Zdexby TheHolyOneZ
4,593 classes
Class

UBP_Chompy_Teeth_C

: USceneComponent : UActorComponent : UObject
/Game/GameBlueprints/ChompyPuzzle/BP_Chompy_Teeth.BP_Chompy_Teeth_C 0x0299 (665 B) align 16 inherited 0x0230 11 scripted vtable /Game/GameBlueprints/ChompyPuzzle/BP_Chompy_Teeth
0x00x0299

Members 9

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x10OnPuzzleCompletedFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10OnPuzzleFailedFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x01StateE_TeethState6 flagsNewEnumerator4
0x02590x07padding / unreflected
0x08FailDelaydouble6 flags0.5
0x10OrderedTeethTArray<ABP_Chompy_Tooth_C*>3 flags[]
0x10CorrectOrderTArray<int32>2 flags[4 items]
0x10CurrentOrderTArray<int32>2 flags[]
0x01IsPressingToothbool7 flagsfalse
Inherited from USceneComponent 29
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flagsnullptr
0x08AttachParentUSceneComponent*NetRepNotify+8 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x00C00x08padding / unreflected
0x10AttachChildrenTArray<USceneComponent*>NetTransient+7 flags[]
0x10ClientAttachedChildrenTArray<USceneComponent*>Transient+6 flags[]
0x00E80x40padding / unreflected
0x18RelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x18RelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x18RelativeScale3DFVectorNetRepNotify+8 flags{X=1, Y=1, Z=1}
0x18ComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01bComponentToWorldUpdated : 1bit 0boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 2boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 3boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 5boolNetRepNotify+6 flagstrue
0x01bShouldBeAttached : 1bit 6boolNetTransient+3 flagsfalse
0x01bShouldSnapLocationWhenAttached : 1bit 7boolNetTransient+3 flagsfalse
0x01bShouldSnapRotationWhenAttached : 1bit 0boolNetTransient+3 flagsfalse
0x01bShouldSnapScaleWhenAttached : 1bit 1boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 2bool6 flagsfalse
0x01bHiddenInGame : 1bit 3bool7 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 4bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 5bool6 flagsfalse
0x01bComputeFastLocalBounds : 1bit 6bool3 flagsfalse
0x01bComputeBoundsOnceForGame : 1bit 7bool3 flagsfalse
0x01bComputedBoundsOnceForGame : 1bit 0bool3 flagsfalse
0x01bIsNotRenderAttachmentRoot : 1bit 1bool3 flagsfalse
0x01MobilityEComponentMobilityNet+8 flagsMovable
0x01DetailModeEDetailMode9 flagsDM_Low
0x01PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 4boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 5boolProtected+9 flagsfalse
0x01bReplicates : 1bit 6boolNet+7 flagsfalse
0x00890x01padding / unreflected
0x01bAutoActivate : 1bit 2bool6 flagsfalse
0x01bIsActive : 1bit 3boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 4bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 6boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 0bool6 flagsfalse
0x008C0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 11

