Zdexby TheHolyOneZ
5,457 classes
Class

UCustomProgramFunctionLibrary

: UBlueprintFunctionLibrary : UObject
/Script/PenguinHotel.CustomProgramFunctionLibrary 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/PenguinHotel
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 12

SignatureFlagsNativeParams
FString SanitizeInappropriateWords(const FString& Source)FinalNative+2 flags0x20
bool IsInGame(UObject* WorldContextObject)FinalNative+2 flags0x09
FString HashStringMD5(const FString& Source)FinalNative+2 flags0x20
void GetTrappedText(const FString& Source, const FString& ID, const FString& Value, const FString& OutSource)FinalNative+2 flags0x40
bool GetRootMotionDelta(USkeletalMeshComponent* SkeletalMeshComp, FTransform& OutDeltaTransform)FinalNative+2 flags0x71
float GetPawnRemoteViewPitch(APawn* Pawn)FinalNative+2 flags0x0C
AActor* GetNearestActorByDotProduct(const FVector& Location, const FVector& Direction, const TArray<AActor*>& Actors, const float& OutDotProduct)FinalNative+2 flags0x50
AActor* GetNearestActor(const FVector& Location, const TArray<AActor*>& Actors, const float& OutDistance)FinalNative+2 flags0x38
FString GetActiveVoiceInputDevice()FinalNative+2 flags0x10
void FilterActorsByInterface(const TArray<AActor*>& Actors, TSubclassOf<IInterface> Interface, const TArray<AActor*>& OutActors)FinalNative+2 flags0x28
FRotator CalculateTorqueForRotation(const FRotator& RotationA, const FRotator& RotationB)FinalNative+2 flags0x48
void ApplyTorqueForce(UPrimitiveComponent* Component, const FRotator& RotationA, const FRotator& RotationB, float Strength, bool bAccelChange)FinalNative+2 flags0x3D