| void RequestRebuildControlMappingsUsingContext(UInputMappingContext* Context, bool bForceImmediately) | FinalNative+2 flags | | 0x09 |
| FInputActionValue MakeInputActionValueOfType(double X, double Y, double Z, const EInputActionValueType& ValueType) | FinalNative+2 flags | | 0x40 |
| FInputActionValue MakeInputActionValue(double X, double Y, double Z, FInputActionValue& MatchValueType) | FinalNative+2 flags | | 0x58 |
| bool IsActionKeyMappingPlayerMappable(FEnhancedActionKeyMapping& ActionKeyMapping) | FinalNative+2 flags | | 0x51 |
| FPlayerMappableKeySlot GetThirdPlayerMappableKeySlot() | FinalNative+2 flags | | 0x04 |
| FPlayerMappableKeySlot GetSecondPlayerMappableKeySlot() | FinalNative+2 flags | | 0x04 |
| UPlayerMappableKeySettings* GetPlayerMappableKeySettings(FEnhancedActionKeyMapping& ActionKeyMapping) | FinalNative+2 flags | | 0x58 |
| FName GetMappingName(FEnhancedActionKeyMapping& ActionKeyMapping) | FinalNative+2 flags | | 0x58 |
| FPlayerMappableKeySlot GetFourthPlayerMappableKeySlot() | FinalNative+2 flags | | 0x04 |
| FPlayerMappableKeySlot GetFirstPlayerMappableKeySlot() | FinalNative+2 flags | | 0x04 |
| FInputActionValue GetBoundActionValue(AActor* Actor, UInputAction* Action) | FinalNative+2 flags | | 0x30 |
| void FlushPlayerInput(APlayerController* PlayerController) | FinalNative+2 flags | | 0x08 |
| FString Conv_TriggerEventValueToString(const ETriggerEvent& TriggerEvent) | FinalNative+2 flags | | 0x18 |
| FString Conv_InputActionValueToString(const FInputActionValue& ActionValue) | FinalNative+2 flags | | 0x30 |
| bool Conv_InputActionValueToBool(const FInputActionValue& InValue) | FinalNative+2 flags | | 0x21 |
| FVector Conv_InputActionValueToAxis3D(const FInputActionValue& ActionValue) | FinalNative+2 flags | | 0x38 |
| FVector2D Conv_InputActionValueToAxis2D(const FInputActionValue& InValue) | FinalNative+2 flags | | 0x30 |
| double Conv_InputActionValueToAxis1D(const FInputActionValue& InValue) | FinalNative+2 flags | | 0x28 |
| void BreakInputActionValue(const FInputActionValue& InActionValue, const double& X, const double& Y, const double& Z, const EInputActionValueType& Type) | FinalNative+2 flags | | 0x39 |