Class
UBP_InteractionPromptComponent_C
: UWidgetComponent : UMeshComponent : UPrimitiveComponent : USceneComponent : UActorComponent : UObject0x00x0669
Members 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | AnimPlaybackRate | double | 6 flags | 1 | |
| 0x01 | Visible | bool | 7 flags | false |
Inherited from UWidgetComponent 39
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | Space | EWidgetSpace | Protected+6 flags | World | |
| 0x01 | TimingPolicy | EWidgetTimingPolicy | Protected+6 flags | RealTime | |
| 0x051A | 0x06 | padding / unreflected | |||
| 0x08 | WidgetClass | TSubclassOf<UUserWidget> | Protected+6 flags | nullptr | |
| 0x08 | DrawSize | FIntPoint | Protected+6 flags | {X=500, Y=500} | |
| 0x01 | bManuallyRedraw | bool | Protected+6 flags | false | |
| 0x01 | bRedrawRequested | bool | TransientProtected+6 flags | true | |
| 0x0532 | 0x02 | padding / unreflected | |||
| 0x04 | RedrawTime | float | Protected+6 flags | 0 | |
| 0x0538 | 0x08 | padding / unreflected | |||
| 0x08 | CurrentDrawSize | FIntPoint | TransientProtected+6 flags | {X=0, Y=0} | |
| 0x01 | bUseInvalidationInWorldSpace | bool | Protected+6 flags | false | |
| 0x01 | bDrawAtDesiredSize | bool | Protected+6 flags | false | |
| 0x054A | 0x06 | padding / unreflected | |||
| 0x10 | Pivot | FVector2D | Protected+6 flags | {X=0.5, Y=0.5} | |
| 0x01 | bReceiveHardwareInput | bool | Protected+6 flags | false | |
| 0x01 | bWindowFocusable | bool | Protected+6 flags | true | |
| 0x01 | WindowVisibility | EWindowVisibility | Protected+6 flags | SelfHitTestInvisible | |
| 0x01 | bApplyGammaCorrection | bool | Protected+7 flags | false | |
| 0x0564 | 0x04 | padding / unreflected | |||
| 0x08 | OwnerPlayer | ULocalPlayer* | Protected+6 flags | nullptr | |
| 0x10 | BackgroundColor | FLinearColor | Protected+6 flags | {R=0, G=0, B=0, A=0} | |
| 0x10 | TintColorAndOpacity | FLinearColor | Protected+6 flags | {R=1, G=1, B=1, A=1} | |
| 0x04 | OpacityFromTexture | float | Protected+6 flags | 1 | |
| 0x01 | BlendMode | EWidgetBlendMode | Protected+6 flags | Masked | |
| 0x01 | bIsTwoSided | bool | Protected+6 flags | false | |
| 0x01 | TickWhenOffscreen | bool | Protected+6 flags | false | |
| 0x0597 | 0x01 | padding / unreflected | |||
| 0x08 | BodySetup | UBodySetup* | TransientProtected+7 flags | nullptr | |
| 0x08 | TranslucentMaterial | UMaterialInterface* | Protected+6 flags | /Engine/EngineMaterials/Widget3DPassThrough_Translucent.Wid… | |
| 0x08 | TranslucentMaterial_OneSided | UMaterialInterface* | Protected+6 flags | /Engine/EngineMaterials/Widget3DPassThrough_Translucent_One… | |
| 0x08 | OpaqueMaterial | UMaterialInterface* | Protected+6 flags | /Engine/EngineMaterials/Widget3DPassThrough_Opaque.Widget3D… | |
| 0x08 | OpaqueMaterial_OneSided | UMaterialInterface* | Protected+6 flags | /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided… | |
| 0x08 | MaskedMaterial | UMaterialInterface* | Protected+6 flags | /Engine/EngineMaterials/Widget3DPassThrough_Masked.Widget3D… | |
| 0x08 | MaskedMaterial_OneSided | UMaterialInterface* | Protected+6 flags | /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided… | |
| 0x08 | RenderTarget | UTextureRenderTarget2D* | TransientProtected+7 flags | nullptr | |
| 0x08 | MaterialInstance | UMaterialInstanceDynamic* | TransientProtected+7 flags | nullptr | |
| 0x01 | bAddedToScreen | bool | TransientProtected+6 flags | false | |
| 0x01 | bEditTimeUsable | bool | Protected+5 flags | false | |
| 0x05E2 | 0x02 | padding / unreflected | |||
| 0x08 | SharedLayerName | FName | Protected+7 flags | WidgetComponentScreenLayer | |
| 0x04 | LayerZOrder | int32 | Protected+7 flags | -100 | |
| 0x01 | GeometryMode | EWidgetGeometryMode | Protected+6 flags | Plane | |
| 0x05F1 | 0x07 | padding / unreflected | |||
| 0x08 | CylinderArcAngle | double | Protected+6 flags | 180 | |
| 0x01 | TickMode | ETickMode | Protected+6 flags | Enabled | |
| 0x0601 | 0x2F | padding / unreflected | |||
| 0x08 | Widget | UUserWidget* | Transient+9 flags | nullptr | |
