implements IBPI_AreaSwitch_C
0x00x02EC
Members 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Collision | USphereComponent* | 6 flags | nullptr | |
| 0x08 | CullingSphere | USphereComponent* | 6 flags | nullptr | |
| 0x08 | CullingRadius | double | 6 flags | 10 | |
| 0x08 | ExtraRadius | double | 6 flags | 10 | |
| 0x08 | CmToMeter | double | 7 flags | 100 | |
| 0x01 | AreaType | E_AreaTypes | 7 flags | NewEnumerator0 | |
| 0x01 | ReverbType | E_ReverbType | 7 flags | NewEnumerator0 | |
| 0x02E2 | 0x02 | padding / unreflected | |||
| 0x08 | AreaReverbParameterName | FName | 7 flags | ReverbType | |
Inherited from AFMODAmbientSound 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | AudioComponent | UFMODAudioComponent* | 10 flags | /Script/FMODStudio.Default__FMODAmbientSound.FMODAudioCompo… |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 10
| Signature | Flags | Native | Params |
|---|---|---|---|
void SetCullingRadius()Script11 statements · 309 bytes of bytecode0x0000CallFunc_GetFMODEventUserPropertyFloat_ReturnValue = GetFMODEventUserPropertyFloat(AudioComponent.Event, FName(MaxDistance), CallFunc_GetFMODEventUserPropertyFloat_OutValue);0x0049if (!(CallFunc_GetFMODEventUserPropertyFloat_ReturnValue)) goto Label_0132;0x0057CallFunc_Add_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetFMODEventUserPropertyFloat_OutValue);0x0074CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast, ExtraRadius);0x00A2CullingRadius = CallFunc_Add_DoubleDouble_ReturnValue;0x00BDCallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CullingRadius, CmToMeter);0x00EBCallFunc_SetSphereRadius_InSphereRadius_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x0108CullingSphere.SetSphereRadius(CallFunc_SetSphereRadius_InSphereRadius_ImplicitCast, true);0x0132Label_0132:0x0132return;0x0134// end of script | Public | 0x00 | |
void InitOverlap()Script20 statements · 542 bytes of bytecode0x0000CallFunc_GetOverlappingActors_OverlappingActors = {};0x000BCullingSphere.GetOverlappingActors(CallFunc_GetOverlappingActors_OverlappingActors, /Game/GameBlueprints/Core/BP_FirstPersonCharacter.BP_FirstPersonCharacter_C);0x003DCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetOverlappingActors_OverlappingActors);0x0078CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x009ASetActorTickEnabled(CallFunc_Greater_IntInt_ReturnValue);0x00B1CallFunc_GetOverlappingActors_OverlappingActors = {};0x00BCCullingSphere.GetOverlappingActors(CallFunc_GetOverlappingActors_OverlappingActors, /Game/GameBlueprints/Core/BP_FirstPersonCharacter.BP_FirstPersonCharacter_C);0x00EECallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetOverlappingActors_OverlappingActors);0x0129CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x014Bif (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_01F7;0x0159AudioComponent.Activate(true);0x017ECallFunc_Conv_ByteToDouble_ReturnValue = Conv_ByteToDouble(ReverbType);0x01A3CallFunc_SetParameter_Value_ImplicitCast = Cast<3>(CallFunc_Conv_ByteToDouble_ReturnValue);0x01C0AudioComponent.SetParameter(AreaReverbParameterName, CallFunc_SetParameter_Value_ImplicitCast);0x01F2goto Label_021B;0x01F7Label_01F7:0x01F7AudioComponent.Deactivate();0x021BLabel_021B:0x021Breturn;0x021D// end of script | Public | 0x00 | |
void OnEndOverlap()Script4 statements · 54 bytes of bytecode0x0000SetActorTickEnabled(false);0x000FAudioComponent.Deactivate();0x0033return;0x0035// end of script | Public | 0x00 | |
void OnBeginOverlap()Script7 statements · 175 bytes of bytecode0x0000SetActorTickEnabled(true);0x000FAudioComponent.Activate(false);0x0034CallFunc_Conv_ByteToDouble_ReturnValue = Conv_ByteToDouble(ReverbType);0x0059CallFunc_SetParameter_Value_ImplicitCast = Cast<3>(CallFunc_Conv_ByteToDouble_ReturnValue);0x0076AudioComponent.SetParameter(FName(ReverbType), CallFunc_SetParameter_Value_ImplicitCast);0x00ACreturn;0x00AE// end of script | Public | 0x00 | |
void UserConstructionScript()Script3 statements · 17 bytes of bytecode0x0000SetCullingRadius();0x000Ereturn;0x0010// end of script | EventPublic | 0x00 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_FMODAmbientSound(187);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void BndEvt__BP_FMODAmbientSound_Sphere_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)Script9 statements · 126 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent_1 = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor_1 = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp_1 = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex_1 = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_BP_FMODAmbientSound(220);0x007Breturn;0x007D// end of script | 0x120 | ||
void BndEvt__BP_FMODAmbientSound_Sphere_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex)Script7 statements · 90 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048ExecuteUbergraph_BP_FMODAmbientSound(318);0x0057return;0x0059// end of script | 0x1C | ||
void OnAreaChanged(const E_AreaTypes& AreaType, const E_ReverbType& ReverbType)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_Event_AreaType = AreaType;0x0012PersistentFrame.K2Node_Event_ReverbType = ReverbType;0x0024ExecuteUbergraph_BP_FMODAmbientSound(416);0x0033return;0x0035// end of script | Public | 0x02 | |
void ExecuteUbergraph_BP_FMODAmbientSound(int32 EntryPoint)Script27 statements · 478 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_IsPlaying_ReturnValue = AudioComponent.IsPlaying();0x0034if (!(CallFunc_IsPlaying_ReturnValue)) goto Label_01DB;0x0042CallFunc_Conv_ByteToDouble_ReturnValue = Conv_ByteToDouble(K2Node_Event_ReverbType);0x0067CallFunc_SetParameter_Value_ImplicitCast = Cast<3>(CallFunc_Conv_ByteToDouble_ReturnValue);0x0084AudioComponent.SetParameter(AreaReverbParameterName, CallFunc_SetParameter_Value_ImplicitCast);0x00B6goto Label_01DB;0x00BBSetCullingRadius();0x00C9InitOverlap();0x00D7goto Label_01DB;0x00DCK2Node_DynamicCast_AsBP_First_Person_Character = Cast<BP_FirstPersonCharacter_C>(K2Node_ComponentBoundEvent_OtherActor_1);0x0100K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_First_Person_Character);0x011Dif (!(K2Node_DynamicCast_bSuccess)) goto Label_01DB;0x012BOnBeginOverlap();0x0139goto Label_01DB;0x013EK2Node_DynamicCast_AsBP_First_Person_Character_1 = Cast<BP_FirstPersonCharacter_C>(K2Node_ComponentBoundEvent_OtherActor);0x0162K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsBP_First_Person_Character_1);0x017Fif (!(K2Node_DynamicCast_bSuccess_1)) goto Label_01DB;0x018DOnEndOverlap();0x019Bgoto Label_01DB;0x01A0AreaType = K2Node_Event_AreaType;0x01BBReverbType = K2Node_Event_ReverbType;0x01D6goto Label_000A;0x01DBLabel_01DB:0x01DBreturn;0x01DD// end of script | Final | 0x04 |