0x00x0370
Members 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | InteractCollision | UBoxComponent* | 6 flags | nullptr | |
| 0x08 | DoorRight | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | DoorLeft | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x04 | Timeline_CrackDoor_Door_Track_D61A93784DDCEBA5EF65BB8870146577 | float | 4 flags | 0 | |
| 0x01 | Timeline_CrackDoor__Direction_D61A93784DDCEBA5EF65BB8870146577 | ETimelineDirection | 4 flags | Forward | |
| 0x0365 | 0x03 | padding / unreflected | |||
| 0x08 | Timeline_CrackDoor | UTimelineComponent* | 5 flags | nullptr | |
Inherited from ABP_Door_C 30
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | WidgetLocked | UWidgetComponent* | 6 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x04 | Timeline_OnRotateDoorTwo_Delta_C5297F0E45BE3AAB16FF2985D96D70EB | float | 4 flags | 0 | |
| 0x01 | Timeline_OnRotateDoorTwo__Direction_C5297F0E45BE3AAB16FF2985D96D70EB | ETimelineDirection | 4 flags | Forward | |
| 0x02C5 | 0x03 | padding / unreflected | |||
| 0x08 | Timeline_OnRotateDoorTwo | UTimelineComponent* | 5 flags | nullptr | |
| 0x04 | Timeline_OnDoorPeekOne_Delta_0D21E14B483A2C7DC4B6CD948FBB1398 | float | 4 flags | 0 | |
| 0x01 | Timeline_OnDoorPeekOne__Direction_0D21E14B483A2C7DC4B6CD948FBB1398 | ETimelineDirection | 4 flags | Forward | |
| 0x02D5 | 0x03 | padding / unreflected | |||
| 0x08 | Timeline_OnDoorPeekOne | UTimelineComponent* | 5 flags | nullptr | |
| 0x04 | Timeline_OnDoorPeekTwo_Delta_074ACBF24CF357986E09529E6E159A3A | float | 4 flags | 0 | |
| 0x01 | Timeline_OnDoorPeekTwo__Direction_074ACBF24CF357986E09529E6E159A3A | ETimelineDirection | 4 flags | Forward | |
| 0x02E5 | 0x03 | padding / unreflected | |||
| 0x08 | Timeline_OnDoorPeekTwo | UTimelineComponent* | 5 flags | nullptr | |
| 0x04 | Timeline_OnRotateDoorOne_Delta_7DAC5F804BCF34CF6D85F287B4BD4D8F | float | 4 flags | 0 | |
| 0x01 | Timeline_OnRotateDoorOne__Direction_7DAC5F804BCF34CF6D85F287B4BD4D8F | ETimelineDirection | 4 flags | Forward | |
| 0x02F5 | 0x03 | padding / unreflected | |||
| 0x08 | Timeline_OnRotateDoorOne | UTimelineComponent* | 5 flags | nullptr | |
| 0x01 | IsInteractable | bool | 7 flags | true | |
| 0x01 | IsLocked | bool | 7 flags | false | |
| 0x0302 | 0x06 | padding / unreflected | |||
| 0x08 | DoorOne | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x01 | IsOpened | bool | 7 flags | false | |
| 0x01 | IsCracked | bool | 7 flags | false | |
| 0x01 | IsDestroyed | bool | 7 flags | false | |
| 0x01 | ShouldHideWidget | bool | 6 flags | false | |
| 0x01 | SaveProgressOnOpen | bool | 6 flags | false | |
| 0x01 | SaveProgressToArea | E_Areas | 6 flags | NewEnumerator16 | |
| 0x01 | DoorType | E_DoorType | 7 flags | NewEnumerator0 | |
| 0x0317 | 0x01 | padding / unreflected | |||
| 0x08 | MaxCrackAngle | double | 6 flags | 30 | |
| 0x08 | MaxDoorAngle | double | 6 flags | 90 | |
| 0x08 | MaxPeekAngle | double | 6 flags | 1 | |
| 0x08 | LockedDuration | double | 6 flags | 1.25 | |
| 0x08 | LockedOffset | double | 6 flags | -8 | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
void GetAVIData(const E_InteractionTypes& Action, const FF_AVIActionDefinition& AVIAction)Script12 statements · 169 bytes of bytecode0x0000K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Action, 1);0x001Fif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0032;0x002Dgoto Label_00A6;0x0032Label_0032:0x0032K2Node_MakeStruct_F_AVIActionDefinition.SFX_5_E542D01A7F57455BACDC43B2CF8854E4 = nullptr;0x0046K2Node_MakeStruct_F_AVIActionDefinition.VFX_14_9DE5138A9E814DD0ADB2D69FCC8644E4 = nullptr;0x005AK2Node_MakeStruct_F_AVIActionDefinition.HapticFeedback_17_D950BFD1522E4227AF727E5E34C67AAB = 4;0x0077K2Node_MakeStruct_F_AVIActionDefinition.CameraShake_15_62417BEA9A234E1681663625546BE88E = nullptr;0x008BAVIAction = K2Node_MakeStruct_F_AVIActionDefinition;0x00A6Label_00A6:0x00A6return;0x00A8// end of script | Public | 0x28 | |
