0x00x0330
Members 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x04 | InstanceId | int32 | 6 flags | 0 | |
| 0x02BC | 0x04 | padding / unreflected | |||
| 0x10 | SortedPrimitives | TArray<UPrimitiveComponent*> | 4 flags | [] | |
| 0x10 | RootIDs | TArray<int32> | 2 flags | [] | |
| 0x10 | RootPrimitives | TArray<UPrimitiveComponent*> | 4 flags | [] | |
| 0x10 | SortedPrimitivesPreview | TArray<AActor*> | 3 flags | [] | |
| 0x10 | RootPrimitivesPreview | TArray<AActor*> | 3 flags | [] | |
| 0x08 | DebugMaterial | UMaterialInstanceDynamic* | 6 flags | nullptr | |
| 0x08 | LinkDataBank | ABP_LinkDataBank_C* | 7 flags | nullptr | |
| 0x10 | AffectSortedPrimitives | TArray<UPrimitiveComponent*> | 4 flags | [] | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 6 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
void GetSortedPrimitive(int32 Index, const UPrimitiveComponent*& Primitive)Script4 statements · 81 bytes of bytecode0x0000/Script/Engine.Default__KismetArrayLibrary.Array_Get(SortedPrimitives, Index, CallFunc_Array_Get_Item);0x003BPrimitive = CallFunc_Array_Get_Item;0x004Ereturn;0x0050// end of script | Public | 0x10 | |
void GetSidePrimitive(int32 CenterIndex, int32 Distance, const UPrimitiveComponent*& MinSide, const UPrimitiveComponent*& MaxSide)Script8 statements · 251 bytes of bytecode0x0000CallFunc_Add_IntInt_ReturnValue = Add_IntInt(CenterIndex, Distance);0x002ECallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(CenterIndex, Distance);0x005C/Script/Engine.Default__KismetArrayLibrary.Array_Get(SortedPrimitives, CallFunc_Add_IntInt_ReturnValue, CallFunc_Array_Get_Item);0x0097/Script/Engine.Default__KismetArrayLibrary.Array_Get(SortedPrimitives, CallFunc_Subtract_IntInt_ReturnValue, CallFunc_Array_Get_Item_1);0x00D2MinSide = CallFunc_Array_Get_Item_1;0x00E5MaxSide = CallFunc_Array_Get_Item;0x00F8return;0x00FA// end of script | Public | 0x18 | |
void AddPrimitive(TArray<UPrimitiveComponent*>& Primitives)Script55 statements · 1,936 bytes of bytecode0x0000PushFlow(Label_078D);0x0005Temp_int_Loop_Counter_Variable = 0;0x001CTemp_int_Array_Index_Variable = 0;0x0033Label_0033:0x0033CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Primitives);0x006ECallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0094if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0532;0x00A2Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00BDPushFlow(Label_0560);0x00C2/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x00FDCallFunc_ComponentHasTag_ReturnValue = CallFunc_Array_Get_Item.ComponentHasTag(FName(Link));0x0134CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_ComponentHasTag_ReturnValue);0x0151CallFunc_Array_Find_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Find(SortedPrimitives, CallFunc_Array_Get_Item);0x0195CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(CallFunc_Array_Find_ReturnValue, -1);0x01B7CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_EqualEqual_IntInt_ReturnValue, CallFunc_Not_PreBool_ReturnValue);0x01DDif (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x01E7/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0222CallFunc_Array_Add_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(SortedPrimitives, CallFunc_Array_Get_Item);0x0266/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x02A1CallFunc_GetOwner_ReturnValue = CallFunc_Array_Get_Item.GetOwner();0x02CBCallFunc_Array_Add_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(SortedPrimitivesPreview, CallFunc_GetOwner_ReturnValue);0x030F/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x034ATemp_object_Variable = this;0x0355LinkDataBank.SetPrimitiveReference(CallFunc_Array_Get_Item, Temp_object_Variable);0x038B/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x03C6CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(CallFunc_Array_Get_Item.Mobility, 0);0x03FBif (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) goto Label_05AA;0x0409/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0444CallFunc_Array_AddUnique_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_AddUnique(RootPrimitives, CallFunc_Array_Get_Item);0x0488/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x04C3CallFunc_GetOwner_ReturnValue = CallFunc_Array_Get_Item.GetOwner();0x04EDCallFunc_Array_AddUnique_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_AddUnique(RootPrimitivesPreview, CallFunc_GetOwner_ReturnValue);0x0531PopFlow();0x0532Label_0532:0x0532LinkDataBank.BranchDataMergeCheck(Primitives);0x055FPopFlow();0x0560Label_0560:0x0560CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x058ATemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x05A5goto Label_0033;0x05AALabel_05AA:0x05AA/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x05E5Temp_name_Variable = FName(Link);0x0604CallFunc_Array_AddUnique_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_AddUnique(CallFunc_Array_Get_Item.ComponentTags, Temp_name_Variable);0x065E/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0699CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(AffectSortedPrimitives, CallFunc_Array_Get_Item);0x06DD/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0718K2Node_DynamicCast_As___________ = Cast<MeshComponent>(CallFunc_Array_Get_Item);0x073CK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_As___________);0x0759if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0763K2Node_DynamicCast_As___________.SetOverlayMaterial(DebugMaterial);0x078CPopFlow();0x078DLabel_078D:0x078Dreturn;0x078F// end of script | Public | 0x10 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_LinkBranchData(10);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_BP_LinkBranchData(int32 EntryPoint)Script16 statements · 442 bytes of bytecode0x0000goto [EntryPoint];0x000ACallFunc_CreateDynamicMaterialInstance_ReturnValue = CreateDynamicMaterialInstance(this, /Game/BluePrints/LINK/Blueprints/M_DebugOverlay.M_DebugOverlay, FName(None), 0);0x0037DebugMaterial = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x004ACallFunc_RandomFloat_ReturnValue = RandomFloat();0x0066CallFunc_RandomFloat_ReturnValue_1 = RandomFloat();0x0082CallFunc_RandomFloat_ReturnValue_2 = RandomFloat();0x009EK2Node_MakeStruct_R_ImplicitCast = Cast<3>(CallFunc_RandomFloat_ReturnValue_1);0x00BBK2Node_MakeStruct_LinearColor.R = K2Node_MakeStruct_R_ImplicitCast;0x00DFK2Node_MakeStruct_G_ImplicitCast = Cast<3>(CallFunc_RandomFloat_ReturnValue_2);0x00FCK2Node_MakeStruct_LinearColor.G = K2Node_MakeStruct_G_ImplicitCast;0x0120K2Node_MakeStruct_B_ImplicitCast = Cast<3>(CallFunc_RandomFloat_ReturnValue);0x013DK2Node_MakeStruct_LinearColor.B = K2Node_MakeStruct_B_ImplicitCast;0x0161K2Node_MakeStruct_LinearColor.A = 1f;0x0181DebugMaterial.SetVectorParameterValue(FName(BaseColor), K2Node_MakeStruct_LinearColor);0x01B7return;0x01B9// end of script | Final | 0x04 |