void IsAttackNow(const bool& State)Script2 statements · 3 bytes of bytecode | Public | | 0x01 |
void SetStrafing(bool IsStrafing, const EN_StrafingDirection& Direction)Script2 statements · 3 bytes of bytecode | Public | | 0x02 |
void IsBattleMode(const bool& bool)Script2 statements · 3 bytes of bytecode | Public | | 0x01 |
void PlayAvoidanceAnimation()Script2 statements · 3 bytes of bytecode | Public | | 0x00 |
void GetAvoidanceRotation(const FRotator& Rotation)Script2 statements · 3 bytes of bytecode | Public | | 0x18 |
void IsAiming(const bool& IsAiming, const int32& SuccessCount)Script2 statements · 3 bytes of bytecode | Public | | 0x08 |