Zdexby TheHolyOneZ
4,593 classes
Class

IBPI_PaintTarget_C

: IInterface : UObject
/Game/GameBlueprints/BlueprintInterfaces/BPI_PaintTarget.BPI_PaintTarget_C 0x0028 (40 B) align 8 inherited 0x0028 3 scripted vtable /Game/GameBlueprints/BlueprintInterfaces/BPI_PaintTarget
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 3

SignatureFlagsNativeParams
void HitPaintTarget()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void GetPaintColor(const E_InkColors& PaintColor)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x01
void IsPainted(const bool& IsPainted)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x01