0x0000PushFlow(Label_0755);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCallFunc_GetAllActorsOfClass_OutActors = {};0x001AGetAllActorsOfClass(this, /Game/GameBlueprints/Audio/Actors/BP_AmbiencePortal.BP_AmbiencePortal_C, CallFunc_GetAllActorsOfClass_OutActors);0x0037Temp_int_Loop_Counter_Variable_3 = 0;0x004ETemp_int_Array_Index_Variable_2 = 0;0x0065Label_0065:0x0065CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x00A0CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_3, CallFunc_Array_Length_ReturnValue);0x00C6if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00D0Temp_int_Array_Index_Variable_2 = Temp_int_Loop_Counter_Variable_3;0x00EBPushFlow(Label_0150);0x00F0/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item);0x012BCallFunc_Array_Get_Item.DebugSwitch();0x014FPopFlow();0x0150Label_0150:0x0150CallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(Temp_int_Loop_Counter_Variable_3, 1);0x017ATemp_int_Loop_Counter_Variable_3 = CallFunc_Add_IntInt_ReturnValue_3;0x0195goto Label_0065;0x019ALabel_019A:0x019APushFlow(Label_01FF);0x019F/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_2, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_2);0x01DACallFunc_Array_Get_Item_2.DebugSwitch();0x01FEPopFlow();0x01FFLabel_01FF:0x01FFCallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x0229Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_2;0x0244Label_0244:0x0244CallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_2);0x027FCallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_2);0x02A5if (!(CallFunc_Less_IntInt_ReturnValue_2)) PopFlow();0x02AFTemp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_1;0x02CAgoto Label_019A;0x02CFLabel_02CF:0x02CFPushFlow(Label_0334);0x02D4/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_3, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_3);0x030FCallFunc_Array_Get_Item_3.DebugSwitch();0x0333PopFlow();0x0334Label_0334:0x0334CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x035ETemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0379Label_0379:0x0379CallFunc_Array_Length_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_3);0x03B4CallFunc_Less_IntInt_ReturnValue_3 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_3);0x03DAif (!(CallFunc_Less_IntInt_ReturnValue_3)) PopFlow();0x03E4Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x03FFgoto Label_02CF;0x0404Label_0404:0x0404Temp_int_Loop_Counter_Variable = 0;0x041BTemp_int_Array_Index_Variable = 0;0x0432goto Label_0379;0x0437Label_0437:0x0437Temp_int_Array_Index_Variable_1 = 0;0x044Egoto Label_0244;0x0453Label_0453:0x0453Temp_int_Loop_Counter_Variable_2 = 0;0x046ATemp_int_Array_Index_Variable_3 = 0;0x0481Label_0481:0x0481CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_1);0x04BCCallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_2, CallFunc_Array_Length_ReturnValue_1);0x04E2if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x04ECTemp_int_Array_Index_Variable_3 = Temp_int_Loop_Counter_Variable_2;0x0507PushFlow(Label_0592);0x050C/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_1);0x0547CallFunc_GetComponentByClass_ReturnValue = CallFunc_Array_Get_Item_1.GetComponentByClass(/Script/FMODStudio.FMODAudioComponent);0x057ARegisterFMODEvent(CallFunc_GetComponentByClass_ReturnValue);0x0591PopFlow();0x0592Label_0592:0x0592CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_2, 1);0x05BCTemp_int_Loop_Counter_Variable_2 = CallFunc_Add_IntInt_ReturnValue_1;0x05D7goto Label_0481;0x05DCLabel_05DC:0x05DCTemp_int_Loop_Counter_Variable_1 = 0;0x05F3goto Label_0437;0x05F8Label_05F8:0x05F8FlushPersistentDebugLines(this);0x0603/Game/GameBlueprints/FunctionLibraries/BPFL_FMODAudio.Default__BPFL_FMODAudio_C.T5F_FMOD_IsDebuggingEnabled(this, CallFunc_T5F_FMOD_IsDebuggingEnabled_DebugFMOD);0x0631if (!(CallFunc_T5F_FMOD_IsDebuggingEnabled_DebugFMOD)) goto Label_0680;0x063FPushFlow(Label_000F);0x0644PushFlow(Label_0708);0x0649PushFlow(Label_06DB);0x064EPushFlow(Label_06AE);0x0653CallFunc_GetAllActorsOfClass_OutActors_1 = {};0x065EGetAllActorsOfClass(this, /Script/Engine.Actor, CallFunc_GetAllActorsOfClass_OutActors_1);0x067Bgoto Label_0453;0x0680Label_0680:0x0680/Script/Engine.Default__KismetArrayLibrary.Array_Clear(RegisteredFMODEvents);0x06A9goto Label_000F;0x06AELabel_06AE:0x06AECallFunc_GetAllActorsOfClass_OutActors_2 = {};0x06B9GetAllActorsOfClass(this, /Game/GameBlueprints/Audio/Actors/BP_FMODSpline.BP_FMODSpline_C, CallFunc_GetAllActorsOfClass_OutActors_2);0x06D6goto Label_05DC;0x06DBLabel_06DB:0x06DBCallFunc_GetAllActorsOfClass_OutActors_3 = {};0x06E6GetAllActorsOfClass(this, /Game/GameBlueprints/Audio/Actors/BP_FMODCreakingObjects.BP_FMODCreakingObjects_C, CallFunc_GetAllActorsOfClass_OutActors_3);0x0703goto Label_0404;0x0708Label_0708:0x0708CallFunc_K2_SetTimer_ReturnValue = K2_SetTimer(this, "VisualizeFMODEvents", DrawTime, true, false, 0f, 0f);0x074FPopFlow();0x0750goto Label_05F8;0x0755Label_0755:0x0755return;