Zdexby TheHolyOneZ
4,593 classes
Class

ABP_Bed_FD_C

: ABP_Bed_Base_C : AActor : UObject
/Game/GameBlueprints/Bed/BP_Bed_FD.BP_Bed_FD_C 0x0440 (1,088 B) align 16 inherited 0x0408 11 scripted vtable /Game/GameBlueprints/Bed/BP_Bed_FD
0x00x0440

Members 7

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08FMODAudioUFMODAudioComponent*6 flagsnullptr
0x08InteractCollisionUBoxComponent*6 flagsnullptr
0x08SleepSequencePlayerULevelSequencePlayer*6 flagsnullptr
0x08MediaPlayerUMediaPlayer*5 flags/Game/Media/FD/MP_FD_Bed.MP_FD_Bed
0x08MovieWidgetUWBP_Movie_C*7 flagsnullptr
0x08SleepSequenceAudioUFMODEvent*6 flags/Game/FMOD/Events/Cinematic/Sequences/Chapter_1/SEQ_CH1_FD_…
Inherited from ABP_Bed_Base_C 40
OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08CineCameraUCineCameraComponent*6 flagsnullptr
0x08PostProcessUPostProcessComponent*6 flagsnullptr
0x08BoxUBoxComponent*6 flagsnullptr
0x08StaticMeshUStaticMeshComponent*6 flagsnullptr
0x08DefaultSceneRootUSceneComponent*6 flagsnullptr
0x08MascotClassTSubclassOf<AActor>5 flagsnullptr
0x01CheckTotalTimePeekedbool6 flagsfalse
0x02E10x07padding / unreflected
0x08PeekDurationdouble6 flags8
0x08MinPeekRangedouble6 flags0.25
0x08MaxPeekRangedouble6 flags0.75
0x08PeekSpeeddouble6 flags0.2
0x08PeekFalloffdouble6 flags0.75
0x08CheckEyesClosedDelaydouble6 flags0.4
0x08CheckEyesClosedIntervaldouble6 flags0.1
0x08AttackThresholddouble6 flags1
0x08EyeOpenSpeeddouble6 flags0.5
0x04ResetDelayfloat6 flags2
0x03340x04padding / unreflected
0x08SleepStartSequenceULevelSequence*5 flagsnullptr
0x08SleepStopSequenceULevelSequence*5 flagsnullptr
0x08SleepDeathSequenceULevelSequence*5 flags/Game/Sequences/Chapter1/MD/LS_MD2_SleepDeath.LS_MD2_SleepD…
0x60MascotTransformFTransform5 flags{Rotation={X=0, Y=-0, Z=0, W=1}, Translation={X=0, Y=0, Z=0…
0x01ShouldAttachMascotbool7 flagsfalse
0x01IsInteractablebool7 flagstrue
0x01IsSleepingbool7 flagsfalse
0x01IsPeekingbool7 flagsfalse
0x01IsAttackingbool7 flagsfalse
0x01IsInBedbool7 flagsfalse
0x01WasAboveMaxPeekbool7 flagsfalse
0x01HasBeenAboveMaxPeekbool7 flagsfalse
0x08PeekPromptUW_Peek_C*7 flagsnullptr
0x08PeekDeltadouble7 flags0
0x08TotalTimePeekeddouble7 flags0
0x08MI_PeekUMaterialInstanceDynamic*6 flagsnullptr
0x08MI_VignetteUMaterialInstanceDynamic*6 flagsnullptr
0x08AttackTimerHandleFTimerHandle5 flags{Handle=0}
0x08MascotAActor*7 flagsnullptr
0x08SleepMusicInstanceFFMODEventInstance6 flags{}
0x08AnimInstanceUAnimInstance*6 flagsnullptr
0x08ResetTimerHandleFTimerHandle5 flags{Handle=0}
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x01bActorEnableCollision : 1bit 7bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 0boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 5boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 11

SignatureFlagsNativeParams
void OnMovieEndReached()
Script28 statements · 580 bytes of bytecode
0x0000PushFlow(Label_0241);0x0005/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_PrintScreen("OnEndReached", 0, 0, this);0x003CMediaPlayer.Close();0x005CCallFunc_IsValid_ReturnValue = IsValid(MovieWidget);0x0079if (!