0x00x02F0
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | AnimFadeOut | UWidgetAnimation* | Transient+6 flags | nullptr | |
| 0x08 | AnimFadeIn | UWidgetAnimation* | Transient+6 flags | nullptr | |
| 0x08 | CrosshairImage | UImage* | 10 flags | nullptr |
Inherited from UUserWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 7 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x14 | ForegroundColor | FSlateColor | 3 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x01B4 | 0x04 | padding / unreflected | |||
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01C8 | 0x30 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 6 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x04 | Priority | int32 | 7 flags | 0 | |
| 0x01 | bIsFocusable : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bAutomaticallyRegisterInputOnConstruction : 1bit 2 | bool | 3 flags | false | |
| 0x020D | 0x03 | padding / unreflected | |||
| 0x10 | QueuedWidgetAnimationTransitions | TArray<FQueuedWidgetAnimationTransition> | Transient+2 flags | [] | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+4 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+6 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+4 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x10 | Extensions | TArray<UUserWidgetExtension*> | 6 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+8 flags | nullptr | |
| 0x01 | bHasScriptImplementedTick : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 1 | bool | 3 flags | true | |
| 0x0271 | 0x17 | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x0289 | 0x03 | padding / unreflected | |||
| 0x10 | DesiredFocusWidget | FWidgetChild | 5 flags | {WidgetName=None, WidgetPtr=nullptr} | |
| 0x029C | 0x04 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+9 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 13 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | ToolTipText | FText | 3 flags | <FText> | |
| 0x08 | ToolTipWidget | UWidget* | 12 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x38 | RenderTransform | FWidgetTransform | 4 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x10 | RenderTransformPivot | FVector2D | 7 flags | {X=0.5, Y=0.5} | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 7 flags | Inherit | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x01 | bIsVolatile : 1bit 4 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 8 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 7 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 7 flags | Visible | |
| 0x01 | PixelSnapping | EWidgetPixelSnapping | 7 flags | Inherit | |
| 0x00DE | 0x02 | padding / unreflected | |||
| 0x04 | RenderOpacity | float | Protected+7 flags | 1 | |
| 0x00E4 | 0x04 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 9 flags | nullptr | |
| 0x08 | Navigation | UWidgetNavigation* | 12 flags | nullptr | |
| 0x00F8 | 0x40 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+4 flags | [] | |
Functions 8
| Signature | Flags | Native | Params |
|---|---|---|---|
void Hide()Script3 statements · 50 bytes of bytecode0x0000CallFunc_PlayAnimation_ReturnValue = PlayAnimation(AnimFadeOut, 0f, 1, 0, 1f, false);0x002Freturn;0x0031// end of script | Public | 0x00 | |
void Show()Script3 statements · 50 bytes of bytecode0x0000CallFunc_PlayAnimation_ReturnValue = PlayAnimation(AnimFadeIn, 0f, 1, 0, 1f, false);0x002Freturn;0x0031// end of script | Public | 0x00 | |
void Construct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_Crosshair(29);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void OnItemChanged(AActor* Item)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Item = Item;0x0012ExecuteUbergraph_WBP_Crosshair(425);0x0021return;0x0023// end of script | 0x08 | ||
void OnGameEvent(const E_GameEvent& Event)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Event = Event;0x0012ExecuteUbergraph_WBP_Crosshair(569);0x0021return;0x0023// end of script | 0x01 | ||
void OnPlayerRespawned()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_Crosshair(671);0x000Freturn;0x0011// end of script | 0x00 | ||
void OnItemDropped(AActor* Actor)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Actor = Actor;0x0012ExecuteUbergraph_WBP_Crosshair(676);0x0021return;0x0023// end of script | 0x08 | ||
void ExecuteUbergraph_WBP_Crosshair(int32 EntryPoint)Script32 statements · 684 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000AHide();0x0018goto Label_02A9;0x001D/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_GetPlayerCharacter(this, CallFunc_T5F_GetPlayerCharacter_First_Person_Character);0x004BCallFunc_IsValid_ReturnValue = IsValid(CallFunc_T5F_GetPlayerCharacter_First_Person_Character);0x0068if (!(CallFunc_IsValid_ReturnValue)) goto Label_02A9;0x0076K2Node_CreateDelegate_OutputDelegate_3.Bind(this, OnItemDropped);0x008DCallFunc_T5F_GetPlayerCharacter_First_Person_Character.OnItemDropped += K2Node_CreateDelegate_OutputDelegate_3;0x00B6K2Node_CreateDelegate_OutputDelegate.Bind(this, OnItemChanged);0x00CDCallFunc_T5F_GetPlayerCharacter_First_Person_Character.OnItemChanged += K2Node_CreateDelegate_OutputDelegate;0x00F6/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_GetGameMode(this, CallFunc_T5F_GetGameMode_Game_Mode);0x0124K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnGameEvent);0x013BCallFunc_T5F_GetGameMode_Game_Mode.OnGameEvent += K2Node_CreateDelegate_OutputDelegate_1;0x0164K2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnPlayerRespawned);0x017BCallFunc_T5F_GetGameMode_Game_Mode.OnPlayerRespawned += K2Node_CreateDelegate_OutputDelegate_2;0x01A4goto Label_02A9;0x01A9CallFunc_IsValid_ReturnValue_1 = IsValid(K2Node_CustomEvent_Item);0x01C6Temp_bool_Variable = CallFunc_IsValid_ReturnValue_1;0x01D9CallFunc_PlayAnimation_ReturnValue = PlayAnimation(Switch(Temp_bool_Variable, false => AnimFadeOut, true => AnimFadeIn, default => K2Node_Select_Default), 0f, 1, 0, 1f, false);0x0234goto Label_02A9;0x0239K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_CustomEvent_Event, 4);0x0258if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_026B;0x0266goto Label_02A9;0x026BLabel_026B:0x026BCallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(AnimFadeIn, 0f, 1, 0, 1f, false);0x029Agoto Label_02A9;0x029Fgoto Label_026B;0x02A4goto Label_000A;0x02A9Label_02A9:0x02A9return;0x02AB// end of script | Final | 0x04 |