Inherited from UMeshComponent 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OverrideMaterials | TArray<UMaterialInterface*> | 6 flags | [] | |
| 0x08 | OverlayMaterial | UMaterialInterface* | 10 flags | nullptr | |
| 0x04 | OverlayMaterialMaxDrawDistance | float | 9 flags | 0 | |
| 0x01 | bEnableMaterialParameterCaching : 1bit 0 | bool | Protected+7 flags | false |
Inherited from UPrimitiveComponent 108
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | MinDrawDistance | float | 9 flags | 0 | |
| 0x04 | LDMaxDrawDistance | float | 9 flags | 0 | |
| 0x04 | CachedMaxDrawDistance | float | 10 flags | 0 | |
| 0x01 | DepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags | SDPG_World | |
| 0x01 | ViewOwnerDepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags | SDPG_World | |
| 0x01 | IndirectLightingCacheQuality | EIndirectLightingCacheQuality | 9 flags | ILCQ_Point | |
| 0x01 | LightmapType | ELightmapType | 9 flags | Default | |
| 0x01 | HLODBatchingPolicy | EHLODBatchingPolicy | 8 flags | None | |
| 0x01 | ShadowCacheInvalidationBehavior | EShadowCacheInvalidationBehavior | 9 flags | Auto | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsActorTextureStreamingBuiltData : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bIsValidTextureStreamingBuiltData : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bNeverDistanceCull : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bAlwaysCreatePhysicsState : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bGenerateOverlapEvents : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bMultiBodyOverlap : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bTraceComplexOnMove : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bReturnMaterialOnMove : 1bit 6 | bool | 6 flags | false | |
| 0x01 | bUseViewOwnerDepthPriorityGroup : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bAllowCullDistanceVolume : 1bit 0 | bool | 7 flags | true | |
| 0x01 | bVisibleInReflectionCaptures : 1bit 1 | bool | 7 flags | true | |
| 0x01 | bVisibleInRealTimeSkyCaptures : 1bit 2 | bool | 7 flags | true | |
| 0x01 | bVisibleInRayTracing : 1bit 3 | bool | 7 flags | true | |
| 0x01 | bRenderInMainPass : 1bit 4 | bool | 7 flags | true | |
| 0x01 | bRenderInDepthPass : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bReceivesDecals : 1bit 6 | bool | 7 flags | true | |
| 0x01 | bHoldout : 1bit 7 | bool | 8 flags | false | |
| 0x01 | bOwnerNoSee : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bOnlyOwnerSee : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bTreatAsBackgroundForOcclusion : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bUseAsOccluder : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bSelectable : 1bit 4 | bool | 3 flags | true | |
| 0x01 | bWantsEditorEffects : 1bit 5 | bool | 3 flags | false | |
| 0x01 | bForceMipStreaming : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bHasPerInstanceHitProxies : 1bit 7 | bool | 3 flags | false | |
| 0x01 | CastShadow : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bEmissiveLightSource : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bAffectDynamicIndirectLighting : 1bit 2 | bool | 8 flags | true | |
| 0x01 | bAffectIndirectLightingWhileHidden : 1bit 3 | bool | 8 flags | false | |
| 0x01 | bAffectDistanceFieldLighting : 1bit 4 | bool | 7 flags | true | |
| 0x01 | bCastDynamicShadow : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bCastStaticShadow : 1bit 6 | bool | 7 flags | true | |
| 0x01 | bCastVolumetricTranslucentShadow : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bCastContactShadow : 1bit 0 | bool | 7 flags | true | |
| 0x01 | bSelfShadowOnly : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bCastFarShadow : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bCastInsetShadow : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bCastCinematicShadow : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bCastHiddenShadow : 1bit 5 | bool | 8 flags | false | |
| 0x01 | bCastShadowAsTwoSided : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bLightAsIfStatic : 1bit 7 | bool | Deprecated+3 flags | false | |
