0x00x00F8
Members 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | TargetStaticMesh | UStaticMesh* | 8 flags | nullptr | |
| 0x08 | TargetSkeletalMesh | USkeletalMesh* | 8 flags | nullptr | |
| 0x08 | TargetDynamicMesh | AActor* | 8 flags | nullptr | |
| 0x10 | TargetUVLayer | FString | 4 flags | "" | |
| 0x10 | SourceMeshes | TArray<FBakeMultiMeshDetailProperties> | 4 flags | [] | |
| 0x04 | ProjectionDistance | float | 7 flags | 3 | |
| 0x00E4 | 0x04 | padding / unreflected | |||
| 0x10 | TargetUVLayerNamesList | TArray<FString> | 2 flags | [] | |
Inherited from UInteractiveToolPropertySet 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x50 | CachedPropertiesMap | TMap<FString, UInteractiveToolPropertySet*> | TransientProtected+6 flags | <TMap> | |
| 0x01 | bIsPropertySetEnabled | bool | TransientProtected+7 flags | true |
Functions 1
| Signature | Flags | Native | Params |
|---|---|---|---|
| TArray<FString> GetTargetUVLayerNamesFunc() | FinalNative+1 flags | 0x10 |