(CallFunc_IsValid_ReturnValue)) goto Label_00AB;0x0087MovieWidget.RemoveFromParent();0x00ABLabel_00AB:0x00ABTriggerSleepExitSequence();0x00B9CallFunc_GetAllActorsOfClass_OutActors = {};0x00C4GetAllActorsOfClass(this, /Game/GameBlueprints/Bed/BP_Bed_FD.BP_Bed_FD_C, CallFunc_GetAllActorsOfClass_OutActors);0x00E1Temp_int_Loop_Counter_Variable = 0;0x00F8Temp_int_Array_Index_Variable = 0;0x010FLabel_010F:0x010FCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x014ACallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0170if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x017ATemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0195PushFlow(Label_01F7);0x019A/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01D5CallFunc_Array_Get_Item.IsInteractable = false;0x01F6PopFlow();0x01F7Label_01F7:0x01F7CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0221Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x023Cgoto Label_010F;0x0241Label_0241:0x0241return;0x0243// end of script
Private0x00
void Reset()
Script4 statements · 24 bytes of bytecode
0x0000Reset();0x000ASleepSequencePlayer = nullptr;0x0015return;0x0017// end of script
Public0x00
void UpdateMascot()
Script11 statements · 272 bytes of bytecode
0x0000K2Node_DynamicCast_AsABP_Googoo_Bed_FD = Cast<ABP_Googoo_Bed_FD_C>(AnimInstance);0x0024K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsABP_Googoo_Bed_FD);0x0041if (!(K2Node_DynamicCast_bSuccess)) goto Label_010D;0x004FTemp_byte_Variable = 2;0x0063Temp_byte_Variable_1 = 3;0x0077CallFunc_EqualEqual_DoubleDouble_ReturnValue = EqualEqual_DoubleDouble(PeekDelta, 0);0x009DTemp_bool_Variable = CallFunc_EqualEqual_DoubleDouble_ReturnValue;0x00B0K2Node_DynamicCast_AsABP_Googoo_Bed_FD.AnimState = Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default);0x010DLabel_010D:0x010Dreturn;0x010F// end of script
Protected0x00
void IsInteractionAllowed(const bool& Allowed)
Script3 statements · 22 bytes of bytecode
0x0000Allowed = IsInteractable;0x0013return;0x0015// end of script
Public0x01
void GetInteractionPrompt(const E_InteractionTypes& InputPrompt)
Script3 statements · 23 bytes of bytecode
0x0000InputPrompt = 5;0x0014return;0x0016// end of script
Public0x01
void GetInteractionComponent(const UPrimitiveComponent*& InteractionComponent)
Script3 statements · 22 bytes of bytecode
0x0000InteractionComponent = InteractCollision;0x0013return;0x0015// end of script
Public0x08
void InpActEvt_IA_Interact_K2Node_EnhancedInputActionEvent_2(const FInputActionValue& ActionValue, float ElapsedTime, float TriggeredTime, UInputAction* SourceAction)
Script7 statements · 90 bytes of bytecode
0x0000PersistentFrame.K2Node_EnhancedInputActionEvent_ActionValue_2 = ActionValue;0x0012PersistentFrame.K2Node_EnhancedInputActionEvent_ElapsedTime_2 = ElapsedTime;0x0024PersistentFrame.K2Node_EnhancedInputActionEvent_TriggeredTime_2 = TriggeredTime;0x0036PersistentFrame.K2Node_EnhancedInputActionEvent_SourceAction_2 = SourceAction;0x0048ExecuteUbergraph_BP_Bed_FD(2237);0x0057return;0x0059// end of script
0x30
void InpActEvt_IA_Interact_K2Node_EnhancedInputActionEvent_1(const FInputActionValue& ActionValue, float ElapsedTime, float TriggeredTime, UInputAction* SourceAction)
Script7 statements · 90 bytes of bytecode
0x0000PersistentFrame.K2Node_EnhancedInputActionEvent_ActionValue_1 = ActionValue;0x0012PersistentFrame.K2Node_EnhancedInputActionEvent_ElapsedTime_1 = ElapsedTime;0x0024PersistentFrame.K2Node_EnhancedInputActionEvent_TriggeredTime_1 = TriggeredTime;0x0036PersistentFrame.K2Node_EnhancedInputActionEvent_SourceAction_1 = SourceAction;0x0048ExecuteUbergraph_BP_Bed_FD(729);0x0057return;0x0059// end of script
0x30
void InpActEvt_IA_Interact_K2Node_EnhancedInputActionEvent_0(const FInputActionValue& ActionValue, float ElapsedTime, float TriggeredTime, UInputAction* SourceAction)
Script7 statements · 90 bytes of bytecode
