0x00x0368
Members 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | InteractCollision | UBoxComponent* | 6 flags | nullptr | |
| 0x08 | Door | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x04 | Timeline_CrackDoor_Delta_2C5346144F74B0AF3F46DFA88DA27C0C | float | 4 flags | 0 | |
| 0x01 | Timeline_CrackDoor__Direction_2C5346144F74B0AF3F46DFA88DA27C0C | ETimelineDirection | 4 flags | Forward | |
| 0x035D | 0x03 | padding / unreflected | |||
| 0x08 | Timeline_CrackDoor | UTimelineComponent* | 5 flags | nullptr | |
Inherited from ABP_Door_C 30
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | WidgetLocked | UWidgetComponent* | 6 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x04 | Timeline_OnRotateDoorTwo_Delta_C5297F0E45BE3AAB16FF2985D96D70EB | float | 4 flags | 0 | |
| 0x01 | Timeline_OnRotateDoorTwo__Direction_C5297F0E45BE3AAB16FF2985D96D70EB | ETimelineDirection | 4 flags | Forward | |
| 0x02C5 | 0x03 | padding / unreflected | |||
| 0x08 | Timeline_OnRotateDoorTwo | UTimelineComponent* | 5 flags | nullptr | |
| 0x04 | Timeline_OnDoorPeekOne_Delta_0D21E14B483A2C7DC4B6CD948FBB1398 | float | 4 flags | 0 | |
| 0x01 | Timeline_OnDoorPeekOne__Direction_0D21E14B483A2C7DC4B6CD948FBB1398 | ETimelineDirection | 4 flags | Forward | |
| 0x02D5 | 0x03 | padding / unreflected | |||
| 0x08 | Timeline_OnDoorPeekOne | UTimelineComponent* | 5 flags | nullptr | |
| 0x04 | Timeline_OnDoorPeekTwo_Delta_074ACBF24CF357986E09529E6E159A3A | float | 4 flags | 0 | |
| 0x01 | Timeline_OnDoorPeekTwo__Direction_074ACBF24CF357986E09529E6E159A3A | ETimelineDirection | 4 flags | Forward | |
| 0x02E5 | 0x03 | padding / unreflected | |||
| 0x08 | Timeline_OnDoorPeekTwo | UTimelineComponent* | 5 flags | nullptr | |
| 0x04 | Timeline_OnRotateDoorOne_Delta_7DAC5F804BCF34CF6D85F287B4BD4D8F | float | 4 flags | 0 | |
| 0x01 | Timeline_OnRotateDoorOne__Direction_7DAC5F804BCF34CF6D85F287B4BD4D8F | ETimelineDirection | 4 flags | Forward | |
| 0x02F5 | 0x03 | padding / unreflected | |||
| 0x08 | Timeline_OnRotateDoorOne | UTimelineComponent* | 5 flags | nullptr | |
| 0x01 | IsInteractable | bool | 7 flags | true | |
| 0x01 | IsLocked | bool | 7 flags | false | |
| 0x0302 | 0x06 | padding / unreflected | |||
| 0x08 | DoorOne | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x01 | IsOpened | bool | 7 flags | false | |
| 0x01 | IsCracked | bool | 7 flags | false | |
| 0x01 | IsDestroyed | bool | 7 flags | false | |
| 0x01 | ShouldHideWidget | bool | 6 flags | false | |
| 0x01 | SaveProgressOnOpen | bool | 6 flags | false | |
| 0x01 | SaveProgressToArea | E_Areas | 6 flags | NewEnumerator16 | |
| 0x01 | DoorType | E_DoorType | 7 flags | NewEnumerator0 | |
| 0x0317 | 0x01 | padding / unreflected | |||
| 0x08 | MaxCrackAngle | double | 6 flags | 30 | |
| 0x08 | MaxDoorAngle | double | 6 flags | 90 | |
| 0x08 | MaxPeekAngle | double | 6 flags | 1 | |
| 0x08 | LockedDuration | double | 6 flags | 1.25 | |
| 0x08 | LockedOffset | double | 6 flags | -8 | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 11
| Signature | Flags | Native | Params |
|---|---|---|---|
void GetAVIData(const E_InteractionTypes& Action, const FF_AVIActionDefinition& AVIAction)Script12 statements · 169 bytes of bytecode0x0000K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Action, 1);0x001Fif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0032;0x002Dgoto Label_00A6;0x0032Label_0032:0x0032K2Node_MakeStruct_F_AVIActionDefinition.SFX_5_E542D01A7F57455BACDC43B2CF8854E4 = nullptr;0x0046K2Node_MakeStruct_F_AVIActionDefinition.VFX_14_9DE5138A9E814DD0ADB2D69FCC8644E4 = nullptr;0x005AK2Node_MakeStruct_F_AVIActionDefinition.HapticFeedback_17_D950BFD1522E4227AF727E5E34C67AAB = 4;0x0077K2Node_MakeStruct_F_AVIActionDefinition.CameraShake_15_62417BEA9A234E1681663625546BE88E = nullptr;0x008BAVIAction = K2Node_MakeStruct_F_AVIActionDefinition;0x00A6Label_00A6:0x00A6return;0x00A8// end of script | Public | 0x28 | |
void GetInteractionComponent(const UPrimitiveComponent*& InteractionComponent)Script3 statements · 22 bytes of bytecode0x0000InteractionComponent = InteractCollision;0x0013return;0x0015// end of script | Public | 0x08 | |
