Zdexby TheHolyOneZ
5,457 classes
Class

UVoiceChatUser

: UObject
/Script/OnlineSubsystemBlueprints.VoiceChatUser 0x0178 (376 B) align 8 inherited 0x0028 vtable /Script/OnlineSubsystemBlueprints
0x00x0178

Members 10

OffsetSizeNameTypeFlagsDefault
0x00280x60padding / unreflected
0x10OnVoiceChatAvailableAudioDevicesChangedFMulticastScriptDelegate4 flags<delegate>
0x00980x08padding / unreflected
0x10OnVoiceChatLoggedInFMulticastScriptDelegate4 flags<delegate>
0x00B00x08padding / unreflected
0x10OnVoiceChatLoggedOutFMulticastScriptDelegate4 flags<delegate>
0x00C80x08padding / unreflected
0x10OnVoiceChatChannelJoinedFMulticastScriptDelegate4 flags<delegate>
0x00E00x08padding / unreflected
0x10OnVoiceChatChannelExitedFMulticastScriptDelegate4 flags<delegate>
0x00F80x08padding / unreflected
0x10OnVoiceChatPlayerAddedFMulticastScriptDelegate4 flags<delegate>
0x01100x08padding / unreflected
0x10OnVoiceChatPlayerRemovedFMulticastScriptDelegate4 flags<delegate>
0x01280x08padding / unreflected
0x10OnVoiceChatPlayerTalkingUpdatedFMulticastScriptDelegate4 flags<delegate>
0x01400x08padding / unreflected
0x10OnVoiceChatPlayerMuteUpdatedFMulticastScriptDelegate4 flags<delegate>
0x01580x08padding / unreflected
0x10OnVoiceChatPlayerVolumeUpdatedFMulticastScriptDelegate4 flags<delegate>
0x01700x08unreflected bytes to end of UVoiceChatUser

Functions 41

SignatureFlagsNativeParams
void UnblockPlayers(const TArray<FString>& PlayerNames)FinalNative+1 flags0x10
void TransmitToSpecificChannels(TSet<FString>& ChannelNames)FinalNative+1 flags0x50
void TransmitToNoChannels()FinalNative+1 flags0x00
void TransmitToAllChannels()FinalNative+1 flags0x00
void SetSetting(const FString& Name, const FString& Value)FinalNative+1 flags0x20
void SetPlayerVolume(const FString& playerName, float Volume)FinalNative+1 flags0x14
void SetPlayerMuted(const FString& playerName, bool bMuted)FinalNative+1 flags0x11
void SetOutputDeviceId(const FString& OutputDeviceId)FinalNative+1 flags0x10
void SetInputDeviceId(const FString& InputDeviceId)FinalNative+1 flags0x10
void SetChannelPlayerMuted(const FString& ChannelName, const FString& playerName, bool bAudioMuted)FinalNative+1 flags0x21
void SetAudioOutputVolume(float Volume)FinalNative+1 flags0x04
void SetAudioOutputDeviceMuted(bool bIsMuted)FinalNative+1 flags0x01
void SetAudioInputVolume(float Volume)FinalNative+1 flags0x04
void SetAudioInputDeviceMuted(bool bIsMuted)FinalNative+1 flags0x01
void Set3DPosition(const FString& ChannelName, const FVector& SpeakerPosition)FinalNative+1 flags0x28
bool IsPlayerTalking(const FString& playerName)FinalNative+1 flags0x11
bool IsPlayerMuted(const FString& playerName)FinalNative+1 flags0x11
bool IsLoggingIn()FinalNative+1 flags0x01
bool IsLoggedIn()FinalNative+1 flags0x01
bool IsChannelPlayerMuted(const FString& ChannelName, const FString& playerName)FinalNative+1 flags0x21
FString InsecureGetLoginToken(const FString& playerName)FinalNative+1 flags0x20
FString InsecureGetJoinToken(const FString& ChannelName, const EVoiceChatChannelType_& ChannelType, FVoiceChatChannel3dPropertiesBP& Channel3dProperties)FinalNative+1 flags0x38
EVoiceChatTransmitMode_ GetTransmitMode()FinalNative+1 flags0x01
TSet<FString> GetTransmitChannels()FinalNative+1 flags0x50
FString GetSetting(const FString& Name)FinalNative+1 flags0x20
float GetPlayerVolume(const FString& playerName)FinalNative+1 flags0x14
TArray<FString> GetPlayersInChannel(const FString& ChannelName)FinalNative+1 flags0x20
FVoiceChatDeviceInfoBP GetOutputDeviceInfo()FinalNative+1 flags0x20
FString GetLoggedInPlayerName()FinalNative+1 flags0x10
FVoiceChatDeviceInfoBP GetInputDeviceInfo()FinalNative+1 flags0x20
FVoiceChatDeviceInfoBP GetDefaultOutputDeviceInfo()FinalNative+1 flags0x20
FVoiceChatDeviceInfoBP GetDefaultInputDeviceInfo()FinalNative+1 flags0x20
EVoiceChatChannelType_ GetChannelType(const FString& ChannelName)FinalNative+1 flags0x11
TArray<FString> GetChannels()FinalNative+1 flags0x10
TArray<FVoiceChatDeviceInfoBP> GetAvailableOutputDeviceInfos()FinalNative+1 flags0x10
TArray<FVoiceChatDeviceInfoBP> GetAvailableInputDeviceInfos()FinalNative+1 flags0x10
float GetAudioOutputVolume()FinalNative+1 flags0x04
bool GetAudioOutputDeviceMuted()FinalNative+1 flags0x01
float GetAudioInputVolume()FinalNative+1 flags0x04
bool GetAudioInputDeviceMuted()FinalNative+1 flags0x01
void BlockPlayers(const TArray<FString>& PlayerNames)FinalNative+1 flags0x10

Used by 5

types with a member, parameter or interface of this type