0x0000PersistentFrame.K2Node_EnhancedInputActionEvent_ActionValue = ActionValue;0x0012PersistentFrame.K2Node_EnhancedInputActionEvent_ElapsedTime = ElapsedTime;0x0024PersistentFrame.K2Node_EnhancedInputActionEvent_TriggeredTime = TriggeredTime;0x0036PersistentFrame.K2Node_EnhancedInputActionEvent_SourceAction = SourceAction;0x0048ExecuteUbergraph_BP_Bed_FD(1111);0x0057return;0x0059// end of script
0x30
void OnFadeOutAnimFinished()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Bed_FD(2222);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_BP_Bed_FD(int32 EntryPoint)
Script98 statements · 2,424 bytes of bytecode
0x0000PushFlow(Label_0975);0x0005goto [EntryPoint];0x000FLabel_000F:0x000F/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_GetGameMode(this, CallFunc_T5F_GetGameMode_Game_Mode);0x003DCallFunc_T5F_GetGameMode_Game_Mode.TriggerEvent(51);0x0063Delay(this, 2.5f, LatentActionInfo{0x9A, -578598164, FName(ExecuteUbergraph_BP_Bed_FD), this});0x0099PopFlow();0x009A/Game/GameBlueprints/FunctionLibraries/BPFL_FMODAudio.Default__BPFL_FMODAudio_C.T5F_FMOD_PlayEvent2D(/Game/FMOD/Events/Cinematic/Stingers/SFX_GE_Stinger_Dream.SFX_GE_Stinger_Dream, this, CallFunc_T5F_FMOD_PlayEvent2D_Event_Instance);0x00D1Delay(this, 1.5f, LatentActionInfo{0x108, -1632563987, FName(ExecuteUbergraph_BP_Bed_FD), this});0x0107PopFlow();0x0108/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_PrintScreen("Dream start", 0, 0, this);0x013ECallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0158CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/Screens/WBP_Movie.WBP_Movie_C, CallFunc_GetPlayerController_ReturnValue);0x0195MovieWidget = CallFunc_Create_ReturnValue;0x01A8MovieWidget.AddToViewport(0);0x01CDCallFunc_Create_ReturnValue.AddToViewport(0);0x01F2CallFunc_OpenSource_ReturnValue = MediaPlayer.OpenSource(/Game/Media/FD/FMS_FD_Bed.FMS_FD_Bed);0x0225CallFunc_Play_ReturnValue = MediaPlayer.Play();0x024FFMODAudio.SetEvent(SleepSequenceAudio);0x0278FMODAudio.Play();0x0298K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnMovieEndReached);0x02AFMediaPlayer.OnEndReached += K2Node_CreateDelegate_OutputDelegate_1;0x02D8PopFlow();0x02D9CallFunc_Conv_InputActionValueToBool_ReturnValue = Conv_InputActionValueToBool(K2Node_EnhancedInputActionEvent_ActionValue_1);0x02F6Temp_bool_Variable = CallFunc_Conv_InputActionValueToBool_ReturnValue;0x0309Temp_real_Variable_1 = Cast<4>(K2Node_EnhancedInputActionEvent_ElapsedTime_1);0x0326Temp_real_Variable_1 = Temp_real_Variable_1;0x0341Temp_real_Variable = Cast<4>(K2Node_EnhancedInputActionEvent_TriggeredTime_1);0x035ETemp_real_Variable = Temp_real_Variable;0x0379Temp_object_Variable = K2Node_EnhancedInputActionEvent_SourceAction_1;0x038CLabel_038C:0x038CIsPeeking = false;0x0397CallFunc_Not_PreBool_ReturnValue_1 = Not_PreBool(IsAttacking);0x03B4if (!(CallFunc_Not_PreBool_ReturnValue_1)) PopFlow();0x03BECallFunc_IsValid_ReturnValue_1 = IsValid(SleepSequencePlayer);0x03DBif (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0414;0x03E9SleepSequencePlayer.Stop();0x0409SleepSequencePlayer = nullptr;0x0414Label_0414:0x0414CallFunc_BooleanAND_ReturnValue = BooleanAND(IsSleeping, WasAboveMaxPeek);0x043Aif (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x0444ExitSleep();0x0452goto Label_000F;0x0457CallFunc_Conv_InputActionValueToBool_ReturnValue_1 = Conv_InputActionValueToBool(K2Node_EnhancedInputActionEvent_ActionValue);0x0474Temp_bool_Variable = CallFunc_Conv_InputActionValueToBool_ReturnValue_1;0x0487Temp_real_Variable_1 = Cast<4>(K2Node_EnhancedInputActionEvent_ElapsedTime);0x04A4Temp_real_Variable_1 = Temp_real_Variable_1;0x04BFTemp_real_Variable = Cast<4>(K2Node_EnhancedInputActionEvent_TriggeredTime);0x04DCTemp_real_Variable = Temp_real_Variable;0x04F7Temp_object_Variable = K2Node_EnhancedInputActionEvent_SourceAction;0x050ACallFunc_CanStartPeeking_ReturnValue = CanStartPeeking();0x0522if (!