Class
UBTD_BoolCheck_C
: UBTDecorator_BlueprintBase : UBTDecorator : UBTAuxiliaryNode : UBTNode : UObject0x00x00A1
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | BoolType | bool | 6 flags | false |
Inherited from UBTDecorator_BlueprintBase 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | AIOwner | AAIController* | TransientProtected+6 flags | nullptr | |
| 0x08 | ActorOwner | AActor* | TransientProtected+6 flags | nullptr | |
| 0x10 | ObservedKeyNames | TArray<FName> | Protected+2 flags | [] | |
| 0x0088 | 0x10 | padding / unreflected | |||
| 0x01 | bShowPropertyDetails : 1bit 0 | bool | Protected+5 flags | true | |
| 0x01 | bCheckConditionOnlyBlackBoardChanges : 1bit 1 | bool | Protected+6 flags | false | |
Inherited from UBTDecorator 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bInverseCondition : 1bit 7 | bool | 4 flags | false | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x01 | FlowAbortMode | EBTFlowAbortMode | Protected+6 flags | None | |
Inherited from UBTNode 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | NodeName | FString | 4 flags | "" | |
| 0x08 | TreeAsset | UBehaviorTree* | 6 flags | nullptr | |
| 0x08 | ParentNode | UBTCompositeNode* | 6 flags | nullptr |
Functions 1
| Signature | Flags | Native | Params |
|---|---|---|---|
bool PerformConditionCheckAI(AAIController* OwnerController, APawn* ControlledPawn)Script14 statements · 214 bytes of bytecode0x0000K2Node_DynamicCast_AsBPI_AIControl = Cast<BPI_AIControl_C>(ControlledPawn);0x0024K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_AIControl);0x0041if (!(K2Node_DynamicCast_bSuccess)) goto Label_00BB;0x004FK2Node_DynamicCast_AsBPI_AIControl.IsBattleMode(CallFunc_IsBattleMode_Bool);0x007DLabel_007D:0x007DCallFunc_EqualEqual_BoolBool_ReturnValue = EqualEqual_BoolBool(BoolType, CallFunc_IsBattleMode_Bool);0x00A3ReturnValue = CallFunc_EqualEqual_BoolBool_ReturnValue;0x00B6goto Label_00CB;0x00BBLabel_00BB:0x00BBCallFunc_IsBattleMode_Bool = false;0x00C6goto Label_007D;0x00CBLabel_00CB:0x00CBreturn ReturnValue;0x00D5// end of script | EventProtected | 0x11 |