| 0x01 | bLightAttachmentsAsGroup : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bExcludeFromLightAttachmentGroup : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bReceiveMobileCSMShadows : 1bit 2 | bool | 7 flags | true | |
| 0x01 | bSingleSampleShadowFromStationaryLights : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bIgnoreRadialImpulse : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bIgnoreRadialForce : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bApplyImpulseOnDamage : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplicatePhysicsToAutonomousProxy : 1bit 7 | bool | 5 flags | true | |
| 0x01 | bFillCollisionUnderneathForNavmesh : 1bit 0 | bool | 4 flags | false | |
| 0x01 | AlwaysLoadOnClient : 1bit 1 | bool | 3 flags | true | |
| 0x01 | AlwaysLoadOnServer : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bUseEditorCompositing : 1bit 3 | bool | 3 flags | false | |
| 0x01 | bIsBeingMovedByEditor : 1bit 4 | bool | Transient+4 flags | false | |
| 0x01 | bRenderCustomDepth : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bVisibleInSceneCaptureOnly : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bHiddenInSceneCapture : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bRayTracingFarField : 1bit 0 | bool | 3 flags | false | |
| 0x01 | FirstPersonPrimitiveType | EFirstPersonPrimitiveType | 9 flags | None | |
| 0x01 | bHasNoStreamableTextures : 1bit 1 | bool | Protected+3 flags | false | |
| 0x01 | bStaticWhenNotMoveable : 1bit 2 | bool | Protected+7 flags | true | |
| 0x01 | bHasCustomNavigableGeometry | EHasCustomNavigableGeometry | 5 flags | No | |
| 0x0266 | 0x01 | padding / unreflected | |||
| 0x01 | CanCharacterStepUpOn | ECanBeCharacterBase | 7 flags | ECB_Yes | |
| 0x01 | LightingChannels | FLightingChannels | 6 flags | {bChannel0=true, bChannel1=false, bChannel2=false} | |
| 0x0269 | 0x20 | padding / unreflected | |||
| 0x01 | RayTracingGroupCullingPriority | ERayTracingGroupCullingPriority | 9 flags | CP_4_DEFAULT | |
| 0x01 | CustomDepthStencilWriteMask | ERendererStencilMask | 9 flags | ERSM_Default | |
| 0x01 | ExcludeFromHLODLevels | uint8 | 7 flags | 0 | |
| 0x04 | RayTracingGroupId | int32 | 9 flags | -1 | |
| 0x04 | VisibilityId | int32 | 5 flags | -1 | |
| 0x04 | CustomDepthStencilValue | int32 | 9 flags | 0 | |
| 0x10 | CustomPrimitiveData | FCustomPrimitiveData | 2 flags | {Data=[]} | |
| 0x10 | CustomPrimitiveDataInternal | FCustomPrimitiveData | Transient+1 flags | {Data=[]} | |
| 0x02B8 | 0x08 | padding / unreflected | |||
| 0x04 | TranslucencySortPriority | int32 | 9 flags | 0 | |
| 0x04 | TranslucencySortDistanceOffset | float | 9 flags | 0 | |
| 0x10 | RuntimeVirtualTextures | TArray<URuntimeVirtualTexture*> | 6 flags | [] | |
| 0x01 | VirtualTextureLodBias | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureCullMips | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureMinCoverage | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureRenderPassType | ERuntimeVirtualTextureMainPassType | 7 flags | Exclusive | |
| 0x02DC | 0x08 | padding / unreflected | |||
| 0x04 | BoundsScale | float | 7 flags | 1 | |
| 0x02E8 | 0x30 | padding / unreflected | |||
| 0x10 | MoveIgnoreActors | TArray<AActor*> | Transient+5 flags | [] | |
| 0x10 | MoveIgnoreComponents | TArray<UPrimitiveComponent*> | Transient+7 flags | [] | |
| 0x0338 | 0x10 | padding / unreflected | |||
| 0x178 | BodyInstance | FBodyInstance | 4 flags | {PositionSolverIterationCount=8, VelocitySolverIterationCou… | |
| 0x01 | OnComponentHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentWake | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentSleep | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x04C5 | 0x01 | padding / unreflected | |||
| 0x01 | OnComponentPhysicsStateChanged | FMulticastScriptDelegate | 5 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x04CF | 0x11 | padding / unreflected | |||
| 0x08 | LODParentPrimitive | UPrimitiveComponent* | 9 flags | nullptr | |
