0x00x0820
Members 25
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x50 | GlueRefs | TMap<UPrimitiveComponent*, FCPP_GlueRefGroup> | 4 flags | <TMap> | |
| 0x50 | MoveTargetNumberDatas | TMap<int32, FCPP_MoveTargetNumberData> | 4 flags | <TMap> | |
| 0x50 | BakedBrunchDatas | TMap<UPrimitiveComponent*, FCPP_BakedBrunchData> | 4 flags | <TMap> | |
| 0x10 | EndPointPrimitives | TArray<UPrimitiveComponent*> | 8 flags | [] | |
| 0x10 | StaticPrimitives | TArray<UPrimitiveComponent*> | 8 flags | [] | |
| 0x50 | StaticPrimitivesHasIndex | TMap<UPrimitiveComponent*, int32> | 4 flags | <TMap> | |
| 0x50 | StaticPrimitivesKey | TSet<UPrimitiveComponent*> | 7 flags | <TSet> | |
| 0x10 | EndPointRootPrimitives | TArray<UPrimitiveComponent*> | 8 flags | [] | |
| 0x10 | MergePointPrimitives | TArray<UPrimitiveComponent*> | 8 flags | [] | |
| 0x50 | MergePointPrimitivesSet | TSet<UPrimitiveComponent*> | 7 flags | <TSet> | |
| 0x50 | CurrentForceWaves | TMap<UPrimitiveComponent*, FCPP_WaveInfo> | 4 flags | <TMap> | |
| 0x10 | SepqrationTargets | TArray<UPrimitiveComponent*> | 8 flags | [] | |
| 0x50 | CustomPhysicsForces | TMap<UPrimitiveComponent*, UCPP_AC_CustomPhysicsForce*> | 7 flags | <TMap> | |
| 0x50 | TickTargetCustomPhysicsForces | TMap<UPrimitiveComponent*, UCPP_AC_CustomPhysicsForce*> | 7 flags | <TMap> | |
| 0x50 | StaticCalculationTargets | TMap<UPrimitiveComponent*, UCPP_AC_CustomPhysicsForce*> | 7 flags | <TMap> | |
| 0x10 | UpdateTargetGlues | TArray<ACPP_Glue*> | 6 flags | [] | |
| 0x10 | ComputeStartTargets | TArray<UPrimitiveComponent*> | 8 flags | [] | |
| 0x50 | SingleComputeTargets | TMap<UPrimitiveComponent*, FCPP_OrderInfoDatas> | 4 flags | <TMap> | |
| 0x50 | OrderInfoDatas | TMap<UPrimitiveComponent*, FCPP_OrderInfoArray> | 4 flags | <TMap> | |
| 0x50 | SingleOrderInfoDatas | TMap<UPrimitiveComponent*, FCPP_SingleOrderData> | 4 flags | <TMap> | |
| 0x50 | BranchPointPrimitives | TSet<UPrimitiveComponent*> | 7 flags | <TSet> | |
| 0x50 | BlockMoveForces | TMap<UPrimitiveComponent*, FCPP_BlockForceInfo> | 4 flags | <TMap> | |
| 0x04 | CurrentVersion | int32 | 7 flags | 0 | |
| 0x04 | CurrentForceVersion | int32 | 7 flags | 0 | |
| 0x50 | ActiveForceVersion | TMap<UPrimitiveComponent*, int32> | 4 flags | <TMap> |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 6 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 40
| Signature | Flags | Native | Params |
|---|---|---|---|
| void UpdateStaticWeightsV2(const TArray<FCPP_OrderInfo>& CurrentState, const FCPP_OrderInfo& OrderInfo, UPrimitiveComponent* SourceStatic) | FinalNative+1 flags | 0x30 | |
| void UpdateStaticWeightsDefaultV2() | FinalNative+1 flags | 0x00 | |
| void UpdateStaticWeightsDefault() | FinalNative+1 flags | 0x00 | |
| void UpdateStaticWeights(UPrimitiveComponent* TargetPrimitive, UPrimitiveComponent* BeforePrimitive, float BeforeValue) | FinalNative+1 flags | 0x14 | |
| void UpdateMergePointPrimitives() | FinalNative+1 flags | 0x00 | |
| void UpdateEndPointPrimitives() | FinalNative+1 flags | 0x00 | |
| void UpdateBranchWeightSumDefault() | FinalNative+1 flags | 0x00 | |
| void UpdateBranchWeightSum(const TArray<UPrimitiveComponent*>& ProcessedMergePoints, const TArray<UPrimitiveComponent*>& ProcessedLoopPoints, UPrimitiveComponent* TargetPrimitive, UPrimitiveComponent* BeforePrimitive, const float& SumValue) | FinalNative+1 flags | 0x34 | |
| void TransmissionStaticPowerDefault(UPrimitiveComponent* TargetPrimitive, float WeightValue) | FinalNative+1 flags | 0x0C | |
| void TransmissionStaticPower(UPrimitiveComponent* TraceTarget, float BeforeWeight, const FCPP_OrderInfo& OrderInfo) | FinalNative+1 flags | 0x28 | |
| TArray<FCPP_CurrentForceWave> TransmissionPowerSingle(const FCPP_OrderInfo& OrderInfo) | FinalNative+1 flags | 0x28 | |
| void TransmissionPowerDefault(UPrimitiveComponent* SourcePrimitive, float power) | FinalNative+1 flags | 0x0C | |