SignatureFlagsNativeParams
bool CheckOrderIsMatched()
Script5 statements · 147 bytes of bytecode
0x0000CallFunc_Array_LastIndex_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_LastIndex(CurrentOrder);0x003BCallFunc_NotEqual_IntInt_ReturnValue = NotEqual_IntInt(CorrectOrder[CallFunc_Array_LastIndex_ReturnValue], CurrentOrder[CallFunc_Array_LastIndex_ReturnValue]);0x0075ReturnValue = CallFunc_NotEqual_IntInt_ReturnValue;0x0088return ReturnValue;0x0092// end of script
Private0x01
void CheckPuzzleSolved(const bool& IsPuzzleSolved)
Script6 statements · 178 bytes of bytecode
0x0000CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CorrectOrder);0x003BCallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CurrentOrder);0x0076CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(CallFunc_Array_Length_ReturnValue, CallFunc_Array_Length_ReturnValue_1);0x009CIsPuzzleSolved = CallFunc_EqualEqual_IntInt_ReturnValue;0x00AFreturn;0x00B1// end of script
Private0x01
void OnToothPressed(ABP_Chompy_Tooth_C* Tooth)
Script14 statements · 284 bytes of bytecode
0x0000CallFunc_NotEqual_ByteByte_ReturnValue = NotEqual_ByteByte(State, 2);0x001Fif (!(CallFunc_NotEqual_ByteByte_ReturnValue)) goto Label_0119;0x002DIsPressingTooth = true;0x0038CallFunc_Array_Find_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Find(OrderedTeeth, Tooth);0x007CCallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(CurrentOrder, CallFunc_Array_Find_ReturnValue);0x00C0CallFunc_CheckOrderIsMatched_ReturnValue = CheckOrderIsMatched();0x00D8if (!(CallFunc_CheckOrderIsMatched_ReturnValue)) goto Label_0102;0x00E6OnWrongToothPressed(Tooth);0x00FDgoto Label_0119;0x0102Label_0102:0x0102OnCorrectToothPressed(Tooth);0x0119Label_0119:0x0119return;0x011B// end of script
Public0x08
void Reset()
Script25 statements · 502 bytes of bytecode
0x0000PushFlow(Label_01F3);0x0005State = 1;0x0019IsPressingTooth = false;0x0024/Script/Engine.Default__KismetArrayLibrary.Array_Clear(CurrentOrder);0x004DTemp_int_Loop_Counter_Variable = 0;0x0064Temp_int_Array_Index_Variable = 0;0x007BLabel_007B:0x007BCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(OrderedTeeth);0x00B6CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00DCif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_016A;0x00EATemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0105PushFlow(Label_01A9);0x010A/Script/Engine.Default__KismetArrayLibrary.Array_Get(OrderedTeeth, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0145CallFunc_Array_Get_Item.Reset();0x0169PopFlow();0x016ALabel_016A:0x016A/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_PrintScreen("Chompy: Reset teeth", 0, 0, this);0x01A8PopFlow();0x01A9Label_01A9:0x01A9CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x01D3Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x01EEgoto Label_007B;0x01F3Label_01F3:0x01F3return;0x01F5// end of script
Public0x00
void IsInteractable(const bool& IsInteractable)
Script6 statements · 120 bytes of bytecode
0x0000CallFunc_Not_PreBool_ReturnValue = Not_PreBool(IsPressingTooth);0x001DCallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(State, 1);0x003CCallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_EqualEqual_ByteByte_ReturnValue, CallFunc_Not_PreBool_ReturnValue);0x0062IsInteractable = CallFunc_BooleanAND_ReturnValue;0x0075return;0x0077// end of script
Public0x01
void OnCorrectToothPressed(ABP_Chompy_Tooth_C* Tooth)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Tooth_1 = Tooth;0x0012ExecuteUbergraph_BP_Chompy_Teeth(2000);0x0021return;0x0023// end of script
0x08
void OnWrongToothPressed(ABP_Chompy_Tooth_C* Tooth)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Tooth = Tooth;0x0012ExecuteUbergraph_BP_Chompy_Teeth(2435);0x0021return;0x0023// end of script
0x08
void BindTeethInteractEvent(TArray<ABP_Chompy_Tooth_C*>& OrderedTeeth)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_OrderedTeeth = OrderedTeeth;0x0012ExecuteUbergraph_BP_Chompy_Teeth(2539);0x0021return;0x0023// end of script
0x10
void ExecuteUbergraph_BP_Chompy_Teeth(int32 EntryPoint)
Script99 statements · 2,574 bytes of bytecode
0x0000PushFlow(Label_0A0B);0x0005goto [EntryPoint];0x000FLabel_000F:0x000F/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_GetPlayerController(this, CallFunc_T5F_GetPlayerController_PlayerController);0x003DCallFunc_T5F_GetPlayerController_PlayerController.SetCharacterInputEnabled(false);0x0062CallFunc_K2_GetComponentToWorld_ReturnValue_1 = K2Node_CustomEvent_Tooth.StaticMesh.K2_GetComponentToWorld();0x00AACallFunc_PlayEventAtLocation_ReturnValue_1 = PlayEventAtLocation(this, /Game/FMOD/Events/Creatures/ChompyChasey/Chapter_1/SFX_CC_CH1_LB_Teeth.SFX_CC_CH1_LB_Teeth, CallFunc_K2_GetComponentToWorld_ReturnValue_1, true);0x00DAEventInstanceSetParameter(CallFunc_PlayEventAtLocation_ReturnValue_1, FName(CH1_LBS_Teeth_Puzzle), 1f);0x00FF/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_PlayHapticFeedback(0, 6, false, true, nullptr, this);0x012EK2Node_CustomEvent_Tooth.MoveDown(CallFunc_MoveDown_AnimationDuration_1);0x015BCallFunc_Delay_Duration_ImplicitCast_1 = Cast<3>(CallFunc_MoveDown_AnimationDuration_1);0x0178Delay(this, CallFunc_Delay_Duration_ImplicitCast_1, LatentActionInfo{0x1B3, -2030617058, FName(ExecuteUbergraph_BP_Chompy_Teeth), this});0x01B2PopFlow();0x01B3Temp_int_Loop_Counter_Variable_1 = 0;0x01CATemp_int_Array_Index_Variable = 0;0x01E1Label_01E1:0x01E1CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(OrderedTeeth);0x021CCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x0242if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_034B;0x0250Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_1;0x026BPushFlow(Label_056C);0x0270/Script/Engine.Default__KismetArrayLibrary.Array_Get(OrderedTeeth, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x02ABCallFunc_Array_Get_Item.IsPressedDown(CallFunc_IsPressedDown_IsPressedDown);0x02D8if (!