Zdexby TheHolyOneZ
5,457 classes
/Script/Water.WaterSubsystem 0x01D0 (464 B) align 8 inherited 0x0040 vtable /Script/Water
0x00x01D0

Members 6

OffsetSizeNameTypeFlagsDefault
0x08BuoyancyManagerABuoyancyManager*Transient+6 flagsnullptr
0x10OnCameraUnderwaterStateChangedFMulticastScriptDelegate4 flags<delegate>
0x10OnWaterScalabilityChangedFMulticastScriptDelegate4 flags<delegate>
0x08DefaultRiverMeshUStaticMesh*6 flags/Water/Meshes/RiverMesh.RiverMesh
0x08DefaultLakeMeshUStaticMesh*6 flags/Water/Meshes/LakeMesh.LakeMesh
0x00780x28padding / unreflected
0x08MaterialParameterCollectionUMaterialParameterCollection*6 flagsnullptr
0x00A80x128unreflected bytes to end of UWaterSubsystem

Functions 14

SignatureFlagsNativeParams
void SetOceanFloodHeight(float InFloodHeight)FinalNative+1 flags0x04
void PrintToWaterLog(const FString& Message, bool bWarning)FinalNative+1 flags0x11
bool IsWaterRenderingEnabled()FinalNative+1 flags0x01
bool IsUnderwaterPostProcessEnabled()FinalNative+1 flags0x01
bool IsShallowWaterSimulationEnabled()FinalNative+1 flags0x01
float GetWaterTimeSeconds()FinalNative+1 flags0x04
float GetSmoothedWorldTimeSeconds()FinalNative+1 flags0x04
int32 GetShallowWaterSimulationRenderTargetSize()FinalNative+2 flags0x04
int32 GetShallowWaterMaxImpulseForces()FinalNative+2 flags0x04
int32 GetShallowWaterMaxDynamicForces()FinalNative+2 flags0x04
float GetOceanTotalHeight()FinalNative+1 flags0x04
float GetOceanFloodHeight()FinalNative+1 flags0x04
float GetOceanBaseHeight()FinalNative+1 flags0x04
float GetCameraUnderwaterDepth()FinalNative+1 flags0x04