void IsInteractionAllowed(const bool& Allowed)Script9 statements · 240 bytes of bytecode0x0000CallFunc_IsPlaying_ReturnValue = Timeline_OnRotateDoorOne.IsPlaying();0x002ACallFunc_IsPlaying_ReturnValue_1 = Timeline_OnDoorPeekOne.IsPlaying();0x0054CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_IsPlaying_ReturnValue);0x0071CallFunc_Not_PreBool_ReturnValue_1 = Not_PreBool(CallFunc_IsPlaying_ReturnValue_1);0x008ECallFunc_BooleanAND_ReturnValue = BooleanAND(IsInteractable, CallFunc_Not_PreBool_ReturnValue_1);0x00B4CallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_BooleanAND_ReturnValue, CallFunc_Not_PreBool_ReturnValue);0x00DAAllowed = CallFunc_BooleanAND_ReturnValue_1;0x00EDreturn;0x00EF// end of script | Public | 0x01 | |
void InteractWithDoor()Script15 statements · 267 bytes of bytecode0x0000if (!(IsLocked)) goto Label_002B;0x000EOnDoorPeek(Door, nullptr);0x0026goto Label_0108;0x002BLabel_002B:0x002BCallFunc_Not_PreBool_ReturnValue = Not_PreBool(IsOpened);0x0048OnRotateDoorOne(Door, CallFunc_Not_PreBool_ReturnValue, IsCracked);0x0071CallFunc_Not_PreBool_ReturnValue_1 = Not_PreBool(IsOpened);0x008EIsOpened = CallFunc_Not_PreBool_ReturnValue_1;0x00A1/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_PlayAVI(this, 1, this);0x00C9CallFunc_BooleanAND_ReturnValue = BooleanAND(IsOpened, IsCracked);0x00EFif (!(CallFunc_BooleanAND_ReturnValue)) goto Label_0108;0x00FDIsCracked = false;0x0108Label_0108:0x0108return;0x010A// end of script | Public | 0x00 | |
void Timeline_CrackDoor__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SingleDoor(430);0x000Freturn;0x0011// end of script | 0x00 | ||
void Timeline_CrackDoor__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SingleDoor(124);0x000Freturn;0x0011// end of script | 0x00 | ||
void OnActorLoaded()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SingleDoor(435);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void OnCrackDoor()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SingleDoor(591);0x000Freturn;0x0011// end of script | Public | 0x00 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SingleDoor(596);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void Interact(bool Force, AActor* Actor)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Force = Force;0x0012PersistentFrame.K2Node_Event_Actor = Actor;0x0024ExecuteUbergraph_BP_SingleDoor(789);0x0033return;0x0035// end of script | Public | 0x10 | |
void ExecuteUbergraph_BP_SingleDoor(int32 EntryPoint)Script42 statements · 797 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000AIsInteractionAllowed(CallFunc_IsInteractionAllowed_Allowed);0x0021CallFunc_BooleanOR_ReturnValue_1 = BooleanOR(CallFunc_IsInteractionAllowed_Allowed, K2Node_Event_Force);0x0047if (!(CallFunc_BooleanOR_ReturnValue_1)) goto Label_031A;0x0055InteractWithDoor();0x0063Interact(K2Node_Event_Force, nullptr);0x0077goto Label_031A;0x007CCallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(Timeline_CrackDoor_Delta_2C5346144F74B0AF3F46DFA88DA27C0C);0x0099CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, MaxCrackAngle);0x00C7CallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue, -1);0x00F5CallFunc_MakeRotator_Yaw_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x0112CallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, CallFunc_MakeRotator_Yaw_ImplicitCast);0x0141Door.K2_SetRelativeRotation(CallFunc_MakeRotator_ReturnValue, false, CallFunc_K2_SetRelativeRotation_SweepHitResult, false);0x0175goto Label_031A;0x017ALabel_017A:0x017ATimeline_CrackDoor.Play();0x019Agoto Label_031A;0x019FLabel_019F:0x019FOnCrackDoor();0x01A9goto Label_017A;0x01AEgoto Label_031A;0x01B3CallFunc_BooleanOR_ReturnValue = BooleanOR(IsOpened, IsCracked);0x01D9if (!(CallFunc_BooleanOR_ReturnValue)) goto Label_022E;0x01E7OnRotateDoorOne(Door, IsOpened, IsCracked);0x0210if (!(IsLocked)) goto Label_031A;0x021EIsLocked = false;0x0229goto Label_031A;0x022ELabel_022E:0x022Eif (!(IsDestroyed)) goto Label_031A;0x023COnDestroyDoor();0x024Agoto Label_031A;0x024Fgoto Label_019F;0x0254ReceiveBeginPlay();0x025ECallFunc_K2_AttachToComponent_ReturnValue = WidgetLocked.K2_AttachToComponent(InteractCollision, FName(None), 2, 2, 2, true);0x02A5CallFunc_MakeVector_ReturnValue = MakeVector(0, 0, LockedOffset);0x02DCWidgetLocked.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x0310goto Label_031A;0x0315goto Label_000A;0x031ALabel_031A:0x031Areturn;0x031C// end of script | Final | 0x04 |