(CallFunc_IsPressedDown_IsPressedDown)) PopFlow();0x02E2/Script/Engine.Default__KismetArrayLibrary.Array_Get(OrderedTeeth, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x031DCallFunc_Array_Get_Item.MoveUp(CallFunc_MoveUp_AnimationDuration);0x034APopFlow();0x034BLabel_034B:0x034B/Script/Engine.Default__KismetArrayLibrary.Array_Clear(CurrentOrder);0x0374CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_MoveUp_AnimationDuration, FailDelay);0x03A2CallFunc_Delay_Duration_ImplicitCast_2 = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue);0x03BFDelay(this, CallFunc_Delay_Duration_ImplicitCast_2, LatentActionInfo{0x3FA, 1529054335, FName(ExecuteUbergraph_BP_Chompy_Teeth), this});0x03F9PopFlow();0x03FAIsPressingTooth = false;0x0405Temp_int_Loop_Counter_Variable = 0;0x041CTemp_int_Array_Index_Variable_1 = 0;0x0433Label_0433:0x0433CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(OrderedTeeth);0x046ECallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x0494if (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_051F;0x04A2Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable;0x04BDPushFlow(Label_05B6);0x04C2/Script/Engine.Default__KismetArrayLibrary.Array_Get(OrderedTeeth, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x04FDCallFunc_Array_Get_Item_1.IsEnabled = false;0x051EPopFlow();0x051FLabel_051F:0x051FOnPuzzleFailed.Broadcast();0x0532/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_PrintScreen("OnPuzzleFailed", 0, 0, this);0x056BPopFlow();0x056CLabel_056C:0x056CCallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x0596Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_2;0x05B1goto Label_01E1;0x05B6Label_05B6:0x05B6CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x05E0Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue_1;0x05FBgoto Label_0433;0x0600IsPressingTooth = false;0x060BCallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(State, 2);0x062Aif (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) PopFlow();0x0634OnPuzzleCompleted.Broadcast();0x0647/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_PrintScreen("OnPuzzleCompleted", 0, 0, this);0x0683PopFlow();0x0684Label_0684:0x0684CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Variable, 1);0x06AETemp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x06C9Label_06C9:0x06C9CallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(OrderedTeeth);0x0704CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Variable, CallFunc_Array_Length_ReturnValue_2);0x072Aif (!(CallFunc_Less_IntInt_ReturnValue_2)) PopFlow();0x0734K2Node_CreateDelegate_OutputDelegate.Bind(this, OnToothPressed);0x074B/Script/Engine.Default__KismetArrayLibrary.Array_Get(OrderedTeeth, Temp_int_Variable, CallFunc_Array_Get_Item_2);0x0786CallFunc_Array_Get_Item_2.OnPressed += K2Node_CreateDelegate_OutputDelegate;0x07AFgoto Label_0684;0x07B4Label_07B4:0x07B4Temp_int_Variable = 0;0x07CBgoto Label_06C9;0x07D0CallFunc_K2_GetComponentToWorld_ReturnValue = K2Node_CustomEvent_Tooth_1.StaticMesh.K2_GetComponentToWorld();0x0818CallFunc_PlayEventAtLocation_ReturnValue = PlayEventAtLocation(this, /Game/FMOD/Events/Creatures/ChompyChasey/Chapter_1/SFX_CC_CH1_LB_Teeth.SFX_CC_CH1_LB_Teeth, CallFunc_K2_GetComponentToWorld_ReturnValue, true);0x0848EventInstanceSetParameter(CallFunc_PlayEventAtLocation_ReturnValue, FName(CH1_LBS_Teeth_Puzzle), 0f);0x086D/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_PlayHapticFeedback(0, 3, false, true, nullptr, this);0x089CK2Node_CustomEvent_Tooth_1.MoveDown(CallFunc_MoveDown_AnimationDuration);0x08C9CheckPuzzleSolved(CallFunc_CheckPuzzleSolved_IsPuzzleSolved);0x08E0if (!(CallFunc_CheckPuzzleSolved_IsPuzzleSolved)) goto Label_092B;0x08EE/Script/Engine.Default__KismetArrayLibrary.Array_Clear(CurrentOrder);0x0917State = 2;0x092BLabel_092B:0x092BCallFunc_Delay_Duration_ImplicitCast = Cast<3>(CallFunc_MoveDown_AnimationDuration);0x0948Delay(this, CallFunc_Delay_Duration_ImplicitCast, LatentActionInfo{0x600, 650886937, FName(ExecuteUbergraph_BP_Chompy_Teeth), this});0x0982PopFlow();0x0983State = 3;0x0997/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_GetPlayerCharacter(this, CallFunc_T5F_GetPlayerCharacter_First_Person_Character);0x09C5CallFunc_T5F_GetPlayerCharacter_First_Person_Character.CanMove = false;0x09E6goto Label_000F;0x09EBOrderedTeeth = K2Node_CustomEvent_OrderedTeeth;0x0A06goto Label_07B4;0x0A0BLabel_0A0B:0x0A0Breturn;0x0A0D// end of script
Final0x04
void OnPuzzleFailed__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void OnPuzzleCompleted__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00

Used by 1

types with a member, parameter or interface of this type