Zdexby TheHolyOneZ
5,457 classes
Class

IBPI_AttackControl_C

: IInterface : UObject
/Game/FirstPerson/FirstPersonAnimation/BPI_AttackControl.BPI_AttackControl_C 0x0028 (40 B) align 8 inherited 0x0028 4 scripted vtable /Game/FirstPerson/FirstPersonAnimation/BPI_AttackControl
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 4

SignatureFlagsNativeParams
void Attack_AC_Remote(double TimeRange, const FName& ComponentName, double DamageMultiply, double StanMultiply)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x20
void Combo(double TimeRange, const FName& ComboName)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x10
void Attack_AC(double TimeRange, const FName& AttackName, double DamageMultiply, bool MutipleHitPossible, double StanMultiply)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x28
void CollisionReset()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00

Used by 5

types with a member, parameter or interface of this type