| void SetTriangleNormals(const FVector& A, const FVector& B, const FVector& C) | FinalNative+1 flags | | 0x48 |
| void SetTriangleMaterial(UMaterialInterface* Material) | FinalNative+1 flags | | 0x08 |
| void SetTriangleColors(const FColor& A, const FColor& B, const FColor& C) | FinalNative+1 flags | | 0x0C |