void Attack_AC_Remote(double TimeRange, const FName& ComponentName, double DamageMultiply, double StanMultiply)Script2 statements · 3 bytes of bytecode | Public | | 0x20 |
void Combo(double TimeRange, const FName& ComboName)Script2 statements · 3 bytes of bytecode | Public | | 0x10 |
void Attack_AC(double TimeRange, const FName& AttackName, double DamageMultiply, bool MutipleHitPossible, double StanMultiply)Script2 statements · 3 bytes of bytecode | Public | | 0x28 |
void CollisionReset()Script2 statements · 3 bytes of bytecode | Public | | 0x00 |