0x00x02E0
Members 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Frames | UTextBlock* | 10 flags | nullptr | |
| 0x08 | Title | UTextBlock* | 10 flags | nullptr |
Inherited from UUserWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 7 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x14 | ForegroundColor | FSlateColor | 3 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x01B4 | 0x04 | padding / unreflected | |||
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01C8 | 0x30 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 6 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x04 | Priority | int32 | 7 flags | 0 | |
| 0x01 | bIsFocusable : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bAutomaticallyRegisterInputOnConstruction : 1bit 2 | bool | 3 flags | false | |
| 0x020D | 0x03 | padding / unreflected | |||
| 0x10 | QueuedWidgetAnimationTransitions | TArray<FQueuedWidgetAnimationTransition> | Transient+2 flags | [] | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+4 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+6 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+4 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x10 | Extensions | TArray<UUserWidgetExtension*> | 6 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+8 flags | nullptr | |
| 0x01 | bHasScriptImplementedTick : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 1 | bool | 3 flags | true | |
| 0x0271 | 0x17 | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x0289 | 0x03 | padding / unreflected | |||
| 0x10 | DesiredFocusWidget | FWidgetChild | 5 flags | {WidgetName=None, WidgetPtr=nullptr} | |
| 0x029C | 0x04 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+9 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 13 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | ToolTipText | FText | 3 flags | <FText> | |
| 0x08 | ToolTipWidget | UWidget* | 12 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x38 | RenderTransform | FWidgetTransform | 4 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x10 | RenderTransformPivot | FVector2D | 7 flags | {X=0.5, Y=0.5} | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 7 flags | Inherit | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x01 | bIsVolatile : 1bit 4 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 8 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 7 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 7 flags | Visible | |
| 0x01 | PixelSnapping | EWidgetPixelSnapping | 7 flags | Inherit | |
| 0x00DE | 0x02 | padding / unreflected | |||
| 0x04 | RenderOpacity | float | Protected+7 flags | 1 | |
| 0x00E4 | 0x04 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 9 flags | nullptr | |
| 0x08 | Navigation | UWidgetNavigation* | 12 flags | nullptr | |
| 0x00F8 | 0x40 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+4 flags | [] | |
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
FText Get_Frames_Text()Script34 statements · 1,192 bytes of bytecode0x0000/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_GetGameMode(this, CallFunc_T5F_GetGameMode_Game_Mode);0x002ECallFunc_IsValid_ReturnValue = IsValid(CallFunc_T5F_GetGameMode_Game_Mode.SequencePlayer);0x0061if (!(CallFunc_IsValid_ReturnValue)) goto Label_0489;0x006FCallFunc_T5F_GetGameMode_Game_Mode.IsSequencePlaying(CallFunc_IsSequencePlaying_IsSequencePlaying);0x009CCallFunc_GetDuration_ReturnValue = CallFunc_T5F_GetGameMode_Game_Mode.SequencePlayer.GetDuration();0x00E4BreakQualifiedFrameTime(CallFunc_GetDuration_ReturnValue, CallFunc_BreakQualifiedFrameTime_Frame, CallFunc_BreakQualifiedFrameTime_FrameRate, CallFunc_BreakQualifiedFrameTime_SubFrame);0x0112CallFunc_GetCurrentTime_ReturnValue = CallFunc_T5F_GetGameMode_Game_Mode.SequencePlayer.GetCurrentTime();0x015ACallFunc_Conv_IntToInt64_ReturnValue = Conv_IntToInt64(CallFunc_BreakQualifiedFrameTime_Frame.Value);0x0188BreakQualifiedFrameTime(CallFunc_GetCurrentTime_ReturnValue, CallFunc_BreakQualifiedFrameTime_Frame_1, CallFunc_BreakQualifiedFrameTime_FrameRate_1, CallFunc_BreakQualifiedFrameTime_SubFrame_1);0x01B6K2Node_MakeStruct_FormatArgumentData.ArgumentName = "TotalFrames";0x01DEK2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 0;0x01FBK2Node_MakeStruct_FormatArgumentData.ArgumentValue = FText();0x0218K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = CallFunc_Conv_IntToInt64_ReturnValue;0x023CK2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x025CK2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x0280K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x029DCallFunc_Conv_IntToInt64_ReturnValue_1 = Conv_IntToInt64(CallFunc_BreakQualifiedFrameTime_Frame_1.Value);0x02CBK2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "CurrentFrame";0x02F4K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 0;0x0311K2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = FText();0x032EK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = CallFunc_Conv_IntToInt64_ReturnValue_1;0x0352K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x0372K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueDouble = 0;0x0396K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x03B3K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData_1, K2Node_MakeStruct_FormatArgumentData};0x03D0CallFunc_Format_ReturnValue = Format(NSLOCTEXT("F7BAD95B463A1793DDBF5286B13B1789", "", "{CurrentFrame}/{TotalFrames}"), K2Node_MakeArray_Array);0x0439CallFunc_SelectText_ReturnValue = SelectText(CallFunc_Format_ReturnValue, FText(), CallFunc_IsSequencePlaying_IsSequencePlaying);0x0469ReturnValue = CallFunc_SelectText_ReturnValue;0x0484goto Label_049D;0x0489Label_0489:0x0489ReturnValue = FText();0x049DLabel_049D:0x049Dreturn ReturnValue;0x04A7// end of script | Public | 0x10 | |
FText Get_Title_Text()Script14 statements · 377 bytes of bytecode0x0000/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_GetGameMode(this, CallFunc_T5F_GetGameMode_Game_Mode);0x002ECallFunc_IsValid_ReturnValue = IsValid(CallFunc_T5F_GetGameMode_Game_Mode.SequencePlayer);0x0061if (!(CallFunc_IsValid_ReturnValue)) goto Label_015A;0x006FCallFunc_T5F_GetGameMode_Game_Mode.IsSequencePlaying(CallFunc_IsSequencePlaying_IsSequencePlaying);0x009CCallFunc_GetSequenceName_ReturnValue = CallFunc_T5F_GetGameMode_Game_Mode.SequencePlayer.GetSequenceName(false);0x00E5CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_GetSequenceName_ReturnValue);0x010ACallFunc_SelectText_ReturnValue = SelectText(CallFunc_Conv_StringToText_ReturnValue, FText(), CallFunc_IsSequencePlaying_IsSequencePlaying);0x013AReturnValue = CallFunc_SelectText_ReturnValue;0x0155goto Label_016E;0x015ALabel_015A:0x015AReturnValue = FText();0x016ELabel_016E:0x016Ereturn ReturnValue;0x0178// end of script | Public | 0x10 |