Zdexby TheHolyOneZ
4,593 classes
Class

IBPI_Door_C

: IInterface : UObject
/Game/GameBlueprints/BlueprintInterfaces/BPI_Door.BPI_Door_C 0x0028 (40 B) align 8 inherited 0x0028 5 scripted vtable /Game/GameBlueprints/BlueprintInterfaces/BPI_Door
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 5

SignatureFlagsNativeParams
void OnDestroyDoor()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void OnCrackDoor()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void OnDoorPeek(UStaticMeshComponent* DoorOne, UStaticMeshComponent* DoorTwo)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x10
void OnRotateDoorTwo(UStaticMeshComponent* Door, bool IsOpening, bool IsCracked)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x0A
void OnRotateDoorOne(UStaticMeshComponent* Door, bool IsOpening, bool IsCracked)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x0A

Used by 1

types with a member, parameter or interface of this type