| void VectorTransformInPlace(FGeometryScriptVectorList& VectorList, const FTransform& Transform, bool bAsPosition) | FinalNative+2 flags | | 0x71 |
| FGeometryScriptScalarList VectorToScalar(const FGeometryScriptVectorList& VectorList, double ConstantX, double ConstantY, double ConstantZ) | FinalNative+2 flags | | 0x38 |
| void VectorPlaneProjectInPlace(FGeometryScriptVectorList& VectorList, const FPlane& Plane) | FinalNative+2 flags | | 0x30 |
| void VectorNormalizeInPlace(FGeometryScriptVectorList& VectorList, const FVector& SetOnFailure) | FinalNative+2 flags | | 0x28 |
| FGeometryScriptScalarList VectorLength(const FGeometryScriptVectorList& VectorList) | FinalNative+2 flags | | 0x20 |
| void VectorInverseTransformInPlace(FGeometryScriptVectorList& VectorList, const FTransform& Transform, bool bAsPosition) | FinalNative+2 flags | | 0x71 |
| FGeometryScriptScalarList VectorDot(const FGeometryScriptVectorList& VectorListA, const FGeometryScriptVectorList& VectorListB) | FinalNative+2 flags | | 0x30 |
| FGeometryScriptVectorList VectorCross(const FGeometryScriptVectorList& VectorListA, const FGeometryScriptVectorList& VectorListB) | FinalNative+2 flags | | 0x30 |
| void VectorBlendInPlace(const FGeometryScriptVectorList& VectorListA, FGeometryScriptVectorList& VectorListB, double ConstantA, double ConstantB) | FinalNative+2 flags | | 0x30 |
| FGeometryScriptVectorList VectorBlend(const FGeometryScriptVectorList& VectorListA, const FGeometryScriptVectorList& VectorListB, double ConstantA, double ConstantB) | FinalNative+2 flags | | 0x40 |
| void ScalarVectorMultiplyInPlace(const FGeometryScriptScalarList& ScalarList, FGeometryScriptVectorList& VectorList, double ScalarMultiplier) | FinalNative+2 flags | | 0x28 |
| FGeometryScriptVectorList ScalarVectorMultiply(const FGeometryScriptScalarList& ScalarList, const FGeometryScriptVectorList& VectorList, double ScalarMultiplier) | FinalNative+2 flags | | 0x38 |
| void ScalarMultiplyInPlace(const FGeometryScriptScalarList& ScalarListA, FGeometryScriptScalarList& ScalarListB, double ConstantMultiplier) | FinalNative+2 flags | | 0x28 |
| FGeometryScriptScalarList ScalarMultiply(const FGeometryScriptScalarList& ScalarListA, const FGeometryScriptScalarList& ScalarListB, double ConstantMultiplier) | FinalNative+2 flags | | 0x38 |
| void ScalarInvertInPlace(FGeometryScriptScalarList& ScalarList, double Numerator, double SetOnFailure, double Epsilon) | FinalNative+2 flags | | 0x28 |
| FGeometryScriptScalarList ScalarInvert(const FGeometryScriptScalarList& ScalarList, double Numerator, double SetOnFailure, double Epsilon) | FinalNative+2 flags | | 0x38 |
| void ScalarBlendInPlace(const FGeometryScriptScalarList& ScalarListA, FGeometryScriptScalarList& ScalarListB, double ConstantA, double ConstantB) | FinalNative+2 flags | | 0x30 |
| FGeometryScriptScalarList ScalarBlend(const FGeometryScriptScalarList& ScalarListA, const FGeometryScriptScalarList& ScalarListB, double ConstantA, double ConstantB) | FinalNative+2 flags | | 0x40 |
| void ConstantVectorMultiplyInPlace(double Constant, FGeometryScriptVectorList& VectorList) | FinalNative+2 flags | | 0x18 |
| FGeometryScriptVectorList ConstantVectorMultiply(double Constant, const FGeometryScriptVectorList& VectorList) | FinalNative+2 flags | | 0x28 |
| void ConstantScalarMultiplyInPlace(double Constant, FGeometryScriptScalarList& ScalarList) | FinalNative+2 flags | | 0x18 |
| FGeometryScriptScalarList ConstantScalarMultiply(double Constant, const FGeometryScriptScalarList& ScalarList) | FinalNative+2 flags | | 0x28 |