Zdexby TheHolyOneZ
4,593 classes
Class

UWBP_Crosshair_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/Widgets/WBP_Crosshair.WBP_Crosshair_C 0x02F0 (752 B) align 8 inherited 0x02D0 8 scripted vtable /Game/UI/Widgets/WBP_Crosshair
0x00x02F0

Members 4

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08AnimFadeOutUWidgetAnimation*Transient+6 flagsnullptr
0x08AnimFadeInUWidgetAnimation*Transient+6 flagsnullptr
0x08CrosshairImageUImage*10 flagsnullptr
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01B40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01C80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x020D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02710x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02890x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x029C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 8

SignatureFlagsNativeParams
void Hide()
Script3 statements · 50 bytes of bytecode
0x0000CallFunc_PlayAnimation_ReturnValue = PlayAnimation(AnimFadeOut, 0f, 1, 0, 1f, false);0x002Freturn;0x0031// end of script
Public0x00
void Show()
Script3 statements · 50 bytes of bytecode
0x0000CallFunc_PlayAnimation_ReturnValue = PlayAnimation(AnimFadeIn, 0f, 1, 0, 1f, false);0x002Freturn;0x0031// end of script
Public0x00
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_Crosshair(29);0x000Freturn;0x0011// end of script
EventPublic0x00
void OnItemChanged(AActor* Item)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Item = Item;0x0012ExecuteUbergraph_WBP_Crosshair(425);0x0021return;0x0023// end of script
0x08
void OnGameEvent(const E_GameEvent& Event)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Event = Event;0x0012ExecuteUbergraph_WBP_Crosshair(569);0x0021return;0x0023// end of script
0x01
void OnPlayerRespawned()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_Crosshair(671);0x000Freturn;0x0011// end of script
0x00
void OnItemDropped(AActor* Actor)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Actor = Actor;0x0012ExecuteUbergraph_WBP_Crosshair(676);0x0021return;0x0023// end of script
0x08
void ExecuteUbergraph_WBP_Crosshair(int32 EntryPoint)
Script32 statements · 684 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000AHide();0x0018goto Label_02A9;0x001D/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_GetPlayerCharacter(this, CallFunc_T5F_GetPlayerCharacter_First_Person_Character);0x004BCallFunc_IsValid_ReturnValue = IsValid(CallFunc_T5F_GetPlayerCharacter_First_Person_Character);0x0068if (!(CallFunc_IsValid_ReturnValue)) goto Label_02A9;0x0076K2Node_CreateDelegate_OutputDelegate_3.Bind(this, OnItemDropped);0x008DCallFunc_T5F_GetPlayerCharacter_First_Person_Character.OnItemDropped += K2Node_CreateDelegate_OutputDelegate_3;0x00B6K2Node_CreateDelegate_OutputDelegate.Bind(this, OnItemChanged);0x00CDCallFunc_T5F_GetPlayerCharacter_First_Person_Character.OnItemChanged += K2Node_CreateDelegate_OutputDelegate;0x00F6/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_GetGameMode(this, CallFunc_T5F_GetGameMode_Game_Mode);0x0124K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnGameEvent);0x013BCallFunc_T5F_GetGameMode_Game_Mode.OnGameEvent += K2Node_CreateDelegate_OutputDelegate_1;0x0164K2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnPlayerRespawned);0x017BCallFunc_T5F_GetGameMode_Game_Mode.OnPlayerRespawned += K2Node_CreateDelegate_OutputDelegate_2;0x01A4goto Label_02A9;0x01A9CallFunc_IsValid_ReturnValue_1 = IsValid(K2Node_CustomEvent_Item);0x01C6Temp_bool_Variable = CallFunc_IsValid_ReturnValue_1;0x01D9CallFunc_PlayAnimation_ReturnValue = PlayAnimation(Switch(Temp_bool_Variable, false => AnimFadeOut, true => AnimFadeIn, default => K2Node_Select_Default), 0f, 1, 0, 1f, false);0x0234goto Label_02A9;0x0239K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_CustomEvent_Event, 4);0x0258if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_026B;0x0266goto Label_02A9;0x026BLabel_026B:0x026BCallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(AnimFadeIn, 0f, 1, 0, 1f, false);0x029Agoto Label_02A9;0x029Fgoto Label_026B;0x02A4goto Label_000A;0x02A9Label_02A9:0x02A9return;0x02AB// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type