Inherited from USceneComponent 29
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PhysicsVolume | TWeakObjectPtr<APhysicsVolume> | Transient+6 flags | nullptr | |
| 0x08 | AttachParent | USceneComponent* | NetRepNotify+8 flags | nullptr | |
| 0x08 | AttachSocketName | FName | NetRepNotify+5 flags | None | |
| 0x00C0 | 0x08 | padding / unreflected | |||
| 0x10 | AttachChildren | TArray<USceneComponent*> | NetTransient+7 flags | [] | |
| 0x10 | ClientAttachedChildren | TArray<USceneComponent*> | Transient+6 flags | [] | |
| 0x00E8 | 0x40 | padding / unreflected | |||
| 0x18 | RelativeLocation | FVector | NetRepNotify+8 flags | {X=0, Y=0, Z=0} | |
| 0x18 | RelativeRotation | FRotator | NetRepNotify+7 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x18 | RelativeScale3D | FVector | NetRepNotify+8 flags | {X=1, Y=1, Z=1} | |
| 0x18 | ComponentVelocity | FVector | 5 flags | {X=0, Y=0, Z=0} | |
| 0x01 | bComponentToWorldUpdated : 1bit 0 | bool | Transient+3 flags | false | |
| 0x01 | bAbsoluteLocation : 1bit 2 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteRotation : 1bit 3 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteScale : 1bit 4 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bVisible : 1bit 5 | bool | NetRepNotify+6 flags | true | |
| 0x01 | bShouldBeAttached : 1bit 6 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapLocationWhenAttached : 1bit 7 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapRotationWhenAttached : 1bit 0 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapScaleWhenAttached : 1bit 1 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldUpdatePhysicsVolume : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bHiddenInGame : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bBoundsChangeTriggersStreamingDataRebuild : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bUseAttachParentBound : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bComputeFastLocalBounds : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bComputeBoundsOnceForGame : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bComputedBoundsOnceForGame : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bIsNotRenderAttachmentRoot : 1bit 1 | bool | 3 flags | false | |
| 0x01 | Mobility | EComponentMobility | Net+8 flags | Movable | |
| 0x01 | DetailMode | EDetailMode | 9 flags | DM_Low | |
| 0x01 | PhysicsVolumeChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+8 flags | [] | |
| 0x0080 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 4 | bool | Protected+3 flags | false | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 5 | bool | Protected+9 flags | false | |
| 0x01 | bReplicates : 1bit 6 | bool | Net+7 flags | false | |
| 0x0089 | 0x01 | padding / unreflected | |||
| 0x01 | bAutoActivate : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 3 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 4 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 6 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 0 | bool | 6 flags | false | |
| 0x008C | 0x01 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
void GetIsVisible(const bool& IsVisible)Script3 statements · 22 bytes of bytecode0x0000IsVisible = Visible;0x0013return;0x0015// end of script | Public | 0x01 | |
void SetVisible(bool IsVisible)Script9 statements · 70 bytes of bytecode0x0000Visible = IsVisible;0x0013if (!(Visible)) goto Label_0034;0x0021Show();0x002Fgoto Label_0043;0x0034Label_0034:0x0034Hide(false);0x0043Label_0043:0x0043return;0x0045// end of script | Public | 0x01 | |
void Hide(bool SkipFadeAnim)Script13 statements · 290 bytes of bytecode0x0000if (!(Visible)) goto Label_011F;0x000ECallFunc_GetWidget_ReturnValue = GetWidget();0x0026K2Node_DynamicCast_AsWBP_Interaction_Prompt = Cast<WBP_InteractionPrompt_C>(CallFunc_GetWidget_ReturnValue);0x004AK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsWBP_Interaction_Prompt);0x0067if (!(K2Node_DynamicCast_bSuccess)) goto Label_00BB;0x0075K2Node_DynamicCast_AsWBP_Interaction_Prompt.Hide(AnimPlaybackRate, SkipFadeAnim);0x00ABVisible = false;0x00B6goto Label_011F;0x00BBLabel_00BB:0x00BB/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_PrintScreen("Interaction prompt component has no valid widget assigned", 0, 2, this);0x011FLabel_011F:0x011Freturn;0x0121// end of script | Public | 0x01 | |
