0x0000Temp_byte_Variable = 2;0x0014Temp_byte_Variable_1 = 0;0x0028Temp_bool_Variable = IsDebugDraw;0x003BCallFunc_MakeVector_ReturnValue = MakeVector(0, 0, UnderDistance);0x0072CallFunc_GetSocketLocation_ReturnValue = MeshComp.GetSocketLocation(FootBoneName);0x00B1CallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(CallFunc_GetSocketLocation_ReturnValue, CallFunc_MakeVector_ReturnValue);0x00DFCallFunc_SphereTraceSingle_Radius_ImplicitCast = Cast<3>(TraceSphereSize);0x00FCCallFunc_SphereTraceSingle_ReturnValue = SphereTraceSingle(this, CallFunc_GetSocketLocation_ReturnValue, CallFunc_Subtract_VectorVector_ReturnValue, CallFunc_SphereTraceSingle_Radius_ImplicitCast, 0, false, Temp_object_Variable, Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default), CallFunc_SphereTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 0.1f);0x01C0if (!(CallFunc_SphereTraceSingle_ReturnValue)) goto Label_0527;0x01CEBreakHitResult(CallFunc_SphereTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0283CallFunc_Map_Find_ReturnValue_1 = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(Preset.FootStepAudios, CallFunc_BreakHitResult_PhysMat.SurfaceType, CallFunc_Map_Find_Value_1);0x02F4if (!(CallFunc_Map_Find_ReturnValue_1)) goto Label_0537;0x0302CallFunc_GetOwner_ReturnValue = MeshComp.GetOwner();0x032CCallFunc_GetSocketLocation_ReturnValue = MeshComp.GetSocketLocation(FootBoneName);0x036BBreakHitResult(CallFunc_SphereTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0420CallFunc_Map_Find_ReturnValue_1 = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(Preset.FootStepAudios, CallFunc_BreakHitResult_PhysMat.SurfaceType, CallFunc_Map_Find_Value_1);0x0491CallFunc_PlaySoundAndReportNoise_MaxRange_ImplicitCast_1 = Cast<3>(ReportNoiseRange);0x04AE/Game/BluePrints/BPF_Libraly.Default__BPF_Libraly_C.PlaySoundAndReportNoise(CallFunc_Map_Find_Value_1, CallFunc_GetSocketLocation_ReturnValue, 1f, 1f, 0f, /Game/audios/camera/SoundAttenuation_Mini.SoundAttenuation_Mini, nullptr, nullptr, CallFunc_PlaySoundAndReportNoise_MaxRange_ImplicitCast_1, FName(None), CallFunc_GetOwner_ReturnValue, IsDebugDraw, this);0x0527Label_0527:0x0527ReturnValue = true;0x0532goto Label_06AA;0x0537Label_0537:0x0537CallFunc_GetOwner_ReturnValue = MeshComp.GetOwner();0x0561Temp_byte_Variable_2 = 0;0x0575CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(Preset.FootStepAudios, Temp_byte_Variable_2, CallFunc_Map_Find_Value);0x05D0CallFunc_GetSocketLocation_ReturnValue = MeshComp.GetSocketLocation(FootBoneName);0x060FCallFunc_PlaySoundAndReportNoise_MaxRange_ImplicitCast = Cast<3>(ReportNoiseRange);0x062C/Game/BluePrints/BPF_Libraly.Default__BPF_Libraly_C.PlaySoundAndReportNoise(CallFunc_Map_Find_Value, CallFunc_GetSocketLocation_ReturnValue, 1f, 1f, 0f, /Game/audios/camera/SoundAttenuation_Mini.SoundAttenuation_Mini, nullptr, nullptr, CallFunc_PlaySoundAndReportNoise_MaxRange_ImplicitCast, FName(None), CallFunc_GetOwner_ReturnValue, IsDebugDraw, this);0x06A5goto Label_0527;0x06AALabel_06AA:0x06AAreturn ReturnValue;