| UDynamicMesh* TranslatePivotToLocation(UDynamicMesh* TargetMesh, const FVector& PivotLocation, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x30 |
| UDynamicMesh* TranslateMeshSelection(UDynamicMesh* TargetMesh, const FGeometryScriptMeshSelection& Selection, const FVector& Translation, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x40 |
| UDynamicMesh* TranslateMesh(UDynamicMesh* TargetMesh, const FVector& Translation, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x30 |
| UDynamicMesh* TransformMeshSelection(UDynamicMesh* TargetMesh, const FGeometryScriptMeshSelection& Selection, const FTransform& Transform, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x90 |
| UDynamicMesh* TransformMesh(UDynamicMesh* TargetMesh, const FTransform& Transform, bool bFixOrientationForNegativeScale, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x88 |
| UDynamicMesh* ScaleMeshSelection(UDynamicMesh* TargetMesh, const FGeometryScriptMeshSelection& Selection, const FVector& Scale, const FVector& ScaleOrigin, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x58 |
| UDynamicMesh* ScaleMesh(UDynamicMesh* TargetMesh, const FVector& Scale, const FVector& ScaleOrigin, bool bFixOrientationForNegativeScale, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x50 |
| UDynamicMesh* RotateMeshSelection(UDynamicMesh* TargetMesh, const FGeometryScriptMeshSelection& Selection, const FRotator& Rotation, const FVector& RotationOrigin, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x58 |
| UDynamicMesh* RotateMesh(UDynamicMesh* TargetMesh, const FRotator& Rotation, const FVector& RotationOrigin, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x48 |