voidCreatePlayerHUD()Script6 statements · 140 bytes of bytecode
0x0000CallFunc_GetOwningPlayerController_ReturnValue = GetOwningPlayerController();0x0014CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/Screens/WBP_PlayerHUD.WBP_PlayerHUD_C, CallFunc_GetOwningPlayerController_ReturnValue);0x0051PlayerHUD = CallFunc_Create_ReturnValue;0x0064PlayerHUD.AddToViewport(0);0x0089return;0x008B// end of script
Private
0x00
voidHidePlayerHUD()Script7 statements · 139 bytes of bytecode
0x0000CallFunc_IsValid_ReturnValue = IsValid(PlayerHUD);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_0088;0x002BPlayerHUD.Hide();0x004F/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_PrintScreen("Hide PlayerHUD", 0, 0, this);0x0088Label_0088:0x0088return;0x008A// end of script
Public
0x00
voidShowPlayerHUD()Script4 statements · 96 bytes of bytecode
0x0000PlayerHUD.Show();0x0024/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_PrintScreen("Show PlayerHUD", 0, 0, this);0x005Dreturn;0x005F// end of script
Public
0x00
voidReceiveBeginPlay()Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_PlayerHUD(29);0x000Freturn;0x0011// end of script
EventProtected
0x00
voidExecuteUbergraph_BP_PlayerHUD(int32EntryPoint)Script8 statements · 37 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACreatePlayerHUD();0x0018goto Label_0022;0x001Dgoto Label_000A;0x0022Label_0022:0x0022return;0x0024// end of script
Final
0x04
Used by 1
types with a member, parameter or interface of this type