Zdexby TheHolyOneZ
4,593 classes
/Script/Engine.RectLightComponent 0x03D0 (976 B) align 16 inherited 0x03B0 vtable /Script/Engine
0x00x03D0

Members 6

OffsetSizeNameTypeFlagsDefault
0x04SourceWidthfloat9 flags64
0x04SourceHeightfloat9 flags64
0x04BarnDoorAnglefloat9 flags88
0x04BarnDoorLengthfloat9 flags20
0x04LightFunctionConeAnglefloat9 flags0
0x03BC0x04padding / unreflected
0x08SourceTextureUTexture*9 flagsnullptr
0x03C80x08unreflected bytes to end of URectLightComponent
Inherited from ULocalLightComponent 5
OffsetSizeNameTypeFlagsDefault
0x01IntensityUnitsELightUnits8 flagsUnitless
0x03890x03padding / unreflected
0x04InverseExposureBlendfloat9 flags0
0x04RadiusfloatDeprecated+5 flags1024
0x04AttenuationRadiusfloat9 flags1000
0x0CLightmassSettingsFLightmassPointLightSettings3 flags{}
Inherited from ULightComponent 38
OffsetSizeNameTypeFlagsDefault
0x04Temperaturefloat9 flags6500
0x04MaxDrawDistancefloat6 flags0
0x04MaxDistanceFadeRangefloat6 flags0
0x01bUseTemperature : 1bit 0bool6 flagsfalse
0x02850x03padding / unreflected
0x04ShadowMapChannelint32Deprecated+5 flags0
0x04PreviewShadowMapChannelint326 flags-1
0x04MinRoughnessfloatDeprecated+5 flags0
0x04SpecularScalefloat9 flags1
0x04DiffuseScalefloat9 flags1
0x04ShadowResolutionScalefloat9 flags1
0x04ShadowBiasfloat9 flags0.5
0x04ShadowSlopeBiasfloat9 flags0.5
0x04ShadowSharpenfloat9 flags0
0x04ContactShadowLengthfloat8 flags0
0x01ContactShadowLengthInWS : 1bit 0bool6 flagsfalse
0x02B10x03padding / unreflected
0x04ContactShadowCastingIntensityfloat8 flags1
0x04ContactShadowNonCastingIntensityfloat8 flags0
0x01InverseSquaredFalloff : 1bit 0boolDeprecated+3 flagsfalse
0x01CastTranslucentShadows : 1bit 1bool7 flagsfalse
0x01bCastShadowsFromCinematicObjectsOnly : 1bit 2bool7 flagsfalse
0x01bForceCachedShadowsForMovablePrimitives : 1bit 3bool7 flagsfalse
0x01bAllowMegaLights : 1bit 4bool7 flagstrue
0x02BD0x03padding / unreflected
0x01MegaLightsShadowMethodEMegaLightsShadowMethod9 flagsDefault
0x01LightingChannelsFLightingChannels6 flags{bChannel0=true, bChannel1=false, bChannel2=false}
0x02C20x06padding / unreflected
0x08LightFunctionMaterialUMaterialInterface*9 flagsnullptr
0x18LightFunctionScaleFVector8 flags{X=1024, Y=1024, Z=1024}
0x08IESTextureUTextureLightProfile*9 flagsnullptr
0x01bUseIESBrightness : 1bit 0bool6 flagsfalse
0x02F10x03padding / unreflected
0x04IESBrightnessScalefloat9 flags1
0x04LightFunctionFadeDistancefloat8 flags1e+05
0x04DisabledBrightnessfloat8 flags0.5
0x01bEnableLightShaftBloom : 1bit 0bool6 flagsfalse
0x03010x03padding / unreflected
0x04BloomScalefloat8 flags0.2
0x04BloomThresholdfloat8 flags0
0x04BloomMaxBrightnessfloat8 flags100
0x04BloomTintFColor8 flags{B=255, G=255, R=255, A=255}
0x01bUseRayTracedDistanceFieldShadowsbool8 flagsfalse
0x03150x03padding / unreflected
0x04RayStartOffsetDepthScalefloat9 flags0.003
Inherited from ULightComponentBase 21
OffsetSizeNameTypeFlagsDefault
0x10OriginalLightGuidFGuid5 flags{A=0, B=0, C=0, D=0}
0x10LightGuidFGuid5 flags{A=0, B=0, C=0, D=0}
0x04BrightnessfloatDeprecated+5 flags3.1415927
0x04Intensityfloat9 flags3.1415927
0x04LightColorFColor9 flags{B=255, G=255, R=255, A=255}
0x01bAffectsWorld : 1bit 0bool6 flagstrue
0x01CastShadows : 1bit 1bool6 flagstrue
0x01CastStaticShadows : 1bit 2bool7 flagstrue
0x01CastDynamicShadows : 1bit 3bool7 flagstrue
