0x00x0310
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Transmitter_FMOD | UFMODAudioComponent* | 6 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x50 | SpeakerSets | TMap<E_Areas, FF_SpeakerSet> | 2 flags | <TMap> |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
void StopSoundAtArea_TimelineCallback(const FString& Name, int32 position)Script6 statements · 72 bytes of bytecode0x0000CallFunc_EqualEqual_StrStr_ReturnValue = EqualEqual_StrStr(Name, "Finished");0x0027if (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0045;0x0035StopSoundAtArea(0);0x0045Label_0045:0x0045return;0x0047// end of script | Public | 0x14 | |
void PopulateSpeaker()Script63 statements · 1,566 bytes of bytecode0x0000PushFlow(Label_061B);0x0005Temp_int_Variable_1 = 0;0x001CTemp_int_Variable = 0;0x0033Label_0033:0x0033CallFunc_MakeLiteralInt_ReturnValue = MakeLiteralInt(20);0x0054CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Variable_1, CallFunc_MakeLiteralInt_ReturnValue);0x007Aif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_01AF;0x0088CallFunc_Conv_IntToByte_ReturnValue_1 = Conv_IntToByte(Temp_int_Variable_1);0x00ADCallFunc_GetEnumeratorValueFromIndex_ReturnValue = GetEnumeratorValueFromIndex(/Game/GameBlueprints/Enums/E_Areas.E_Areas, CallFunc_Conv_IntToByte_ReturnValue_1);0x00DBCallFunc_Conv_ByteToInt_ReturnValue = Conv_ByteToInt(CallFunc_GetEnumeratorValueFromIndex_ReturnValue);0x0100Temp_int_Variable = CallFunc_Conv_ByteToInt_ReturnValue;0x011BPushFlow(Label_0587);0x0120CallFunc_Conv_IntToByte_ReturnValue = Conv_IntToByte(Temp_int_Variable);0x0145CallFunc_GetValidValue_ReturnValue = GetValidValue(/Game/GameBlueprints/Enums/E_Areas.E_Areas, CallFunc_Conv_IntToByte_ReturnValue);0x0173/Script/Engine.Default__BlueprintMapLibrary.Map_Add(SpeakerSets, CallFunc_GetValidValue_ReturnValue, Temp_struct_Variable);0x01AEPopFlow();0x01AFLabel_01AF:0x01AFCallFunc_Map_Values_Values = {};0x01BA/Script/Engine.Default__BlueprintMapLibrary.Map_Values(SpeakerSets, CallFunc_Map_Values_Values);0x01ECLocalSpeakerSets = CallFunc_Map_Values_Values;0x0207CallFunc_GetAllActorsOfClass_OutActors = {};0x0212GetAllActorsOfClass(this, /Game/GameBlueprints/Audio/Actors/SpeakerSystem/BP_Speaker.BP_Speaker_C, CallFunc_GetAllActorsOfClass_OutActors);0x022FTemp_int_Loop_Counter_Variable = 0;0x0246Temp_int_Array_Index_Variable_1 = 0;0x025DLabel_025D:0x025DCallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x0298CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x02BEif (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_03BA;0x02CCTemp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable;0x02E7PushFlow(Label_05D1);0x02EC/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x0327CallFunc_Conv_ByteToInt_ReturnValue_1 = Conv_ByteToInt(CallFunc_Array_Get_Item_1.Area);0x0362CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(LocalSpeakerSets[CallFunc_Conv_ByteToInt_ReturnValue_1].Speakers_3_5B92F62A19234812B3710C4BAF796EA2, CallFunc_Array_Get_Item_1);0x03B9PopFlow();0x03BALabel_03BA:0x03BATemp_int_Loop_Counter_Variable_1 = 0;0x03D1Temp_int_Array_Index_Variable = 0;0x03E8Label_03E8:0x03E8CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(LocalSpeakerSets);0x0423CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x0449if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x0453Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_1;0x046EPushFlow(Label_053D);0x0473CallFunc_Conv_IntToByte_ReturnValue_2 = Conv_IntToByte(Temp_int_Array_Index_Variable);0x0498CallFunc_GetValidValue_ReturnValue_1 = GetValidValue(/Game/GameBlueprints/Enums/E_Areas.E_Areas, CallFunc_Conv_IntToByte_ReturnValue_2);0x04C6/Script/Engine.Default__KismetArrayLibrary.Array_Get(LocalSpeakerSets, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0501/Script/Engine.Default__BlueprintMapLibrary.Map_Add(SpeakerSets, CallFunc_GetValidValue_ReturnValue_1, CallFunc_Array_Get_Item);0x053CPopFlow();0x053DLabel_053D:0x053DCallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x0567Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_2;0x0582goto Label_03E8;0x0587Label_0587:0x0587CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Variable_1, 1);0x05B1Temp_int_Variable_1 = CallFunc_Add_IntInt_ReturnValue;0x05CCgoto Label_0033;0x05D1Label_05D1:0x05D1CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x05FBTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue_1;0x0616goto Label_025D;0x061BLabel_061B:0x061Breturn;0x061D// end of script | Private | 0x00 | |
