0x00x0048
Members 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | SubSequenceID | int32 | 5 flags | 0 | |
| 0x08 | WeakLinker | TWeakObjectPtr<UMovieSceneEntitySystemLinker> | 6 flags | nullptr | |
| 0x02 | InstanceId | uint16 | 5 flags | 65535 | |
| 0x02 | InstanceSerial | uint16 | 5 flags | 0 | |
| 0x08 | Player | ULevelSequencePlayer* | 8 flags | nullptr | |
| 0x04 | MovieScenePlayerIndex | int32 | 5 flags | 0 | |
| 0x0044 | 0x04 | unreflected bytes to end of ULevelSequenceDirector | |||
Functions 8
| Signature | Flags | Native | Params |
|---|---|---|---|
| void OnCreated() | EventPublic | 0x00 | |
| UMovieSceneSequence* GetSequence() | FinalNative+1 flags | 0x08 | |
| FQualifiedFrameTime GetRootSequenceTime() | FinalNative+1 flags | 0x10 | |
| FQualifiedFrameTime GetCurrentTime() | FinalNative+1 flags | 0x10 | |
| TArray<UObject*> GetBoundObjects(const FMovieSceneObjectBindingID& ObjectBinding) | FinalNative+1 flags | 0x28 | |
| UObject* GetBoundObject(const FMovieSceneObjectBindingID& ObjectBinding) | FinalNative+1 flags | 0x20 | |
| TArray<AActor*> GetBoundActors(const FMovieSceneObjectBindingID& ObjectBinding) | FinalNative+1 flags | 0x28 | |
| AActor* GetBoundActor(const FMovieSceneObjectBindingID& ObjectBinding) | FinalNative+1 flags | 0x20 |
Subclasses 36
ULS_Binky_Audio_GenericDeath_01_DirectorBP_CULS_Chase01_Death_Block01_DirectorBP_CULS_Chase01_Death_Block02_DirectorBP_CULS_Chase01_Death_Dorms01_DirectorBP_CULS_Chase01_Death_Dorms02_DirectorBP_CULS_Chase01_Death_Intro_DirectorBP_CULS_Chase01_Death_ToDorms_DirectorBP_CULS_CM_ChairEnter_DirectorBP_CULS_CM_ChairExit_DirectorBP_CULS_CM_EvilChairEnter_DirectorBP_CULS_CM_EvilChairExit_DirectorBP_CULS_FD_Bed_Sleep_Start_DirectorBP_CULS_FD_Bed_Sleep_Stop_DirectorBP_CULS_FD_GooChase01_Chase_DirectorBP_CULS_FD_GooChase01Env_Block01_DirectorBP_CULS_FD_GooChase01Env_Block02_DirectorBP_CULS_FD_GooChase01Env_Fall_DirectorBP_CULS_FD_SleepDeath_DirectorBP_CULS_FD_SleepSequence_DirectorBP_CULS_GE_InkyPickup_DirectorBP_CULS_GE_Respawn_DirectorBP_CULS_HW_Chompy_Chase_Death_DirectorBP_CULS_HW_Chompy_PuzzleDeath_DirectorBP_CULS_HW_Chompy_Spits_Vent_DirectorBP_CULS_HW_ChompyPuzzleCompleted_DirectorBP_CULS_LB_Chompy_Petting_DirectorBP_CULS_LYS_Death_Lobby_DirectorBP_CULS_LYS_G4Fight_DirectorBP_CULS_LYS_G4Fight_Environment_DirectorBP_CULS_MD1_ShootingRange_DirectorBP_CULS_MD2_Bed_DirectorBP_CULS_MD2_Bed_Sleep_Start_DirectorBP_CULS_MD2_Bed_Sleep_Stop_DirectorBP_CULS_MD2_Gate_DirectorBP_CULS_MD2_SleepDeath_DirectorBP_CULS_PR_ProjectorCrash_DirectorBP_C