0x01bAffectTranslucentLighting : 1bit 4bool7 flagsfalse
0x01bTransmission : 1bit 5bool7 flagsfalse
0x01bCastVolumetricShadow : 1bit 6bool7 flagsfalse
0x01bCastDeepShadow : 1bit 7bool7 flagsfalse
0x01bCastRaytracedShadow : 1bit 0boolDeprecated+3 flagstrue
0x025E0x02padding / unreflected
0x01CastRaytracedShadowECastRayTracedShadow9 flagsUseProjectSetting
0x02610x03padding / unreflected
0x01bAffectReflection : 1bit 0bool7 flagstrue
0x01bAffectGlobalIllumination : 1bit 1bool7 flagstrue
0x02650x03padding / unreflected
0x04DeepShadowLayerDistributionfloat9 flags0.5
0x04IndirectLightingIntensityfloat9 flags0
0x04VolumetricScatteringIntensityfloat9 flags1
0x04SamplesPerPixelint328 flags0
Inherited from USceneComponent 29
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flagsnullptr
0x08AttachParentUSceneComponent*NetRepNotify+8 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x00C00x08padding / unreflected
0x10AttachChildrenTArray<USceneComponent*>NetTransient+7 flags[]
0x10ClientAttachedChildrenTArray<USceneComponent*>Transient+6 flags[]
0x00E80x40padding / unreflected
0x18RelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x18RelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x18RelativeScale3DFVectorNetRepNotify+8 flags{X=1, Y=1, Z=1}
0x18ComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01bComponentToWorldUpdated : 1bit 0boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 2boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 3boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 5boolNetRepNotify+6 flagstrue
0x01bShouldBeAttached : 1bit 6boolNetTransient+3 flagsfalse
0x01bShouldSnapLocationWhenAttached : 1bit 7boolNetTransient+3 flagsfalse
0x01bShouldSnapRotationWhenAttached : 1bit 0boolNetTransient+3 flagsfalse
0x01bShouldSnapScaleWhenAttached : 1bit 1boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 2bool6 flagsfalse
0x01bHiddenInGame : 1bit 3bool7 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 4bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 5bool6 flagsfalse
0x01bComputeFastLocalBounds : 1bit 6bool3 flagsfalse
0x01bComputeBoundsOnceForGame : 1bit 7bool3 flagsfalse
0x01bComputedBoundsOnceForGame : 1bit 0bool3 flagsfalse
0x01bIsNotRenderAttachmentRoot : 1bit 1bool3 flagsfalse
0x01MobilityEComponentMobilityNet+8 flagsMovable
0x01DetailModeEDetailMode9 flagsDM_Low
0x01PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 4boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 5boolProtected+9 flagsfalse
0x01bReplicates : 1bit 6boolNet+7 flagsfalse
0x00890x01padding / unreflected
0x01bAutoActivate : 1bit 2bool6 flagsfalse
0x01bIsActive : 1bit 3boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 4bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 6boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 0bool6 flagsfalse
0x008C0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 5

SignatureFlagsNativeParams
void SetSourceWidth(float NewValue)FinalNative+1 flags0x04
void SetSourceTexture(UTexture* NewValue)FinalNative+1 flags0x08
void SetSourceHeight(float NewValue)FinalNative+1 flags0x04
void SetBarnDoorLength(float NewValue)FinalNative+1 flags0x04
void SetBarnDoorAngle(float NewValue)FinalNative+1 flags0x04

Used by 1

types with a member, parameter or interface of this type