Zdexby TheHolyOneZ
4,593 classes
Class

UWBP_InputHint_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/Widgets/WBP_InputHint.WBP_InputHint_C 0x02F9 (761 B) align 8 inherited 0x02D0 6 scripted vtable /Game/UI/Widgets/WBP_InputHint
0x00x02F9

Members 6

OffsetSizeNameTypeFlagsDefault
0x08AnimHideUWidgetAnimation*Transient+6 flagsnullptr
0x08AnimShowUWidgetAnimation*Transient+6 flagsnullptr
0x08AnimShowAndHideUWidgetAnimation*Transient+6 flagsnullptr
0x08HintIconUImage*10 flagsnullptr
0x08HintTextUTextBlock*10 flagsnullptr
0x01Visiblebool7 flagsfalse
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01B40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01C80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x020D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02710x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02890x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x029C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 6

SignatureFlagsNativeParams
void SetHidden()
Script3 statements · 14 bytes of bytecode
0x0000Visible = false;0x000Breturn;0x000D// end of script
Private0x00
void SetVisible()
Script3 statements · 14 bytes of bytecode
0x0000Visible = true;0x000Breturn;0x000D// end of script
Private0x00
void SetHintText(const FText& Text)
Script3 statements · 48 bytes of bytecode
0x0000HintText.SetText(Text);0x002Dreturn;0x002F// end of script
Private0x10
void SetHintIcon(UTexture2D* Texture)
Script3 statements · 49 bytes of bytecode
0x0000HintIcon.SetBrushFromTexture(Texture, false);0x002Ereturn;0x0030// end of script
Private0x08
void Hide()
Script4 statements · 61 bytes of bytecode
0x0000CallFunc_PlayAnimation_ReturnValue = PlayAnimation(AnimHide, 0f, 1, 0, 1f, false);0x002FVisible = false;0x003Areturn;0x003C// end of script
Public0x00
void Show(UTexture2D* Texture, const FText& Text, bool ManualRemove)
Script14 statements · 368 bytes of bytecode
0x0000/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_GetGameInstance(this, CallFunc_T5F_GetGameInstance_GameInstance);0x002Eif (!(CallFunc_T5F_GetGameInstance_GameInstance.SettingsSave.TooltipsEnabled)) goto Label_016D;0x0068SetHintIcon(Texture);0x007FSetHintText(Text);0x0096Temp_bool_Variable = ManualRemove;0x00A9CallFunc_PlayAnimation_ReturnValue = PlayAnimation(Switch(Temp_bool_Variable, false => AnimShowAndHide, true => AnimShow, default => K2Node_Select_Default), 0f, 1, 0, 1f, false);0x0104Visible = true;0x010FCallFunc_Not_PreBool_ReturnValue = Not_PreBool(ManualRemove);0x012Cif (!(CallFunc_Not_PreBool_ReturnValue)) goto Label_016D;0x013AK2Node_CreateDelegate_OutputDelegate.Bind(this, SetHidden);0x0151BindToAnimationFinished(AnimShowAndHide, K2Node_CreateDelegate_OutputDelegate);0x016DLabel_016D:0x016Dreturn;0x016F// end of script
Public0x19

Used by 1

types with a member, parameter or interface of this type