Zdexby TheHolyOneZ
5,457 classes
/Game/PneguinAI/EnemyPenguin/BTS_NearAttack.BTS_NearAttack_C 0x00C8 (200 B) align 8 inherited 0x0098 2 scripted vtable /Game/PneguinAI/EnemyPenguin/BTS_NearAttack
0x00x00C8

Members 2

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x28KeyFBlackboardKeySelector2 flags{AllowedTypes=[], SelectedKeyName=None, SelectedKeyType=nul…
Inherited from UBTService_BlueprintBase 4
OffsetSizeNameTypeFlagsDefault
0x08AIOwnerAAIController*TransientProtected+6 flagsnullptr
0x08ActorOwnerAActor*TransientProtected+6 flagsnullptr
0x00800x10padding / unreflected
0x01bShowPropertyDetails : 1bit 0boolProtected+5 flagstrue
0x01bShowEventDetails : 1bit 1boolProtected+5 flagsfalse
Inherited from UBTService 4
OffsetSizeNameTypeFlagsDefault
0x04IntervalfloatProtected+6 flags0.5
0x04RandomDeviationfloatProtected+6 flags0.1
0x01bCallTickOnSearchStart : 1bit 0boolProtected+5 flagsfalse
0x01bRestartTimerOnEachActivation : 1bit 1boolProtected+5 flagsfalse
Inherited from UBTNode 3
OffsetSizeNameTypeFlagsDefault
0x10NodeNameFString4 flags""
0x08TreeAssetUBehaviorTree*6 flagsnullptr
0x08ParentNodeUBTCompositeNode*6 flagsnullptr

Functions 2

SignatureFlagsNativeParams
void ReceiveTickAI(AAIController* OwnerController, APawn* ControlledPawn, float DeltaSeconds)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_OwnerController = OwnerController;0x0012PersistentFrame.K2Node_Event_ControlledPawn = ControlledPawn;0x0024PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0036ExecuteUbergraph_BTS_NearAttack(10);0x0045return;0x0047// end of script
EventProtected0x14
void ExecuteUbergraph_BTS_NearAttack(int32 EntryPoint)
Script9 statements · 243 bytes of bytecode
0x0000goto [EntryPoint];0x000ACallFunc_K2_GetActorLocation_ReturnValue = K2Node_Event_ControlledPawn.K2_GetActorLocation();0x003CCallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x0056CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_GetPlayerPawn_ReturnValue.K2_GetActorLocation();0x0088CallFunc_Vector_Distance2D_ReturnValue = Vector_Distance2D(CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_K2_GetActorLocation_ReturnValue_1);0x00B6CallFunc_SetBlackboardValueAsFloat_Value_ImplicitCast = Cast<3>(CallFunc_Vector_Distance2D_ReturnValue);0x00D3SetBlackboardValueAsFloat(this, Key, CallFunc_SetBlackboardValueAsFloat_Value_ImplicitCast);0x00F0return;0x00F2// end of script
Final0x04