0x00x0878
Members 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x01 | PrimaryDeviceType | EHardwareDevicePrimaryType | 7 flags | Unspecified | |
| 0x0861 | 0x07 | padding / unreflected | |||
| 0x10 | OnInputDeviceChanged | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
Inherited from APlayerController 54
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Player | UPlayer* | 6 flags | nullptr | |
| 0x08 | AcknowledgedPawn | APawn* | 6 flags | nullptr | |
| 0x08 | MyHUD | AHUD* | 6 flags | nullptr | |
| 0x08 | PlayerCameraManager | APlayerCameraManager* | 8 flags | nullptr | |
| 0x08 | PlayerCameraManagerClass | TSubclassOf<APlayerCameraManager> | 8 flags | nullptr | |
| 0x01 | bAutoManageActiveCameraTarget | bool | 6 flags | true | |
| 0x0371 | 0x07 | padding / unreflected | |||
| 0x18 | TargetViewRotation | FRotator | Net+4 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x0390 | 0x18 | padding / unreflected | |||
| 0x04 | SmoothTargetViewRotationSpeed | float | 7 flags | 20 | |
| 0x03AC | 0x04 | padding / unreflected | |||
| 0x10 | HiddenActors | TArray<AActor*> | 4 flags | [] | |
| 0x10 | HiddenPrimitiveComponents | TArray<TWeakObjectPtr<UPrimitiveComponent>> | 5 flags | [] | |
| 0x03D0 | 0x04 | padding / unreflected | |||
| 0x04 | LastSpectatorStateSynchTime | float | 5 flags | 0 | |
| 0x18 | LastSpectatorSyncLocation | FVector | Transient+5 flags | {X=0, Y=0, Z=0} | |
| 0x18 | LastSpectatorSyncRotation | FRotator | Transient+4 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x04 | ClientCap | int32 | 5 flags | 0 | |
| 0x040C | 0x04 | padding / unreflected | |||
| 0x08 | CheatManager | UCheatManager* | Transient+8 flags | nullptr | |
| 0x08 | CheatClass | TSubclassOf<UCheatManager> | 9 flags | /Script/Engine.CheatManager | |
| 0x08 | PlayerInput | UPlayerInput* | Transient+6 flags | nullptr | |
| 0x10 | ActiveForceFeedbackEffects | TArray<FActiveForceFeedbackEffect> | Transient+2 flags | [] | |
| 0x0438 | 0x80 | padding / unreflected | |||
| 0x01 | bPlayerIsWaiting : 1bit 4 | bool | 8 flags | false | |
| 0x04B9 | 0x03 | padding / unreflected | |||
| 0x01 | NetPlayerIndex | uint8 | 6 flags | 0 | |
| 0x04BD | 0x5B | padding / unreflected | |||
| 0x08 | PendingSwapConnection | UNetConnection* | 7 flags | nullptr | |
| 0x08 | NetConnection | UNetConnection* | 7 flags | nullptr | |
| 0x0528 | 0x18 | padding / unreflected | |||
| 0x04 | InputYawScale | float | Deprecated+6 flags | 2.5 | |
| 0x04 | InputPitchScale | float | Deprecated+6 flags | -2.5 | |
| 0x04 | InputRollScale | float | Deprecated+6 flags | 1 | |
| 0x01 | bShowMouseCursor : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bEnableClickEvents : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bEnableTouchEvents : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bEnableMouseOverEvents : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bEnableTouchOverEvents : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bForceFeedbackEnabled : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bEnableMotionControls : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bEnableStreamingSource : 1bit 7 | bool | 5 flags | true | |
| 0x01 | bStreamingSourceShouldActivate : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bStreamingSourceShouldBlockOnSlowStreaming : 1bit 1 | bool | 5 flags | true | |
| 0x054E | 0x02 | padding / unreflected | |||
| 0x01 | StreamingSourcePriority | EStreamingSourcePriority | 7 flags | Normal | |
| 0x0551 | 0x03 | padding / unreflected | |||
| 0x04 | StreamingSourceDebugColor | FColor | 7 flags | {B=0, G=0, R=0, A=0} | |
| 0x10 | StreamingSourceShapes | TArray<FStreamingSourceShape> | 4 flags | [] | |
| 0x04 | ForceFeedbackScale | float | 6 flags | 1 | |
| 0x056C | 0x04 | padding / unreflected | |||
| 0x10 | ClickEventKeys | TArray<FKey> | 4 flags | [1 item] | |
| 0x01 | DefaultMouseCursor | EMouseCursor | 8 flags | Default | |
| 0x01 | CurrentMouseCursor | EMouseCursor | 6 flags | None | |
| 0x01 | DefaultClickTraceChannel | ECollisionChannel | 8 flags | ECC_Visibility | |
| 0x01 | CurrentClickTraceChannel | ECollisionChannel | 6 flags | ECC_WorldStatic | |
| 0x04 | HitResultTraceDistance | float | 7 flags | 1e+05 | |
| 0x02 | SeamlessTravelCount | uint16 | 5 flags | 0 | |
| 0x02 | LastCompletedSeamlessTravelCount | uint16 | 5 flags | 0 | |
| 0x058C | 0x84 | padding / unreflected | |||
| 0x08 | InactiveStateInputComponent | UInputComponent* | Protected+8 flags | nullptr | |
| 0x01 | bShouldPerformFullTickWhenPaused : 1bit 2 | bool | Protected+5 flags | false | |
| 0x0619 | 0x17 | padding / unreflected | |||
