0x00x0048
Members 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | Change Mode | EMovementMode | 6 flags | MOVE_Flying | |
| 0x0039 | 0x07 | padding / unreflected | |||
| 0x08 | Timer | double | 6 flags | 0 | |
Functions 1
| Signature | Flags | Native | Params |
|---|---|---|---|
bool Received_Notify(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, FAnimNotifyEventReference& EventReference)Script6 statements · 169 bytes of bytecode0x0000CallFunc_GetOwner_ReturnValue = MeshComp.GetOwner();0x002ACallFunc_GetComponentByClass_ReturnValue = CallFunc_GetOwner_ReturnValue.GetComponentByClass(/Game/BluePrints/Components/BPC_MovementModeControl.BPC_MovementModeControl_C);0x005DCallFunc_GetComponentByClass_ReturnValue.ModeChange(Change Mode, Timer);0x0093ReturnValue = true;0x009Ereturn ReturnValue;0x00A8// end of script | EventPublic | 0x41 |