Zdexby TheHolyOneZ
5,457 classes
Class

ABP_LinkBranchData_C

: AActor : UObject
/Game/BluePrints/LINK/Blueprints/BP_LinkBranchData.BP_LinkBranchData_C 0x0330 (816 B) align 8 inherited 0x02A8 5 scripted vtable /Game/BluePrints/LINK/Blueprints/BP_LinkBranchData
0x00x0330

Members 11

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08DefaultSceneRootUSceneComponent*6 flagsnullptr
0x04InstanceIdint326 flags0
0x02BC0x04padding / unreflected
0x10SortedPrimitivesTArray<UPrimitiveComponent*>4 flags[]
0x10RootIDsTArray<int32>2 flags[]
0x10RootPrimitivesTArray<UPrimitiveComponent*>4 flags[]
0x10SortedPrimitivesPreviewTArray<AActor*>3 flags[]
0x10RootPrimitivesPreviewTArray<AActor*>3 flags[]
0x08DebugMaterialUMaterialInstanceDynamic*6 flagsnullptr
0x08LinkDataBankABP_LinkDataBank_C*7 flagsnullptr
0x10AffectSortedPrimitivesTArray<UPrimitiveComponent*>4 flags[]
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x005C0x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 6boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 5

SignatureFlagsNativeParams
void GetSortedPrimitive(int32 Index, const UPrimitiveComponent*& Primitive)
Script4 statements · 81 bytes of bytecode
0x0000/Script/Engine.Default__KismetArrayLibrary.Array_Get(SortedPrimitives, Index, CallFunc_Array_Get_Item);0x003BPrimitive = CallFunc_Array_Get_Item;0x004Ereturn;0x0050// end of script
Public0x10
void GetSidePrimitive(int32 CenterIndex, int32 Distance, const UPrimitiveComponent*& MinSide, const UPrimitiveComponent*& MaxSide)
Script8 statements · 251 bytes of bytecode
0x0000CallFunc_Add_IntInt_ReturnValue = Add_IntInt(CenterIndex, Distance);0x002ECallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(CenterIndex, Distance);0x005C/Script/Engine.Default__KismetArrayLibrary.Array_Get(SortedPrimitives, CallFunc_Add_IntInt_ReturnValue, CallFunc_Array_Get_Item);0x0097/Script/Engine.Default__KismetArrayLibrary.Array_Get(SortedPrimitives, CallFunc_Subtract_IntInt_ReturnValue, CallFunc_Array_Get_Item_1);0x00D2MinSide = CallFunc_Array_Get_Item_1;0x00E5MaxSide = CallFunc_Array_Get_Item;0x00F8return;0x00FA// end of script
Public0x18
void AddPrimitive(TArray<UPrimitiveComponent*>& Primitives)
Script55 statements · 1,936 bytes of bytecode
0x0000PushFlow(Label_078D);0x0005Temp_int_Loop_Counter_Variable = 0;0x001CTemp_int_Array_Index_Variable = 0;0x0033Label_0033:0x0033CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Primitives);0x006ECallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0094if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0532;0x00A2Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00BDPushFlow(Label_0560);0x00C2/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x00FDCallFunc_ComponentHasTag_ReturnValue = CallFunc_Array_Get_Item.ComponentHasTag(FName(Link));0x0134CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_ComponentHasTag_ReturnValue);0x0151CallFunc_Array_Find_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Find(SortedPrimitives, CallFunc_Array_Get_Item);0x0195CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(CallFunc_Array_Find_ReturnValue, -1);0x01B7CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_EqualEqual_IntInt_ReturnValue, CallFunc_Not_PreBool_ReturnValue);0x01DDif (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x01E7/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0222CallFunc_Array_Add_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(SortedPrimitives, CallFunc_Array_Get_Item);0x0266/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x02A1CallFunc_GetOwner_ReturnValue = CallFunc_Array_Get_Item.GetOwner();0x02CBCallFunc_Array_Add_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(SortedPrimitivesPreview, CallFunc_GetOwner_ReturnValue);0x030F/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x034ATemp_object_Variable = this;0x0355LinkDataBank.SetPrimitiveReference(CallFunc_Array_Get_Item, Temp_object_Variable);0x038B/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x03C6CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(CallFunc_Array_Get_Item.Mobility, 0);0x03FBif (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) goto Label_05AA;0x0409/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0444CallFunc_Array_AddUnique_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_AddUnique(RootPrimitives, CallFunc_Array_Get_Item);0x0488/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x04C3CallFunc_GetOwner_ReturnValue = CallFunc_Array_Get_Item.GetOwner();0x04EDCallFunc_Array_AddUnique_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_AddUnique(RootPrimitivesPreview, CallFunc_GetOwner_ReturnValue);0x0531PopFlow();0x0532Label_0532:0x0532LinkDataBank.BranchDataMergeCheck(Primitives);0x055FPopFlow();0x0560Label_0560:0x0560CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x058ATemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x05A5goto Label_0033;0x05AALabel_05AA:0x05AA/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x05E5Temp_name_Variable = FName(Link);0x0604CallFunc_Array_AddUnique_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_AddUnique(CallFunc_Array_Get_Item.ComponentTags, Temp_name_Variable);0x065E/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0699CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(AffectSortedPrimitives, CallFunc_Array_Get_Item);0x06DD/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0718K2Node_DynamicCast_As___________ = Cast<MeshComponent>(CallFunc_Array_Get_Item);0x073CK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_As___________);0x0759if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0763K2Node_DynamicCast_As___________.SetOverlayMaterial(DebugMaterial);0x078CPopFlow();0x078DLabel_078D:0x078Dreturn;0x078F// end of script
Public0x10
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_LinkBranchData(10);0x000Freturn;0x0011// end of script
EventProtected0x00
void ExecuteUbergraph_BP_LinkBranchData(int32 EntryPoint)
Script16 statements · 442 bytes of bytecode
0x0000goto [EntryPoint];0x000ACallFunc_CreateDynamicMaterialInstance_ReturnValue = CreateDynamicMaterialInstance(this, /Game/BluePrints/LINK/Blueprints/M_DebugOverlay.M_DebugOverlay, FName(None), 0);0x0037DebugMaterial = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x004ACallFunc_RandomFloat_ReturnValue = RandomFloat();0x0066CallFunc_RandomFloat_ReturnValue_1 = RandomFloat();0x0082CallFunc_RandomFloat_ReturnValue_2 = RandomFloat();0x009EK2Node_MakeStruct_R_ImplicitCast = Cast<3>(CallFunc_RandomFloat_ReturnValue_1);0x00BBK2Node_MakeStruct_LinearColor.R = K2Node_MakeStruct_R_ImplicitCast;0x00DFK2Node_MakeStruct_G_ImplicitCast = Cast<3>(CallFunc_RandomFloat_ReturnValue_2);0x00FCK2Node_MakeStruct_LinearColor.G = K2Node_MakeStruct_G_ImplicitCast;0x0120K2Node_MakeStruct_B_ImplicitCast = Cast<3>(CallFunc_RandomFloat_ReturnValue);0x013DK2Node_MakeStruct_LinearColor.B = K2Node_MakeStruct_B_ImplicitCast;0x0161K2Node_MakeStruct_LinearColor.A = 1f;0x0181DebugMaterial.SetVectorParameterValue(FName(BaseColor), K2Node_MakeStruct_LinearColor);0x01B7return;0x01B9// end of script
Final0x04

Used by 2

types with a member, parameter or interface of this type