void StopSoundAtArea(const E_Areas& Area)Script26 statements · 635 bytes of bytecode0x0000PushFlow(Label_0278);0x0005CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(SpeakerSets, Area, CallFunc_Map_Find_Value);0x004Aif (!(CallFunc_Map_Find_ReturnValue)) PopFlow();0x0054Temp_int_Loop_Counter_Variable = 0;0x006BTemp_int_Array_Index_Variable = 0;0x0082Label_0082:0x0082CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(SpeakerSets, Area, CallFunc_Map_Find_Value);0x00C7CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_Map_Find_Value.Speakers_3_5B92F62A19234812B3710C4BAF796EA2);0x010BCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0131if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_020D;0x013FTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x015APushFlow(Label_022E);0x015FCallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(SpeakerSets, Area, CallFunc_Map_Find_Value);0x01A4/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_Map_Find_Value.Speakers_3_5B92F62A19234812B3710C4BAF796EA2, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01E8CallFunc_Array_Get_Item.TurnSpeakerOff();0x020CPopFlow();0x020DLabel_020D:0x020DTransmitter_FMOD.Stop();0x022DPopFlow();0x022ELabel_022E:0x022ECallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0258Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0273goto Label_0082;0x0278Label_0278:0x0278return;0x027A// end of script | Public | 0x01 | |
void PlaySoundAtArea(const E_Areas& Area, UFMODEvent* FMOD Transmission, UFMODEvent* FMOD Receiver)Script27 statements · 685 bytes of bytecode0x0000PushFlow(Label_02AA);0x0005CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(SpeakerSets, Area, CallFunc_Map_Find_Value);0x004Aif (!(CallFunc_Map_Find_ReturnValue)) PopFlow();0x0054Transmitter_FMOD.SetEvent(FMOD Transmission);0x007DTemp_int_Loop_Counter_Variable = 0;0x0094Temp_int_Array_Index_Variable = 0;0x00ABLabel_00AB:0x00ABCallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(SpeakerSets, Area, CallFunc_Map_Find_Value);0x00F0CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_Map_Find_Value.Speakers_3_5B92F62A19234812B3710C4BAF796EA2);0x0134CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x015Aif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_023F;0x0168Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0183PushFlow(Label_0260);0x0188CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(SpeakerSets, Area, CallFunc_Map_Find_Value);0x01CD/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_Map_Find_Value.Speakers_3_5B92F62A19234812B3710C4BAF796EA2, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0211CallFunc_Array_Get_Item.TurnSpeakerOn(FMOD Receiver);0x023EPopFlow();0x023FLabel_023F:0x023FTransmitter_FMOD.Play();0x025FPopFlow();0x0260Label_0260:0x0260CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x028ATemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x02A5goto Label_00AB;0x02AALabel_02AA:0x02AAreturn;0x02AC// end of script | Public | 0x18 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SpeakerSoundSystem(10);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_BP_SpeakerSoundSystem(int32 EntryPoint)Script6 statements · 91 bytes of bytecode0x0000goto [EntryPoint];0x000AK2Node_CreateDelegate_OutputDelegate.Bind(this, StopSoundAtArea_TimelineCallback);0x0021Transmitter_FMOD.OnTimelineMarker += K2Node_CreateDelegate_OutputDelegate;0x004APopulateSpeaker();0x0058return;0x005A// end of script | Final | 0x04 |