| void SimulateStopSelect() | FinalNative+1 flags | | 0x00 |
| void SimulateStopReturn() | FinalNative+1 flags | | 0x00 |
| void SimulateStartSelect() | FinalNative+1 flags | | 0x00 |
| void SimulateStartReturn() | FinalNative+1 flags | | 0x00 |
| void SimulateSelect() | FinalNative+1 flags | | 0x00 |
| void SimulateReturn() | FinalNative+1 flags | | 0x00 |
| void SimulateMouseRelease() | FinalNative+1 flags | | 0x00 |
| void SimulateMousePress() | FinalNative+1 flags | | 0x00 |
| void SimulateMouseClick() | FinalNative+1 flags | | 0x00 |
| void SetShowMouseCursor(bool bShowMouse) | FinalNative+1 flags | | 0x01 |
| void SetKeyboardInputDataTables(UDataTable* NewKeyIconTable, UDataTable* NewKeyNameTable, bool bUpdateInputDisplays) | FinalNative+1 flags | | 0x11 |
| void SetGamepadInputDataTables(UDataTable* NewKeyIconTable, UDataTable* NewKeyNameTable, bool bUpdateInputDisplays) | FinalNative+1 flags | | 0x11 |
| void SetAllowSelectInput(bool bAllowInput) | FinalNative+1 flags | | 0x01 |
| void SetAllowSectionInput(bool bAllowInput) | FinalNative+1 flags | | 0x01 |
| void SetAllowReturnInput(bool bAllowInput) | FinalNative+1 flags | | 0x01 |
| void SetAllowDirectionalInput(bool bAllowInput) | FinalNative+1 flags | | 0x01 |
| void SetActiveWidget(UUINavWidget* NewActiveWidget) | FinalNative+1 flags | | 0x08 |
| void RemoveInputContext(UInputMappingContext* Context) | FinalNative+1 flags | | 0x08 |
| void RefreshNavigationKeys() | FinalNative+1 flags | | 0x00 |
| void NotifyNavigatedTo(UUINavWidget* NavigatedWidget) | FinalNative+1 flags | | 0x08 |
| void NavigateInDirection(const EUINavigation& Direction, int32 UserIndex) | FinalNative+1 flags | | 0x08 |
| bool IsWidgetChild(UUINavWidget* ParentWidget, UUINavWidget* ChildWidget) | FinalNative+1 flags | | 0x11 |
| bool IsWidgetActive(UUINavWidget* UINavWidget) | FinalNative+1 flags | | 0x09 |
| bool IsWaitingForInputCooldown() | FinalNative+1 flags | | 0x01 |
| bool IsUsingMouse() | FinalNative+1 flags | | 0x01 |
| bool IsUsingKeyboard() | FinalNative+1 flags | | 0x01 |
| bool IsUsingGamepad() | FinalNative+1 flags | | 0x01 |
| bool IsMovingThumbstick() | FinalNative+1 flags | | 0x01 |
| bool IsAxis2D(FKey& Key) | FinalNative+1 flags | | 0x19 |
| bool IsAxis(FKey& Key) | FinalNative+1 flags | | 0x19 |
| void InputKey(FKey& Key, const EInputEvent& Event, float Delta) | FinalNative+1 flags | | 0x20 |
| bool HidingMouseCursor() | FinalNative+1 flags | | 0x01 |
| UUINavWidget* GoToWidget(TSubclassOf<UUINavWidget> NewWidgetClass, bool bRemoveParent, bool bDestroyParent, int32 ZOrder) | FinalNative+1 flags | | 0x18 |
| UUINavWidget* GoToPromptWidget(TSubclassOf<UUINavPromptWidget> NewWidgetClass, const FScriptDelegate& Event, const FText& title, const FText& Message, bool bRemoveParent, int32 ZOrder) | FinalNative+1 flags | | 0x48 |