void IsInteractionAllowed(const bool& Allowed)Script15 statements · 458 bytes of bytecode0x0000CallFunc_IsPlaying_ReturnValue = Timeline_OnRotateDoorOne.IsPlaying();0x002ACallFunc_IsPlaying_ReturnValue_1 = Timeline_OnRotateDoorTwo.IsPlaying();0x0054CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_IsPlaying_ReturnValue);0x0071CallFunc_Not_PreBool_ReturnValue_1 = Not_PreBool(CallFunc_IsPlaying_ReturnValue_1);0x008ECallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_Not_PreBool_ReturnValue, CallFunc_Not_PreBool_ReturnValue_1);0x00B4CallFunc_IsPlaying_ReturnValue_2 = Timeline_OnDoorPeekTwo.IsPlaying();0x00DECallFunc_Not_PreBool_ReturnValue_2 = Not_PreBool(CallFunc_IsPlaying_ReturnValue_2);0x00FBCallFunc_IsPlaying_ReturnValue_3 = Timeline_OnDoorPeekOne.IsPlaying();0x0125CallFunc_Not_PreBool_ReturnValue_3 = Not_PreBool(CallFunc_IsPlaying_ReturnValue_3);0x0142CallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_Not_PreBool_ReturnValue_3, CallFunc_Not_PreBool_ReturnValue_2);0x0168CallFunc_BooleanAND_ReturnValue_2 = BooleanAND(IsInteractable, CallFunc_BooleanAND_ReturnValue_1);0x018ECallFunc_BooleanAND_ReturnValue_3 = BooleanAND(CallFunc_BooleanAND_ReturnValue_2, CallFunc_BooleanAND_ReturnValue);0x01B4Allowed = CallFunc_BooleanAND_ReturnValue_3;0x01C7return;0x01C9// end of script | Public | 0x01 | |
void GetInteractionComponent(const UPrimitiveComponent*& InteractionComponent)Script3 statements · 22 bytes of bytecode0x0000InteractionComponent = InteractCollision;0x0013return;0x0015// end of script | Public | 0x08 | |
void InteractWithDoor()Script17 statements · 345 bytes of bytecode0x0000if (!(IsLocked)) goto Label_0033;0x000EOnDoorPeek(DoorLeft, DoorRight);0x002Egoto Label_0156;0x0033Label_0033:0x0033CallFunc_Not_PreBool_ReturnValue = Not_PreBool(IsOpened);0x0050OnRotateDoorOne(DoorLeft, CallFunc_Not_PreBool_ReturnValue, IsCracked);0x0079CallFunc_Not_PreBool_ReturnValue_1 = Not_PreBool(IsOpened);0x0096OnRotateDoorTwo(DoorRight, CallFunc_Not_PreBool_ReturnValue_1, IsCracked);0x00BFCallFunc_Not_PreBool_ReturnValue_2 = Not_PreBool(IsOpened);0x00DCIsOpened = CallFunc_Not_PreBool_ReturnValue_2;0x00EF/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_PlayAVI(this, 1, this);0x0117CallFunc_BooleanAND_ReturnValue = BooleanAND(IsOpened, IsCracked);0x013Dif (!(CallFunc_BooleanAND_ReturnValue)) goto Label_0156;0x014BIsCracked = false;0x0156Label_0156:0x0156return;0x0158// end of script | Public | 0x00 | |
void Timeline_CrackDoor__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_DoubleDoor(1081);0x000Freturn;0x0011// end of script | 0x00 | ||
void Timeline_CrackDoor__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_DoubleDoor(1076);0x000Freturn;0x0011// end of script | 0x00 | ||
void OnCrackDoor()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_DoubleDoor(124);0x000Freturn;0x0011// end of script | Public | 0x00 | |
void OnActorLoaded()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_DoubleDoor(621);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_DoubleDoor(1086);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void OnDestroyDoor()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_DoubleDoor(1279);0x000Freturn;0x0011// end of script | Public | 0x00 | |
