Zdexby TheHolyOneZ
5,457 classes
Class

ABP_TeleportPoints_C

: AActor : UObject
/Game/BluePrints/LINK/Blueprints/BP_TeleportPoints.BP_TeleportPoints_C 0x02F4 (756 B) align 8 inherited 0x02A8 3 scripted vtable /Game/BluePrints/LINK/Blueprints/BP_TeleportPoints
0x00x02F4

Members 8

OffsetSizeNameTypeFlagsDefault
0x08BoxUBoxComponent*6 flagsnullptr
0x08InstancedStaticMeshUInstancedStaticMeshComponent*6 flagsnullptr
0x04NumSpawnPointsint326 flags0
0x02BC0x04padding / unreflected
0x10SpawnTransformsTArray<FTransform>2 flags[]
0x10ScaleFVector2D6 flags{X=100, Y=100}
0x08CharacterRadiusdouble6 flags45
0x08CharacterHeightdouble6 flags96
0x04CopyNumint326 flags0
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x005C0x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 6boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 3

SignatureFlagsNativeParams
void GetAllTrasnfroms(TArray<FTransform>& SpawnTransforms)
Script3 statements · 30 bytes of bytecode
0x0000SpawnTransforms = SpawnTransforms;0x001Breturn;0x001D// end of script
Public0x10
void SetSpawnPoint()
Script81 statements · 2,419 bytes of bytecode
0x0000PushFlow(Label_0970);0x0005/Script/Engine.Default__KismetArrayLibrary.Array_Clear(SpawnTransforms);0x002EInstancedStaticMesh.ClearInstances();0x0052Temp_int_Variable_1 = 0;0x0069Label_0069:0x0069CallFunc_Conv_DoubleToVector2D_ReturnValue = Conv_DoubleToVector2D(2);0x008ECallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CharacterRadius, 2);0x00BCCallFunc_Multiply_Vector2DVector2D_ReturnValue = Multiply_Vector2DVector2D(Scale, CallFunc_Conv_DoubleToVector2D_ReturnValue);0x00EABreakVector2D(CallFunc_Multiply_Vector2DVector2D_ReturnValue, CallFunc_BreakVector2D_X_1, CallFunc_BreakVector2D_Y_1);0x010FCallFunc_Divide_DoubleDouble_ReturnValue_1 = Divide_DoubleDouble(CallFunc_BreakVector2D_X_1, CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x013DCallFunc_FTrunc_ReturnValue = FTrunc(CallFunc_Divide_DoubleDouble_ReturnValue_1);0x0162CallFunc_LessEqual_IntInt_ReturnValue_2 = LessEqual_IntInt(Temp_int_Variable_1, CallFunc_FTrunc_ReturnValue);0x0188if (!(CallFunc_LessEqual_IntInt_ReturnValue_2)) goto Label_075B;0x0196PushFlow(Label_0892);0x019BTemp_int_Variable = 0;0x01B2Label_01B2:0x01B2CallFunc_Conv_DoubleToVector2D_ReturnValue = Conv_DoubleToVector2D(2);0x01D7CallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CharacterRadius, 2);0x0205CallFunc_Multiply_Vector2DVector2D_ReturnValue = Multiply_Vector2DVector2D(Scale, CallFunc_Conv_DoubleToVector2D_ReturnValue);0x0233BreakVector2D(CallFunc_Multiply_Vector2DVector2D_ReturnValue, CallFunc_BreakVector2D_X_1, CallFunc_BreakVector2D_Y_1);0x0258CallFunc_Divide_DoubleDouble_ReturnValue_2 = Divide_DoubleDouble(CallFunc_BreakVector2D_Y_1, CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x0286CallFunc_FTrunc_ReturnValue_1 = FTrunc(CallFunc_Divide_DoubleDouble_ReturnValue_2);0x02ABCallFunc_LessEqual_IntInt_ReturnValue_1 = LessEqual_IntInt(Temp_int_Variable, CallFunc_FTrunc_ReturnValue_1);0x02D1if (!(CallFunc_LessEqual_IntInt_ReturnValue_1)) PopFlow();0x02DBPushFlow(Label_08DC);0x02E0CallFunc_GetTransform_ReturnValue = GetTransform();0x02FCCallFunc_Conv_DoubleToVector2D_ReturnValue = Conv_DoubleToVector2D(2);0x0321BreakTransform(CallFunc_GetTransform_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x034FCallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CharacterRadius, 2);0x037DCallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue, 100);0x03ABCallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(CallFunc_Divide_DoubleDouble_ReturnValue);0x03D0CallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CharacterRadius, 2);0x03FEBreakVector2D(Scale, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x0423CallFunc_Multiply_Vector2DVector2D_ReturnValue = Multiply_Vector2DVector2D(Scale, CallFunc_Conv_DoubleToVector2D_ReturnValue);0x0451BreakVector2D(CallFunc_Multiply_Vector2DVector2D_ReturnValue, CallFunc_BreakVector2D_X_1, CallFunc_BreakVector2D_Y_1);0x0476CallFunc_Divide_DoubleDouble_ReturnValue_1 = Divide_DoubleDouble(CallFunc_BreakVector2D_X_1, CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x04A4CallFunc_Divide_DoubleDouble_ReturnValue_2 = Divide_DoubleDouble(CallFunc_BreakVector2D_Y_1, CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x04D2CallFunc_FTrunc_ReturnValue = FTrunc(CallFunc_Divide_DoubleDouble_ReturnValue_1);0x04F7CallFunc_FTrunc_ReturnValue_1 = FTrunc(CallFunc_Divide_DoubleDouble_ReturnValue_2);0x051CCallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(CallFunc_FTrunc_ReturnValue, Temp_int_Variable_1);0x054ACallFunc_Subtract_IntInt_ReturnValue_1 = Subtract_IntInt(CallFunc_FTrunc_ReturnValue_1, Temp_int_Variable);0x0578CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(CallFunc_Subtract_IntInt_ReturnValue);0x059DCallFunc_Conv_IntToDouble_ReturnValue_1 = Conv_IntToDouble(CallFunc_Subtract_IntInt_ReturnValue_1);0x05C2CallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_1, CallFunc_Conv_IntToDouble_ReturnValue);0x05F0CallFunc_Multiply_DoubleDouble_ReturnValue_3 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_1, CallFunc_Conv_IntToDouble_ReturnValue_1);0x061ECallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_2, CallFunc_BreakVector2D_X);0x064CCallFunc_Subtract_DoubleDouble_ReturnValue_1 = Subtract_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_3, CallFunc_BreakVector2D_Y);0x067ACallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_Subtract_DoubleDouble_ReturnValue, CallFunc_Subtract_DoubleDouble_ReturnValue_1, 0);0x06B1CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_BreakTransform_Location, CallFunc_MakeVector_ReturnValue);0x06DFCallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_Add_VectorVector_ReturnValue, CallFunc_BreakTransform_Rotation, CallFunc_Conv_DoubleToVector_ReturnValue);0x0716CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(SpawnTransforms, CallFunc_MakeTransform_ReturnValue);0x075APopFlow();0x075BLabel_075B:0x075BPreRezult = SpawnTransforms;0x0776Temp_int_Variable_2 = 1;0x078DLabel_078D:0x078DCallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable_2, CopyNum);0x07B3if (!(CallFunc_LessEqual_IntInt_ReturnValue)) goto Label_07F9;0x07C1PushFlow(Label_0926);0x07C6/Script/Engine.Default__KismetArrayLibrary.Array_Append(SpawnTransforms, PreRezult);0x07F8PopFlow();0x07F9Label_07F9:0x07F9CallFunc_AddInstances_ReturnValue = InstancedStaticMesh.AddInstances(SpawnTransforms, false, true, false);0x083BCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(SpawnTransforms);0x0876NumSpawnPoints = CallFunc_Array_Length_ReturnValue;0x0891PopFlow();0x0892Label_0892:0x0892CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Variable_1, 1);0x08BCTemp_int_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x08D7goto Label_0069;0x08DCLabel_08DC:0x08DCCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Variable, 1);0x0906Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x0921goto Label_01B2;0x0926Label_0926:0x0926CallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Variable_2, 1);0x0950Temp_int_Variable_2 = CallFunc_Add_IntInt_ReturnValue_2;0x096Bgoto Label_078D;0x0970Label_0970:0x0970return;0x0972// end of script
Public0x00
void UserConstructionScript()
Script6 statements · 151 bytes of bytecode
0x0000BreakVector2D(Scale, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x0025CallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y, CharacterHeight);0x005CBox.SetBoxExtent(CallFunc_MakeVector_ReturnValue, false);0x0086SetSpawnPoint();0x0094return;0x0096// end of script
EventPublic0x00

Used by 1

types with a member, parameter or interface of this type