implements IBPI_GameConfig_C
0x00x0391
Members 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | WBP_NavOptionBox | UWBP_NavOptionBox_C* | 10 flags | nullptr | |
| 0x08 | configItem_text | UTextBlock* | 10 flags | nullptr | |
| 0x08 | Border_62 | UBorder* | 10 flags | nullptr | |
| 0x10 | UpdateScreenSetting | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x10 | InputDevices | TArray<FString> | 3 flags | [3 items] | |
| 0x08 | As BP Config Save Game | UBP_ConfigSaveGame_C* | 6 flags | nullptr | |
| 0x08 | Game Instance | UBPGI_Main_C* | 6 flags | nullptr | |
| 0x01 | InputJType | EN_InputJudgementType | 7 flags | NewEnumerator0 |
Inherited from UUserWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 7 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x14 | ForegroundColor | FSlateColor | 3 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x01E4 | 0x04 | padding / unreflected | |||
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01F8 | 0x30 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 6 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x04 | Priority | int32 | 7 flags | 0 | |
| 0x01 | bIsFocusable : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bAutomaticallyRegisterInputOnConstruction : 1bit 2 | bool | 3 flags | false | |
| 0x023D | 0x03 | padding / unreflected | |||
| 0x10 | QueuedWidgetAnimationTransitions | TArray<FQueuedWidgetAnimationTransition> | Transient+2 flags | [] | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+4 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+6 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+4 flags | [] | |
| 0x0278 | 0x40 | padding / unreflected | |||
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x10 | Extensions | TArray<UUserWidgetExtension*> | 6 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+8 flags | nullptr | |
| 0x01 | bHasScriptImplementedTick : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 1 | bool | 3 flags | true | |
| 0x02E1 | 0x17 | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x02F9 | 0x03 | padding / unreflected | |||
| 0x10 | DesiredFocusWidget | FWidgetChild | 5 flags | {WidgetName=None, WidgetPtr=nullptr} | |
| 0x030C | 0x04 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+9 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | slot | UPanelSlot* | 13 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | ToolTipText | FText | 3 flags | <FText> | |
| 0x08 | ToolTipWidget | UWidget* | 12 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x38 | RenderTransform | FWidgetTransform | 4 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x10 | RenderTransformPivot | FVector2D | 7 flags | {X=0.5, Y=0.5} | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 7 flags | Inherit | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x01 | bIsVolatile : 1bit 4 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 8 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 7 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 7 flags | Visible | |
| 0x01 | PixelSnapping | EWidgetPixelSnapping | 7 flags | Inherit | |
| 0x00DE | 0x02 | padding / unreflected | |||
| 0x04 | RenderOpacity | float | Protected+7 flags | 1 | |
| 0x00E4 | 0x04 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 9 flags | nullptr | |
| 0x08 | Navigation | UWidgetNavigation* | 12 flags | nullptr | |
| 0x00F8 | 0x40 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+4 flags | [] | |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
void PreConstruct(bool IsDesignTime)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_WBP_ComboBox_InputDevice(665);0x0021return;0x0023// end of script | EventPublic | 0x01 | |
void Construct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_ComboBox_InputDevice(666);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void Update Config Item()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_ComboBox_InputDevice(1036);0x000Freturn;0x0011// end of script | 0x00 | ||
