Zdexby TheHolyOneZ
4,593 classes
Class

UGeometryScriptLibrary_PointSetSamplingFunctions

: UBlueprintFunctionLibrary : UObject
/Script/GeometryScriptingCore.GeometryScriptLibrary_PointSetSamplingFunctions 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/GeometryScriptingCore
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 9

SignatureFlagsNativeParams
void UnflattenPoints(const TArray<FVector2D>& PointsIn2D, const TArray<FVector>& PointsIn3D, FGeometryScriptPointFlatteningOptions& Options, double Height)FinalNative+2 flags0x98
void TransformsToPoints(const TArray<FTransform>& Transforms, const TArray<FVector>& Points)FinalNative+2 flags0x20
void OffsetTransforms(const TArray<FTransform>& Transforms, double Offset, const FVector& Direction, const EGeometryScriptCoordinateSpace& Space)FinalNative+2 flags0x31
FBox MakeBoundingBoxFromPoints(const TArray<FVector>& Points, double ExpandBy)FinalNative+2 flags0x50
void KMeansClusterToIDs(const TArray<FVector>& Points, FGeometryScriptPointClusteringOptions& Options, const TArray<int32>& PointClusterIndices)FinalNative+2 flags0x40
void KMeansClusterToArrays(const TArray<FVector>& Points, FGeometryScriptPointClusteringOptions& Options, const TArray<FGeometryScriptIndexList>& ClusterIDToLists)FinalNative+2 flags0x40
void GetPointsFromIndexList(const TArray<FVector>& AllPoints, FGeometryScriptIndexList& Indices, const TArray<FVector>& SelectedPoints)FinalNative+2 flags0x38
void FlattenPoints(const TArray<FVector>& PointsIn3D, const TArray<FVector2D>& PointsIn2D, FGeometryScriptPointFlatteningOptions& Options)FinalNative+2 flags0x90
void DownsamplePoints(const TArray<FVector>& Points, FGeometryScriptPointPriorityOptions& Options, FGeometryScriptIndexList& DownsampledIndices, int32 KeepNumPoints, UGeometryScriptDebug* Debug)FinalNative+2 flags0x50