| void UnblockPlayers(const TArray<FString>& PlayerNames) | FinalNative+1 flags | | 0x10 |
| void TransmitToSpecificChannels(TSet<FString>& ChannelNames) | FinalNative+1 flags | | 0x50 |
| void TransmitToNoChannels() | FinalNative+1 flags | | 0x00 |
| void TransmitToAllChannels() | FinalNative+1 flags | | 0x00 |
| void SetSetting(const FString& Name, const FString& Value) | FinalNative+1 flags | | 0x20 |
| void SetPlayerVolume(const FString& playerName, float Volume) | FinalNative+1 flags | | 0x14 |
| void SetPlayerMuted(const FString& playerName, bool bMuted) | FinalNative+1 flags | | 0x11 |
| void SetOutputDeviceId(const FString& OutputDeviceId) | FinalNative+1 flags | | 0x10 |
| void SetInputDeviceId(const FString& InputDeviceId) | FinalNative+1 flags | | 0x10 |
| void SetChannelPlayerMuted(const FString& ChannelName, const FString& playerName, bool bAudioMuted) | FinalNative+1 flags | | 0x21 |
| void SetAudioOutputVolume(float Volume) | FinalNative+1 flags | | 0x04 |
| void SetAudioOutputDeviceMuted(bool bIsMuted) | FinalNative+1 flags | | 0x01 |
| void SetAudioInputVolume(float Volume) | FinalNative+1 flags | | 0x04 |
| void SetAudioInputDeviceMuted(bool bIsMuted) | FinalNative+1 flags | | 0x01 |
| void Set3DPosition(const FString& ChannelName, const FVector& SpeakerPosition) | FinalNative+1 flags | | 0x28 |
| bool IsPlayerTalking(const FString& playerName) | FinalNative+1 flags | | 0x11 |
| bool IsPlayerMuted(const FString& playerName) | FinalNative+1 flags | | 0x11 |
| bool IsLoggingIn() | FinalNative+1 flags | | 0x01 |
| bool IsLoggedIn() | FinalNative+1 flags | | 0x01 |
| bool IsChannelPlayerMuted(const FString& ChannelName, const FString& playerName) | FinalNative+1 flags | | 0x21 |
| FString InsecureGetLoginToken(const FString& playerName) | FinalNative+1 flags | | 0x20 |
| FString InsecureGetJoinToken(const FString& ChannelName, const EVoiceChatChannelType_& ChannelType, FVoiceChatChannel3dPropertiesBP& Channel3dProperties) | FinalNative+1 flags | | 0x38 |
| EVoiceChatTransmitMode_ GetTransmitMode() | FinalNative+1 flags | | 0x01 |
| TSet<FString> GetTransmitChannels() | FinalNative+1 flags | | 0x50 |
| FString GetSetting(const FString& Name) | FinalNative+1 flags | | 0x20 |
| float GetPlayerVolume(const FString& playerName) | FinalNative+1 flags | | 0x14 |
| TArray<FString> GetPlayersInChannel(const FString& ChannelName) | FinalNative+1 flags | | 0x20 |
| FVoiceChatDeviceInfoBP GetOutputDeviceInfo() | FinalNative+1 flags | | 0x20 |
| FString GetLoggedInPlayerName() | FinalNative+1 flags | | 0x10 |
| FVoiceChatDeviceInfoBP GetInputDeviceInfo() | FinalNative+1 flags | | 0x20 |
| FVoiceChatDeviceInfoBP GetDefaultOutputDeviceInfo() | FinalNative+1 flags | | 0x20 |
| FVoiceChatDeviceInfoBP GetDefaultInputDeviceInfo() | FinalNative+1 flags | | 0x20 |
| EVoiceChatChannelType_ GetChannelType(const FString& ChannelName) | FinalNative+1 flags | | 0x11 |
| TArray<FString> GetChannels() | FinalNative+1 flags | | 0x10 |
| TArray<FVoiceChatDeviceInfoBP> GetAvailableOutputDeviceInfos() | FinalNative+1 flags | | 0x10 |
| TArray<FVoiceChatDeviceInfoBP> GetAvailableInputDeviceInfos() | FinalNative+1 flags | | 0x10 |
| float GetAudioOutputVolume() | FinalNative+1 flags | | 0x04 |
| bool GetAudioOutputDeviceMuted() | FinalNative+1 flags | | 0x01 |
| float GetAudioInputVolume() | FinalNative+1 flags | | 0x04 |
| bool GetAudioInputDeviceMuted() | FinalNative+1 flags | | 0x01 |
| void BlockPlayers(const TArray<FString>& PlayerNames) | FinalNative+1 flags | | 0x10 |