| void MotionMatch(UAnimInstance* AnimInstance, const TArray<UObject*>& AssetsToSearch, const FName& PoseHistoryName, const FPoseSearchContinuingProperties& ContinuingProperties, const FPoseSearchFutureProperties& Future, FPoseSearchBlueprintResult& Result) | FinalNative+2 flags | | 0xD8 |
| void IsAnimationAssetLooping(UObject* Asset, const bool& bIsAssetLooping) | FinalNative+2 flags | | 0x09 |
| void GetDatabaseTags(UPoseSearchDatabase* Database, const TArray<FName>& Tags) | FinalNative+2 flags | | 0x18 |