void ApplySetting()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_ComboBox_InputDevice(1037);0x000Freturn;0x0011// end of script | Public | 0x00 | |
void BndEvt__WBP_ComboBox_InputDevice_WBP_NavOptionBox_K2Node_ComponentBoundEvent_0_OnValueChangedEvent__DelegateSignature()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_ComboBox_InputDevice(1042);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_WBP_ComboBox_InputDevice(int32 EntryPoint)Script67 statements · 1,050 bytes of bytecode0x0000PushFlow(Label_0417);0x0005goto [EntryPoint];0x000FLabel_000F:0x000Fif (!(false)) PopFlow();0x0011Temp_bool_IsClosed_Variable = true;0x001CPopFlow();0x001DLabel_001D:0x001DPushFlow(Label_0031);0x0022if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_0069;0x0030PopFlow();0x0031Label_0031:0x0031if (!(Temp_bool_IsClosed_Variable)) goto Label_0040;0x003FPopFlow();0x0040Label_0040:0x0040Temp_bool_IsClosed_Variable = true;0x004Bif (!(true)) goto Label_005D;0x0051Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable = false;0x005CPopFlow();0x005DLabel_005D:0x005DTemp_bool_Whether_the_gate_is_currently_open_or_close_Variable = true;0x0068PopFlow();0x0069Label_0069:0x0069Temp_bool_Has_Been_Initd_Variable = true;0x0074goto Label_000F;0x0079Label_0079:0x0079Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable = true;0x0084PopFlow();0x0085Label_0085:0x0085if (!(Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable)) PopFlow();0x008FLabel_008F:0x008FCallFunc_LoadGameFromSlot_ReturnValue_1 = LoadGameFromSlot("PENGUINHOTEL_SETTING", 0);0x00BEK2Node_DynamicCast_AsBP_Config_Save_Game_1 = Cast<BP_ConfigSaveGame_C>(CallFunc_LoadGameFromSlot_ReturnValue_1);0x00E2K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsBP_Config_Save_Game_1);0x00FFif (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0109As BP Config Save Game = K2Node_DynamicCast_AsBP_Config_Save_Game_1;0x011CCallFunc_Conv_IntToByte_ReturnValue = Conv_IntToByte(WBP_NavOptionBox.OptionIndex);0x0157CallFunc_GetValidValue_ReturnValue = GetValidValue(/Game/UI/EN_InputJudgementType.EN_InputJudgementType, CallFunc_Conv_IntToByte_ReturnValue);0x0185As BP Config Save Game.InputJudgementType = CallFunc_GetValidValue_ReturnValue;0x01B6CallFunc_SaveGameToSlot_ReturnValue = SaveGameToSlot(As BP Config Save Game, "PENGUINHOTEL_SETTING", 0);0x01EECallFunc_Conv_IntToByte_ReturnValue = Conv_IntToByte(WBP_NavOptionBox.OptionIndex);0x0229CallFunc_GetValidValue_ReturnValue = GetValidValue(/Game/UI/EN_InputJudgementType.EN_InputJudgementType, CallFunc_Conv_IntToByte_ReturnValue);0x0257Game Instance.UpdateInputJType(CallFunc_GetValidValue_ReturnValue);0x0284PopFlow();0x0285Label_0285:0x0285PushFlow(Label_0085);0x028Agoto Label_001D;0x028FLabel_028F:0x028FPushFlow(Label_0079);0x0294goto Label_001D;0x0299PopFlow();0x029A/Game/BluePrints/BPF_Libraly.Default__BPF_Libraly_C.CustomGetGameInstance(this, CallFunc_CustomGetGameInstance_GameInstance);0x02C8Game Instance = CallFunc_CustomGetGameInstance_GameInstance;0x02DBCallFunc_LoadGameFromSlot_ReturnValue = LoadGameFromSlot("PENGUINHOTEL_SETTING", 0);0x030AK2Node_DynamicCast_AsBP_Config_Save_Game = Cast<BP_ConfigSaveGame_C>(CallFunc_LoadGameFromSlot_ReturnValue);0x032EK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Config_Save_Game);0x034Bif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0355As BP Config Save Game = K2Node_DynamicCast_AsBP_Config_Save_Game;0x0368CallFunc_Conv_ByteToInt_ReturnValue = Conv_ByteToInt(As BP Config Save Game.InputJudgementType);0x03A3CallFunc_SetOptionIndex_ReturnValue = WBP_NavOptionBox.SetOptionIndex(CallFunc_Conv_ByteToInt_ReturnValue);0x03DAGame Instance.UpdateInputJType(InputJType);0x0407goto Label_028F;0x040CPopFlow();0x040Dgoto Label_008F;0x0412goto Label_0285;0x0417Label_0417:0x0417return;0x0419// end of script | Final | 0x04 | |
void UpdateScreenSetting__DelegateSignature()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x00 |