(CallFunc_CanStartPeeking_ReturnValue)) PopFlow();0x052CIsPeeking = true;0x0537CallFunc_IsValid_ReturnValue_2 = IsValid(PeekPrompt);0x0554if (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x055ECallFunc_IsPlayingAnimation_ReturnValue = PeekPrompt.IsPlayingAnimation();0x0588CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_IsPlayingAnimation_ReturnValue);0x05A5if (!(CallFunc_Not_PreBool_ReturnValue)) PopFlow();0x05AFCallFunc_PlayAnimation_ReturnValue = PeekPrompt.PlayAnimation(PeekPrompt.FadeOut, 0f, 1, 0, 1f, false);0x060AK2Node_CreateDelegate_OutputDelegate.Bind(this, OnFadeOutAnimFinished);0x0621PeekPrompt.BindToAnimationFinished(PeekPrompt.FadeOut, K2Node_CreateDelegate_OutputDelegate);0x0669CallFunc_IsValid_ReturnValue = IsValid(SleepSequencePlayer);0x0686if (!(CallFunc_IsValid_ReturnValue)) goto Label_0695;0x0694PopFlow();0x0695Label_0695:0x0695K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bAutoPlay = true;0x06A9K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.LoopCount = MovieSceneSequenceLoopCount{0};0x06D7K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.TickInterval = MovieSceneSequenceTickInterval{0f, 0f, false, true};0x070CK2Node_MakeStruct_MovieSceneSequencePlaybackSettings.PlayRate = 1f;0x072CK2Node_MakeStruct_MovieSceneSequencePlaybackSettings.StartTime = 0f;0x074CK2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bRandomStartTime = false;0x0760K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bDisableMovementInput = false;0x0774K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bDisableLookAtInput = false;0x0788K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bHidePlayer = false;0x079CK2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bHideHud = false;0x07B0K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bDisableCameraCuts = false;0x07C4K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.FinishCompletionStateOverride = 0;0x07E1K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bPauseAtEnd = false;0x07F5CallFunc_CreateLevelSequencePlayer_ReturnValue = CreateLevelSequencePlayer(this, /Game/Sequences/Chapter1/FD/LS_FD_SleepSequence.LS_FD_SleepSequence, K2Node_MakeStruct_MovieSceneSequencePlaybackSettings, CallFunc_CreateLevelSequencePlayer_OutActor);0x0825SleepSequencePlayer = CallFunc_CreateLevelSequencePlayer_ReturnValue;0x0838K2Node_DynamicCast_AsABP_Googoo_Bed_FD = Cast<ABP_Googoo_Bed_FD_C>(AnimInstance);0x085CK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsABP_Googoo_Bed_FD);0x0879if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0883K2Node_DynamicCast_AsABP_Googoo_Bed_FD.AnimState = 3;0x08ADPopFlow();0x08AERemovePeekPrompt();0x08BCPopFlow();0x08BDCallFunc_Conv_InputActionValueToBool_ReturnValue_2 = Conv_InputActionValueToBool(K2Node_EnhancedInputActionEvent_ActionValue_2);0x08DATemp_bool_Variable = CallFunc_Conv_InputActionValueToBool_ReturnValue_2;0x08EDTemp_real_Variable_1 = Cast<4>(K2Node_EnhancedInputActionEvent_ElapsedTime_2);0x090ATemp_real_Variable_1 = Temp_real_Variable_1;0x0925Temp_real_Variable = Cast<4>(K2Node_EnhancedInputActionEvent_TriggeredTime_2);0x0942Temp_real_Variable = Temp_real_Variable;0x095DTemp_object_Variable = K2Node_EnhancedInputActionEvent_SourceAction_2;0x0970goto Label_038C;0x0975Label_0975:0x0975return;0x0977// end of script
Final0x04