| 0x08 | CurrentTouchInterface | UTouchInterface* | Protected+6 flags | nullptr | |
| 0x08 | OverridePlayerInputClass | TSubclassOf<UPlayerInput> | Protected+7 flags | nullptr | |
| 0x0640 | 0x78 | padding / unreflected | |||
| 0x08 | SpectatorPawn | ASpectatorPawn* | 6 flags | nullptr | |
| 0x06C0 | 0x04 | padding / unreflected | |||
| 0x01 | bIsLocalPlayerController | bool | 5 flags | false | |
| 0x06C5 | 0x03 | padding / unreflected | |||
| 0x18 | SpawnLocation | FVector | NetProtected+5 flags | {X=0, Y=0, Z=0} | |
Inherited from AController 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PlayerState | APlayerState* | NetRepNotify+8 flags | nullptr | |
| 0x02B8 | 0x08 | padding / unreflected | |||
| 0x10 | OnInstigatedAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnPossessedPawnChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | StateName | FName | 5 flags | None | |
| 0x08 | Pawn | APawn* | NetRepNotify+6 flags | nullptr | |
| 0x02F0 | 0x08 | padding / unreflected | |||
| 0x08 | Character | ACharacter* | 6 flags | nullptr | |
| 0x08 | TransformComponent | USceneComponent* | 8 flags | /Script/Engine.Default__Controller.TransformComponent0 | |
| 0x0308 | 0x18 | padding / unreflected | |||
| 0x18 | ControlRotation | FRotator | Protected+4 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x01 | bAttachToPawn : 1bit 0 | bool | Protected+5 flags | false | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
void SetupInputMapping()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x00 | |
void OnInputHardwareDeviceChanged(const FPlatformUserId& UserId, const FInputDeviceId& DeviceID)Script33 statements · 832 bytes of bytecode0x0000CallFunc_GetEngineSubsystem_ReturnValue = GetEngineSubsystem(/Script/Engine.InputDeviceSubsystem);0x001DCallFunc_GetMostRecentlyUsedHardwareDevice_ReturnValue = CallFunc_GetEngineSubsystem_ReturnValue.GetMostRecentlyUsedHardwareDevice(UserId);0x0058PrimaryDeviceType = CallFunc_GetMostRecentlyUsedHardwareDevice_ReturnValue.PrimaryDeviceType;0x007COnInputDeviceChanged.Broadcast(PrimaryDeviceType);0x0098CallFunc_GetEnumeratorUserFriendlyName_ReturnValue = GetEnumeratorUserFriendlyName(/Script/Engine.EHardwareDevicePrimaryType, PrimaryDeviceType);0x00C6CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_GetEnumeratorUserFriendlyName_ReturnValue);0x00EBK2Node_MakeStruct_FormatArgumentData.ArgumentName = "Type";0x010CK2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x0129K2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_Conv_StringToText_ReturnValue;0x014DK2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x0171K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x0191K2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x01B5K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x01D2K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData};0x01E6CallFunc_Format_ReturnValue = Format(NSLOCTEXT("25C38C890B7B4A54924E32764207A122", "", "Input Device: {Type}"), K2Node_MakeArray_Array);0x0247CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_Format_ReturnValue);0x026C/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_PrintScreen(CallFunc_Conv_TextToString_ReturnValue, 0, 0, this);0x029EK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(PrimaryDeviceType, 1);0x02BDif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_02FD;0x02CBK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(PrimaryDeviceType, 2);0x02EAif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_032D;0x02F8goto Label_033D;0x02FDLabel_02FD:0x02FDbShowMouseCursor = true;0x0308Label_0308:0x0308/Script/UMG.Default__WidgetBlueprintLibrary.SetFocusToGameViewport();0x0328goto Label_033D;0x032DLabel_032D:0x032DbShowMouseCursor = false;0x0338goto Label_0308;0x033DLabel_033D:0x033Dreturn;0x033F// end of script | Public | 0x08 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_PlayerController_Base(122);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_BP_PlayerController_Base(int32 EntryPoint)Script11 statements · 130 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000ASetupInputMapping();0x0018CallFunc_GetEngineSubsystem_ReturnValue = GetEngineSubsystem(/Script/Engine.InputDeviceSubsystem);0x0035K2Node_CreateDelegate_OutputDelegate.Bind(this, OnInputHardwareDeviceChanged);0x004CCallFunc_GetEngineSubsystem_ReturnValue.OnInputHardwareDeviceChanged += K2Node_CreateDelegate_OutputDelegate;0x0075goto Label_007F;0x007Agoto Label_000A;0x007FLabel_007F:0x007Freturn;0x0081// end of script | Final | 0x04 | |
void OnInputDeviceChanged__DelegateSignature(const EHardwareDevicePrimaryType& Type)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x01 |