| FGeometryScriptBakeTypeOptions MakeBakeTypeVertexColor() | FinalNative+2 flags | | 0x18 |
| FGeometryScriptBakeTypeOptions MakeBakeTypeUVShell(int32 SourceUVLayer, float WireframeThickness, const FLinearColor& WireframeColor, const FLinearColor& ShellColor, const FLinearColor& BackgroundColor) | FinalNative+2 flags | | 0x50 |
| FGeometryScriptBakeTypeOptions MakeBakeTypeTexture(UTexture2D* SourceTexture, int32 SourceUVLayer) | FinalNative+2 flags | | 0x28 |
| FGeometryScriptBakeTypeOptions MakeBakeTypeTangentNormal() | FinalNative+2 flags | | 0x18 |
| FGeometryScriptBakeTypeOptions MakeBakeTypePosition() | FinalNative+2 flags | | 0x18 |
| FGeometryScriptBakeTypeOptions MakeBakeTypeObjectNormal() | FinalNative+2 flags | | 0x18 |
| FGeometryScriptBakeTypeOptions MakeBakeTypeMultiTexture(const TArray<UTexture2D*>& MaterialIDSourceTextures, int32 SourceUVLayer) | FinalNative+2 flags | | 0x30 |
| FGeometryScriptBakeTypeOptions MakeBakeTypeMaterialID() | FinalNative+2 flags | | 0x18 |
| FGeometryScriptBakeTypeOptions MakeBakeTypeFaceNormal() | FinalNative+2 flags | | 0x18 |
| FGeometryScriptBakeTypeOptions MakeBakeTypeCurvature(const EGeometryScriptBakeCurvatureTypeMode& CurvatureType, const EGeometryScriptBakeCurvatureColorMode& ColorMapping, float ColorRangeMultiplier, float MinRangeMultiplier, const EGeometryScriptBakeCurvatureClampMode& Clamping) | FinalNative+2 flags | | 0x28 |
| FGeometryScriptBakeTypeOptions MakeBakeTypeConstant(float Value) | FinalNative+2 flags | | 0x20 |
| FGeometryScriptBakeTypeOptions MakeBakeTypeBentNormal(int32 OcclusionRays, float MaxDistance, float SpreadAngle, const EGeometryScriptBakeNormalSpace& NormalSpace) | FinalNative+2 flags | | 0x28 |
| FGeometryScriptBakeTypeOptions MakeBakeTypeAmbientOcclusion(int32 OcclusionRays, float MaxDistance, float SpreadAngle, float BiasAngle) | FinalNative+2 flags | | 0x28 |
| int32 ConvertBakeResolutionToInt(const EGeometryScriptBakeResolution& BakeResolution) | FinalNative+2 flags | | 0x08 |
| UDynamicMesh* BakeVertex(UDynamicMesh* TargetMesh, const FTransform& TargetTransform, const FGeometryScriptBakeTargetMeshOptions& TargetOptions, UDynamicMesh* SourceMesh, const FTransform& SourceTransform, const FGeometryScriptBakeSourceMeshOptions& SourceOptions, const FGeometryScriptBakeOutputType& BakeTypes, const FGeometryScriptBakeVertexOptions& BakeOptions, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x190 |
| FGeometryScriptRenderCaptureTextures BakeTextureFromRenderCaptures(UDynamicMesh* TargetMesh, const FTransform& TargetLocalToWorld, const FGeometryScriptBakeTargetMeshOptions& TargetOptions, const TArray<AActor*>& SourceActors, const FGeometryScriptBakeRenderCaptureOptions& BakeOptions, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x160 |
| TArray<UTexture2D*> BakeTexture(UDynamicMesh* TargetMesh, const FTransform& TargetTransform, const FGeometryScriptBakeTargetMeshOptions& TargetOptions, UDynamicMesh* SourceMesh, const FTransform& SourceTransform, const FGeometryScriptBakeSourceMeshOptions& SourceOptions, const TArray<FGeometryScriptBakeTypeOptions>& BakeTypes, const FGeometryScriptBakeTextureOptions& BakeOptions, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x138 |