Zdexby TheHolyOneZ
4,593 classes
Class

ABP_CM_Screen_C

: AActor : UObject
/Game/GameBlueprints/Cinema/BP_CM_Screen.BP_CM_Screen_C 0x02E8 (744 B) align 8 inherited 0x02A8 8 scripted vtable /Game/GameBlueprints/Cinema/BP_CM_Screen
0x00x02E8

Members 8

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08CinemaAudioFMODUFMODAudioComponent*6 flagsnullptr
0x08EntranceTriggerUBoxComponent*6 flagsnullptr
0x08StaticMeshUStaticMeshComponent*6 flagsnullptr
0x08DefaultSceneRootUSceneComponent*6 flagsnullptr
0x01IsEntranceTriggerEnabledbool7 flagstrue
0x02D10x07padding / unreflected
0x08EntranceDelaydouble6 flags5
0x08MediaPlayerUMediaPlayer*5 flags/Game/Media/CM/MP_CinemaScreen.MP_CinemaScreen
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x01bActorEnableCollision : 1bit 7bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 0boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 5boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 8

SignatureFlagsNativeParams
bool CanStartCrashMovie()
Script14 statements · 477 bytes of bytecode
0x0000/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_GetGameInstance(this, CallFunc_T5F_GetGameInstance_GameInstance);0x002ECallFunc_IsValid_ReturnValue = IsValid(CallFunc_T5F_GetGameInstance_GameInstance.CurrentSaveGame);0x0061if (!(CallFunc_IsValid_ReturnValue)) goto Label_01D2;0x006FCallFunc_MakeLiteralByte_ReturnValue = MakeLiteralByte(5);0x008DCallFunc_Conv_ByteToInt_ReturnValue = Conv_ByteToInt(CallFunc_MakeLiteralByte_ReturnValue);0x00B2CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(CallFunc_T5F_GetGameInstance_GameInstance.CurrentSaveGame.Area, CallFunc_Conv_ByteToInt_ReturnValue);0x0104CallFunc_MakeLiteralByte_ReturnValue_1 = MakeLiteralByte(6);0x0122CallFunc_Conv_ByteToInt_ReturnValue_1 = Conv_ByteToInt(CallFunc_MakeLiteralByte_ReturnValue_1);0x0147CallFunc_EqualEqual_IntInt_ReturnValue_1 = EqualEqual_IntInt(CallFunc_T5F_GetGameInstance_GameInstance.CurrentSaveGame.Area, CallFunc_Conv_ByteToInt_ReturnValue_1);0x0199CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_EqualEqual_IntInt_ReturnValue, CallFunc_EqualEqual_IntInt_ReturnValue_1);0x01BFReturnValue = CallFunc_BooleanOR_ReturnValue;0x01D2Label_01D2:0x01D2return ReturnValue;0x01DC// end of script
Private0x01
void DisableEntranceTrigger()
Script4 statements · 52 bytes of bytecode
0x0000EntranceTrigger.SetCollisionEnabled(0);0x0026IsEntranceTriggerEnabled = false;0x0031return;0x0033// end of script
Private0x00
void PlayMovie(UMediaSource* MediaSource, UFMODEvent* FMODEvent)
Script11 statements · 378 bytes of bytecode
0x0000K2Node_MakeStruct_MediaPlayerOptions.Tracks = MediaPlayerTrackOptions{0, -1, -1, -1, -1, -1, 0};0x004CK2Node_MakeStruct_MediaPlayerOptions.TrackSelection = 1;0x0069K2Node_MakeStruct_MediaPlayerOptions.SeekTime = Timespan{0};0x009BK2Node_MakeStruct_MediaPlayerOptions.SeekTimeType = 1;0x00B8K2Node_MakeStruct_MediaPlayerOptions.PlayOnOpen = 0;0x00D5K2Node_MakeStruct_MediaPlayerOptions.Loop = 1;0x00F2CallFunc_OpenSourceWithOptions_ReturnValue = MediaPlayer.OpenSourceWithOptions(MediaSource, K2Node_MakeStruct_MediaPlayerOptions);0x012ECinemaAudioFMOD.SetEvent(FMODEvent);0x0157CinemaAudioFMOD.Play();0x0177return;0x0179// end of script
Private0x10
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_CM_Screen(303);0x000Freturn;0x0011// end of script
EventProtected0x00
void OnActorLoaded()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_CM_Screen(455);0x000Freturn;0x0011// end of script
EventPublic0x00
void BndEvt__BP_CinemaScreen_Box_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)
Script9 statements · 126 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_BP_CM_Screen(646);0x007Breturn;0x007D// end of script
0x120
void StopCrashAudio(const E_GameEvent& Event)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Event = Event;0x0012ExecuteUbergraph_BP_CM_Screen(651);0x0021return;0x0023// end of script
0x01
void ExecuteUbergraph_BP_CM_Screen(int32 EntryPoint)
Script33 statements · 731 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000A/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_GetGameMode(this, CallFunc_T5F_GetGameMode_Game_Mode);0x0038CallFunc_T5F_GetGameMode_Game_Mode.TriggerEvent(9);0x005ECallFunc_T5F_GetGameMode_Game_Mode.StopAchievementTimer();0x0082goto Label_02D8;0x0087Label_0087:0x0087PlayMovie(/Game/Media/CM/FMS_CM_PleaseBeSeated.FMS_CM_PleaseBeSeated, /Game/FMOD/Events/Media/Chapter_1/CM/PLAY_CH1_CM_Movie_PleaseBeSeated.PLAY_CH1_CM_Movie_PleaseBeSeated);0x00A7DisableEntranceTrigger();0x00B5/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_GetPlayerHUD(this, CallFunc_T5F_GetPlayerHUD_HUD);0x00E3CallFunc_T5F_GetPlayerHUD_HUD.PlayerHUD.StartSubtitles(FName(BeSeated));0x012Agoto Label_000A;0x012F/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_GetGameMode(this, CallFunc_T5F_GetGameMode_Game_Mode_1);0x015DK2Node_CreateDelegate_OutputDelegate.Bind(this, StopCrashAudio);0x0174CallFunc_T5F_GetGameMode_Game_Mode_1.OnGameEvent += K2Node_CreateDelegate_OutputDelegate;0x019Dgoto Label_02D8;0x01A2Label_01A2:0x01A2PlayMovie(/Game/Media/CM/FMS_CM_Crash.FMS_CM_Crash, /Game/FMOD/Events/Media/Chapter_1/CM/PLAY_CH1_CM_Movie_Crash.PLAY_CH1_CM_Movie_Crash);0x01C2goto Label_02D8;0x01C7Temp_byte_Variable = 1;0x01DBTemp_byte_Variable_1 = 0;0x01EFTemp_bool_Variable = IsEntranceTriggerEnabled;0x0202EntranceTrigger.SetCollisionEnabled(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x025BCallFunc_CanStartCrashMovie_ReturnValue = CanStartCrashMovie();0x0273if (!(CallFunc_CanStartCrashMovie_ReturnValue)) goto Label_02D8;0x0281goto Label_01A2;0x0286goto Label_0087;0x028BCallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(K2Node_CustomEvent_Event, 5);0x02AAif (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) goto Label_02D8;0x02B8CinemaAudioFMOD.Stop();0x02D8Label_02D8:0x02D8return;0x02DA// end of script
Final0x04