| UUINavWidget* GoToBuiltWidget(UUINavWidget* NewWidget, bool bRemoveParent, bool bDestroyParent, int32 ZOrder) | FinalNative+1 flags | | 0x18 |
| UInputMappingContext* GetUINavInputContext(UUINavWidget* UINavWidget) | FinalNative+1 flags | | 0x10 |
| FVector2D GetThumbstickDelta() | FinalNative+1 flags | | 0x10 |
| TSoftObjectPtr<UTexture2D> GetSoftKeyIcon(const FKey& Key) | FinalNative+1 flags | | 0x40 |
| TSoftObjectPtr<UTexture2D> GetSoftEnhancedInputIcon(UInputAction* Action, const EInputAxis& Axis, const EAxisType& Scale, const EInputRestriction& InputRestriction) | FinalNative+1 flags | | 0x38 |
| APlayerController* GetPC() | FinalNative+1 flags | | 0x08 |
| FKey GetOppositeAxisKey(FKey& Key, const bool& bOutIsPositive) | FinalNative+1 flags | | 0x38 |
| FKey GetOppositeAxis2DAxis(FKey& Key) | FinalNative+1 flags | | 0x30 |
| FText GetKeyText(const FKey& Key) | FinalNative+1 flags | | 0x28 |
| UTexture2D* GetKeyIcon(const FKey& Key) | FinalNative+1 flags | | 0x20 |
| FKey GetKeyFromAxis(FKey& Key, bool bPositive, const EInputAxis& Axis) | FinalNative+1 flags | | 0x38 |
| EInputMode GetInputMode() | FinalNative+1 flags | | 0x01 |
| FText GetEnhancedInputText(UInputAction* Action, const EInputAxis& Axis, const EAxisType& Scale, const EInputRestriction& InputRestriction) | FinalNative+1 flags | | 0x20 |
| void GetEnhancedInputKeys(UInputAction* Action, const TArray<FKey>& OutKeys) | FinalNative+1 flags | | 0x18 |
| FKey GetEnhancedInputKey(UInputAction* Action, const EInputAxis& Axis, const EAxisType& Scale, const EInputRestriction& InputRestriction) | FinalNative+1 flags | | 0x28 |
| UTexture2D* GetEnhancedInputIcon(UInputAction* Action, const EInputAxis& Axis, const EAxisType& Scale, const EInputRestriction& InputRestriction) | FinalNative+1 flags | | 0x18 |
| UEnhancedInputComponent* GetEnhancedInputComponent() | FinalNative+1 flags | | 0x08 |
| FPlatformConfigData GetCurrentPlatformData() | FinalNative+1 flags | | 0x20 |
| EInputType GetCurrentInputType() | FinalNative+1 flags | | 0x01 |
| FKey GetAxisFromScaledKey(FKey& Key, bool bInclude1DAxis, const bool& OutbPositive) | FinalNative+1 flags | | 0x38 |
| FKey GetAxisFromKey(FKey& Key) | FinalNative+1 flags | | 0x30 |
| FKey GetAxis2DFromAxis1D(FKey& Key) | FinalNative+1 flags | | 0x30 |
| FKey GetAxis1DFromAxis2D(FKey& Key, const EInputAxis& Axis) | FinalNative+1 flags | | 0x38 |
| UUINavWidget* GetActiveWidget() | FinalNative+1 flags | | 0x08 |
| UUINavWidget* GetActiveSubWidget() | FinalNative+1 flags | | 0x08 |
| void ForceUpdateAllInputDisplays(bool bOnlyTopLevel) | FinalNative+1 flags | | 0x01 |
| bool AllowsSelectInput() | FinalNative+1 flags | | 0x01 |
| bool AllowsSectionInput() | FinalNative+1 flags | | 0x01 |
| bool AllowsReturnInput() | FinalNative+1 flags | | 0x01 |
| bool AllowsDirectionalInput() | FinalNative+1 flags | | 0x01 |
| void AddInputContext(UInputMappingContext* Context, int32 Priority) | FinalNative+1 flags | | 0x0C |