| 0x01 | bForceNavigation | bool | 9 flags | true |
| 0x01 | bUseFocusSystemNavigationInputs | bool | 9 flags | true |
| 0x01 | bAllowNavigationWhilePressing | bool | 9 flags | false |
| 0x01 | bSetFocusOnRelease | bool | 9 flags | true |
| 0x01 | bPlayOnNavigatedSoundOnFirstUINavComponent | bool | 9 flags | false |
| 0x002D | 0x03 | padding / unreflected |
| 0x04 | WidgetTransitionInputCooldown | float | 9 flags | 0.2 |
| 0x01 | bStopNextPreviousNavigation | bool | 9 flags | true |
| 0x01 | bIgnoreDisabledButton | bool | 9 flags | true |
| 0x01 | bReturnOnPress | bool | 9 flags | false |
| 0x01 | bRemoveWidgetOnReturn | bool | 9 flags | true |
| 0x01 | bRemoveActiveWidgetsOnEndPlay | bool | 9 flags | true |
| 0x01 | bAllowFocusOnViewportInGameAndUI | bool | 9 flags | true |
| 0x01 | bLoadInputIconsAsync | bool | 9 flags | false |
| 0x003B | 0x01 | padding / unreflected |
| 0x04 | MouseMoveRebindThreshold | float | 9 flags | 2 |
| 0x04 | HoldRebindThreshold | float | 9 flags | 0.5 |
| 0x04 | MouseInputChangeThreshold | float | 9 flags | 0.5 |
| 0x04 | AnalogInputChangeThreshold | float | 9 flags | 0.1 |
| 0x01 | MoveMouseToButtonPosition | ESelectorPosition | 9 flags | None |
| 0x004D | 0x03 | padding / unreflected |
| 0x10 | MoveMouseToButtonOffset | FVector2D | 9 flags | {X=-1, Y=1} |
| 0x10 | AllowedWidgetTypesToFocus | TArray<FString> | 6 flags | [6 items] |
| 0x01 | CurrentInputVersion | uint8 | 9 flags | 0 |
| 0x0071 | 0x07 | padding / unreflected |
| 0x50 | PlatformConfigData | TMap<FString, FPlatformConfigData> | 5 flags | <TMap> |
| 0x28 | EnhancedInputContext | TSoftObjectPtr<UInputMappingContext> | 5 flags | <SoftObjectProperty> |
| 0x28 | EnhancedInputActions | TSoftObjectPtr<UUINavEnhancedInputActions> | 5 flags | <SoftObjectProperty> |