void Interact(bool Force, AActor* Actor)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Force = Force;0x0012PersistentFrame.K2Node_Event_Actor = Actor;0x0024ExecuteUbergraph_BP_DoubleDoor(1284);0x0033return;0x0035// end of script | Public | 0x10 | |
void ExecuteUbergraph_BP_DoubleDoor(int32 EntryPoint)Script58 statements · 1,292 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000AIsInteractionAllowed(CallFunc_IsInteractionAllowed_Allowed);0x0021CallFunc_BooleanOR_ReturnValue_1 = BooleanOR(CallFunc_IsInteractionAllowed_Allowed, K2Node_Event_Force);0x0047if (!(CallFunc_BooleanOR_ReturnValue_1)) goto Label_0509;0x0055InteractWithDoor();0x0063Interact(K2Node_Event_Force, nullptr);0x0077goto Label_0509;0x007COnCrackDoor();0x0086Timeline_CrackDoor.Play();0x00A6goto Label_0509;0x00ABLabel_00AB:0x00ABOnDestroyDoor();0x00B5CallFunc_SetStaticMesh_ReturnValue = DoorLeft.SetStaticMesh(/Game/Art/Assets/Meshes/HW/Doors/SM_HW_DoorBroken1_1.SM_HW_DoorBroken1_1);0x00ECCallFunc_SetStaticMesh_ReturnValue_1 = DoorRight.SetStaticMesh(/Game/Art/Assets/Meshes/HW/Doors/SM_HW_DoorBroken1_1.SM_HW_DoorBroken1_1);0x0123IsDestroyed = true;0x012EInteractCollision.SetCollisionEnabled(0);0x0154CallFunc_Not_PreBool_ReturnValue = Not_PreBool(IsOpened);0x0171if (!(CallFunc_Not_PreBool_ReturnValue)) goto Label_0509;0x017FInteract(true, nullptr);0x018Fgoto Label_0509;0x0194Label_0194:0x0194CallFunc_Lerp_Alpha_ImplicitCast = Cast<4>(Timeline_CrackDoor_Door_Track_D61A93784DDCEBA5EF65BB8870146577);0x01B1CallFunc_Lerp_ReturnValue = Lerp(0, MaxCrackAngle, CallFunc_Lerp_Alpha_ImplicitCast);0x01E8CallFunc_MakeRotator_Yaw_ImplicitCast = Cast<3>(CallFunc_Lerp_ReturnValue);0x0205CallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, CallFunc_MakeRotator_Yaw_ImplicitCast);0x0234DoorRight.K2_SetRelativeRotation(CallFunc_MakeRotator_ReturnValue, false, CallFunc_K2_SetRelativeRotation_SweepHitResult, false);0x0268goto Label_0509;0x026Dif (!(IsDestroyed)) goto Label_0289;0x027BOnDestroyDoor();0x0289Label_0289:0x0289CallFunc_BooleanOR_ReturnValue = BooleanOR(IsOpened, IsCracked);0x02AFif (!(CallFunc_BooleanOR_ReturnValue)) goto Label_0509;0x02BDOnRotateDoorOne(DoorLeft, IsOpened, IsCracked);0x02E6OnRotateDoorTwo(DoorRight, IsOpened, IsCracked);0x030Fif (!(IsLocked)) goto Label_0509;0x031DIsLocked = false;0x0328goto Label_0509;0x032DLabel_032D:0x032DCallFunc_Lerp_Alpha_ImplicitCast = Cast<4>(Timeline_CrackDoor_Door_Track_D61A93784DDCEBA5EF65BB8870146577);0x034ACallFunc_Lerp_ReturnValue = Lerp(0, MaxCrackAngle, CallFunc_Lerp_Alpha_ImplicitCast);0x0381CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Lerp_ReturnValue, -1);0x03AFCallFunc_MakeRotator_Yaw_ImplicitCast_1 = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x03CCCallFunc_MakeRotator_ReturnValue_1 = MakeRotator(0f, 0f, CallFunc_MakeRotator_Yaw_ImplicitCast_1);0x03FBDoorLeft.K2_SetRelativeRotation(CallFunc_MakeRotator_ReturnValue_1, false, CallFunc_K2_SetRelativeRotation_SweepHitResult_1, false);0x042Fgoto Label_0194;0x0434goto Label_032D;0x0439goto Label_0509;0x043EReceiveBeginPlay();0x0448CallFunc_K2_AttachToComponent_ReturnValue = WidgetLocked.K2_AttachToComponent(InteractCollision, FName(None), 2, 2, 2, true);0x048FCallFunc_MakeVector_ReturnValue = MakeVector(0, 0, LockedOffset);0x04C6WidgetLocked.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x04FAgoto Label_0509;0x04FFgoto Label_00AB;0x0504goto Label_000A;0x0509Label_0509:0x0509return;0x050B// end of script | Final | 0x04 |