| void TransmissionPower(TSet<UPrimitiveComponent*>& ProcessedPrimitives, UPrimitiveComponent* SourcePrimitive, UPrimitiveComponent* BeforePrimitive, float power) | FinalNative+1 flags | 0x64 | |
| void SetupCurrentForceWave(UPrimitiveComponent* TargetPrimitive, float ForceValue) | FinalNative+1 flags | 0x0C | |
| void SetLinkedMergePrimitve(UPrimitiveComponent* ParentPrimitive, UPrimitiveComponent* TargetPrimitive, UPrimitiveComponent* SetPrimitive) | FinalNative+1 flags | 0x18 | |
| void SetLinkedLength(UPrimitiveComponent* ParentPrimitive, UPrimitiveComponent* TargetPrimitive, float Value) | FinalNative+1 flags | 0x14 | |
| void SetBranchWeightsV2(TSet<UPrimitiveComponent*>& ProcessedPrimitives, UPrimitiveComponent* TargetPrimitive, UPrimitiveComponent* ParentRootPrimitive, const float& WeightValue, const UPrimitiveComponent*& LastPrimitive) | FinalNative+1 flags | 0x70 | |
| void SetBranchWeightsDefaultV2() | FinalNative+1 flags | 0x00 | |
| void SetBranchWeightsDefault() | FinalNative+1 flags | 0x00 | |
| void SetBranchWeights(TSet<UPrimitiveComponent*>& ProcessedPrimitives, UPrimitiveComponent* TargetPrimitive, UPrimitiveComponent* BeforePrimitive, const float& WeightValue, const TArray<UPrimitiveComponent*>& MergePointPrimitivesParam, const TArray<UPrimitiveComponent*>& SelfPointPrimitives) | FinalNative+1 flags | 0x88 | |
| void SetBranchOrder() | FinalNative+1 flags | 0x00 | |
| void SepqrationCheck(UPrimitiveComponent* Primitive) | FinalNative+1 flags | 0x08 | |
| void Sepqration() | FinalNative+1 flags | 0x00 | |
| void ResetAllGlueRecivedPower() | FinalNative+1 flags | 0x00 | |
| TArray<UPrimitiveComponent*> RemoveGlueRef(ACPP_Glue* Glue) | FinalNative+1 flags | 0x18 | |
| bool IsBreakCheck(const TArray<ACPP_Glue*>& Glues, float AddPower) | FinalNative+1 flags | 0x15 | |
| TMap<UPrimitiveComponent*, float> GetNormalizedWeight(UPrimitiveComponent* SourcePrimitive, const TSet<UPrimitiveComponent*>& IgnorePrimitives) | FinalNative+1 flags | 0xA8 | |
| void GetLinkedMergePrimitve(UPrimitiveComponent* ParentPrimitive, UPrimitiveComponent* TargetPrimitive, const UPrimitiveComponent*& Variable) | FinalNative+1 flags | 0x18 | |
| float GetLinkedLength(UPrimitiveComponent* ParentPrimitive, UPrimitiveComponent* TargetPrimitive) | FinalNative+1 flags | 0x14 | |
| FCPP_GlueRefInfo GetGroupInfo(UPrimitiveComponent* ParentPrimitive, UPrimitiveComponent* TargetPrimitive) | FinalNative+1 flags | 0x168 | |
| TArray<UPrimitiveComponent*> GetAdjacentPrimitives(UPrimitiveComponent* PrimitiveComponent, TSet<UPrimitiveComponent*>& Filter) | FinalNative+1 flags | 0x68 | |
| void AddWaveData(UPrimitiveComponent* SourcePrimitive, UPrimitiveComponent* TargetPrimitive, float ForceValue) | FinalNative+1 flags | 0x14 | |
| void AddGlueRef(UPrimitiveComponent* PrimitiveComponent, ACPP_Glue* Glue) | FinalNative+1 flags | 0x10 | |
| void AddForceGlues(const TArray<ACPP_Glue*>& Glues, float PowerValue) | FinalNative+1 flags | 0x14 | |
| float AddConstanceForceV3(UPrimitiveComponent* RootStaticComponent, const FCPP_OrderInfo& OrderInfo, int32 CurrentIndex, TSet<int32>& ComputedIndexs) | FinalNative+1 flags | 0x7C | |
| float AddConstanceForceV2(const FCPP_OrderInfo& OrderInfo, UPrimitiveComponent* StaticPrimitive) | FinalNative+1 flags | 0x24 | |
| void AddConstanceForceToGlue(const TArray<float>& SumForces, const TArray<UPrimitiveComponent*>& TargetPrimitives, float AttenuationValue) | FinalNative+1 flags | 0x24 | |
| void AddConstanceForceDefaultV2() | FinalNative+1 flags | 0x00 | |
| void AddConstanceForceDefault() | FinalNative+1 flags | 0x00 | |
| void AddConstanceForce(UPrimitiveComponent* TargetPrimitive, UPrimitiveComponent* BeforePrimitive, const TArray<float>& SumForces, const TArray<UPrimitiveComponent*>& TargetPrimitives) | FinalNative+1 flags | 0x30 |