implements IT5FSaveInterface
0x00x02E8
Members 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | CinemaAudioFMOD | UFMODAudioComponent* | 6 flags | nullptr | |
| 0x08 | EntranceTrigger | UBoxComponent* | 6 flags | nullptr | |
| 0x08 | StaticMesh | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x01 | IsEntranceTriggerEnabled | bool | 7 flags | true | |
| 0x02D1 | 0x07 | padding / unreflected | |||
| 0x08 | EntranceDelay | double | 6 flags | 5 | |
| 0x08 | MediaPlayer | UMediaPlayer* | 5 flags | /Game/Media/CM/MP_CinemaScreen.MP_CinemaScreen | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 8
| Signature | Flags | Native | Params |
|---|---|---|---|
bool CanStartCrashMovie()Script14 statements · 477 bytes of bytecode0x0000/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_GetGameInstance(this, CallFunc_T5F_GetGameInstance_GameInstance);0x002ECallFunc_IsValid_ReturnValue = IsValid(CallFunc_T5F_GetGameInstance_GameInstance.CurrentSaveGame);0x0061if (!(CallFunc_IsValid_ReturnValue)) goto Label_01D2;0x006FCallFunc_MakeLiteralByte_ReturnValue = MakeLiteralByte(5);0x008DCallFunc_Conv_ByteToInt_ReturnValue = Conv_ByteToInt(CallFunc_MakeLiteralByte_ReturnValue);0x00B2CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(CallFunc_T5F_GetGameInstance_GameInstance.CurrentSaveGame.Area, CallFunc_Conv_ByteToInt_ReturnValue);0x0104CallFunc_MakeLiteralByte_ReturnValue_1 = MakeLiteralByte(6);0x0122CallFunc_Conv_ByteToInt_ReturnValue_1 = Conv_ByteToInt(CallFunc_MakeLiteralByte_ReturnValue_1);0x0147CallFunc_EqualEqual_IntInt_ReturnValue_1 = EqualEqual_IntInt(CallFunc_T5F_GetGameInstance_GameInstance.CurrentSaveGame.Area, CallFunc_Conv_ByteToInt_ReturnValue_1);0x0199CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_EqualEqual_IntInt_ReturnValue, CallFunc_EqualEqual_IntInt_ReturnValue_1);0x01BFReturnValue = CallFunc_BooleanOR_ReturnValue;0x01D2Label_01D2:0x01D2return ReturnValue;0x01DC// end of script | Private | 0x01 | |
void DisableEntranceTrigger()Script4 statements · 52 bytes of bytecode0x0000EntranceTrigger.SetCollisionEnabled(0);0x0026IsEntranceTriggerEnabled = false;0x0031return;0x0033// end of script | Private | 0x00 | |
void PlayMovie(UMediaSource* MediaSource, UFMODEvent* FMODEvent)Script11 statements · 378 bytes of bytecode0x0000K2Node_MakeStruct_MediaPlayerOptions.Tracks = MediaPlayerTrackOptions{0, -1, -1, -1, -1, -1, 0};0x004CK2Node_MakeStruct_MediaPlayerOptions.TrackSelection = 1;0x0069K2Node_MakeStruct_MediaPlayerOptions.SeekTime = Timespan{0};0x009BK2Node_MakeStruct_MediaPlayerOptions.SeekTimeType = 1;0x00B8K2Node_MakeStruct_MediaPlayerOptions.PlayOnOpen = 0;0x00D5K2Node_MakeStruct_MediaPlayerOptions.Loop = 1;0x00F2CallFunc_OpenSourceWithOptions_ReturnValue = MediaPlayer.OpenSourceWithOptions(MediaSource, K2Node_MakeStruct_MediaPlayerOptions);0x012ECinemaAudioFMOD.SetEvent(FMODEvent);0x0157CinemaAudioFMOD.Play();0x0177return;0x0179// end of script | Private | 0x10 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_CM_Screen(303);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void OnActorLoaded()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_CM_Screen(455);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void BndEvt__BP_CinemaScreen_Box_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)Script9 statements · 126 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_BP_CM_Screen(646);0x007Breturn;0x007D// end of script | 0x120 | ||
void StopCrashAudio(const E_GameEvent& Event)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Event = Event;0x0012ExecuteUbergraph_BP_CM_Screen(651);0x0021return;0x0023// end of script | 0x01 | ||
void ExecuteUbergraph_BP_CM_Screen(int32 EntryPoint)Script33 statements · 731 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000A/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_GetGameMode(this, CallFunc_T5F_GetGameMode_Game_Mode);0x0038CallFunc_T5F_GetGameMode_Game_Mode.TriggerEvent(9);0x005ECallFunc_T5F_GetGameMode_Game_Mode.StopAchievementTimer();0x0082goto Label_02D8;0x0087Label_0087:0x0087PlayMovie(/Game/Media/CM/FMS_CM_PleaseBeSeated.FMS_CM_PleaseBeSeated, /Game/FMOD/Events/Media/Chapter_1/CM/PLAY_CH1_CM_Movie_PleaseBeSeated.PLAY_CH1_CM_Movie_PleaseBeSeated);0x00A7DisableEntranceTrigger();0x00B5/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_GetPlayerHUD(this, CallFunc_T5F_GetPlayerHUD_HUD);0x00E3CallFunc_T5F_GetPlayerHUD_HUD.PlayerHUD.StartSubtitles(FName(BeSeated));0x012Agoto Label_000A;0x012F/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_GetGameMode(this, CallFunc_T5F_GetGameMode_Game_Mode_1);0x015DK2Node_CreateDelegate_OutputDelegate.Bind(this, StopCrashAudio);0x0174CallFunc_T5F_GetGameMode_Game_Mode_1.OnGameEvent += K2Node_CreateDelegate_OutputDelegate;0x019Dgoto Label_02D8;0x01A2Label_01A2:0x01A2PlayMovie(/Game/Media/CM/FMS_CM_Crash.FMS_CM_Crash, /Game/FMOD/Events/Media/Chapter_1/CM/PLAY_CH1_CM_Movie_Crash.PLAY_CH1_CM_Movie_Crash);0x01C2goto Label_02D8;0x01C7Temp_byte_Variable = 1;0x01DBTemp_byte_Variable_1 = 0;0x01EFTemp_bool_Variable = IsEntranceTriggerEnabled;0x0202EntranceTrigger.SetCollisionEnabled(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x025BCallFunc_CanStartCrashMovie_ReturnValue = CanStartCrashMovie();0x0273if (!(CallFunc_CanStartCrashMovie_ReturnValue)) goto Label_02D8;0x0281goto Label_01A2;0x0286goto Label_0087;0x028BCallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(K2Node_CustomEvent_Event, 5);0x02AAif (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) goto Label_02D8;0x02B8CinemaAudioFMOD.Stop();0x02D8Label_02D8:0x02D8return;0x02DA// end of script | Final | 0x04 |