void Show()Script47 statements · 1,450 bytes of bytecode0x0000/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_GetGameInstance(this, CallFunc_T5F_GetGameInstance_GameInstance);0x002Eif (!(CallFunc_T5F_GetGameInstance_GameInstance.SettingsSave.TooltipsEnabled)) goto Label_05A7;0x0068CallFunc_GetWidget_ReturnValue = GetWidget();0x0080K2Node_DynamicCast_AsWBP_Interaction_Prompt = Cast<WBP_InteractionPrompt_C>(CallFunc_GetWidget_ReturnValue);0x00A4K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsWBP_Interaction_Prompt);0x00C1if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_0306;0x00CFCallFunc_GetAttachParent_ReturnValue = GetAttachParent();0x00E3CallFunc_GetOwner_ReturnValue = CallFunc_GetAttachParent_ReturnValue.GetOwner();0x010DK2Node_DynamicCast_AsBPI_Interact = Cast<BPI_Interact_C>(CallFunc_GetOwner_ReturnValue);0x0131K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Interact);0x014Eif (!(K2Node_DynamicCast_bSuccess)) goto Label_036F;0x015CK2Node_DynamicCast_AsBPI_Interact.GetInteractionPrompt(CallFunc_GetInteractionPrompt_InputPrompt);0x018ALabel_018A:0x018ACallFunc_GetEnumeratorUserFriendlyName_ReturnValue = GetEnumeratorUserFriendlyName(/Game/GameBlueprints/Enums/E_InteractionTypes.E_InteractionTypes, CallFunc_GetInteractionPrompt_InputPrompt);0x01B8CallFunc_Conv_StringToName_ReturnValue = Conv_StringToName(CallFunc_GetEnumeratorUserFriendlyName_ReturnValue);0x01DDCallFunc_GetDataTableRowFromName_ReturnValue = /Script/Engine.Default__DataTableFunctionLibrary.GetDataTableRowFromName(/Game/GameBlueprints/DataTables/DT_InputPrompts.DT_InputPrompts, CallFunc_Conv_StringToName_ReturnValue, CallFunc_GetDataTableRowFromName_OutRow);0x0222if (!(CallFunc_GetDataTableRowFromName_ReturnValue)) goto Label_0388;0x0230K2Node_DynamicCast_AsWBP_Interaction_Prompt.KeyIcon.SetBrushFromTexture(CallFunc_GetDataTableRowFromName_OutRow.Icon_5_889BC58C4ACBC92EBB06D6B88FEF6893, false);0x027DK2Node_DynamicCast_AsWBP_Interaction_Prompt.TextPrompt.SetText(CallFunc_GetDataTableRowFromName_OutRow.Text_6_26CD01CE46B541817D98FBA3759D85CA);0x02C9Label_02C9:0x02C9K2Node_DynamicCast_AsWBP_Interaction_Prompt.Show(AnimPlaybackRate);0x02F6Visible = true;0x0301goto Label_05A7;0x0306Label_0306:0x0306/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_PrintScreen("Interaction prompt component has no valid widget assigned", 0, 2, this);0x036Agoto Label_05A7;0x036FLabel_036F:0x036FCallFunc_GetInteractionPrompt_InputPrompt = 0;0x0383goto Label_018A;0x0388Label_0388:0x0388CallFunc_GetEnumeratorUserFriendlyName_ReturnValue = GetEnumeratorUserFriendlyName(/Game/GameBlueprints/Enums/E_InteractionTypes.E_InteractionTypes, CallFunc_GetInteractionPrompt_InputPrompt);0x03B6CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_GetEnumeratorUserFriendlyName_ReturnValue);0x03DBK2Node_MakeStruct_FormatArgumentData.ArgumentName = "Type";0x03FCK2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x0419K2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_Conv_StringToText_ReturnValue;0x043DK2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x0461K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x0481K2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x04A5K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x04C2K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData};0x04D6CallFunc_Format_ReturnValue = Format(NSLOCTEXT("538AE1FA4EBD3B56490C36936F66057D", "", "Could not find {Type} in DT_InputPrompts"), K2Node_MakeArray_Array);0x054BCallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_Format_ReturnValue);0x0570/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_PrintScreen(CallFunc_Conv_TextToString_ReturnValue, 0, 1, this);0x05A2goto Label_02C9;0x05A7Label_05A7:0x05A7return;0x05A9// end of script | Public | 0x00 |